Search found 446 matches
- 04 Jan 2010, 14:14
- Forum: Maps
- Topic: Hidden Surprise Revised
- Replies: 6
- Views: 11246
- 03 Jan 2010, 22:03
- Forum: Modding forum
- Topic: Script Help.
- Replies: 45
- Views: 66413
Re: Script Help.
Just check if player exit car with IF ( NOT ( IS_CHARACTER_IN_CAR ( player , player_car ) ) and set the bastard-character's objective to exit car and go to player. Might work EDIT: Also, I forgot something: ADD_GROUP_TO_CHARACTER ( player ) ADD_EXISTING_CHAR_TO_GROUP ( bastard ) use that command it...
- 03 Jan 2010, 22:00
- Forum: Maps
- Topic: Hidden Surprise Revised
- Replies: 6
- Views: 11246
Re: Hidden Surprise Revised
changre ammo from 10 to 5 then i think we will use that map at clanwars
- 30 Dec 2009, 17:26
- Forum: Maps
- Topic: Tiny Tiny Town and Tiny Tiny Town Army
- Replies: 33
- Views: 82476
Re: Tiny Tiny Town
gustavo explain him cose my english sux
- 30 Dec 2009, 01:50
- Forum: Maps
- Topic: Tiny Tiny Town and Tiny Tiny Town Army
- Replies: 33
- Views: 82476
Re: Tiny Tiny Town
nice but i found some bugs:
- 30 Dec 2009, 01:44
- Forum: Maps
- Topic: Face Off Revised
- Replies: 10
- Views: 20882
Re: Faceoff Revised
yay! maybe you could modify all standard multiplayer maps like this one. And then drs could add it to his new rip
- 29 Dec 2009, 19:05
- Forum: Maps
- Topic: Golden Lap
- Replies: 32
- Views: 73896
Re: Golden Lap - Betatests
1. becouse it uses custom sty and many of .pal are changed... Hod did you do that gtamap editor reads your ms.sty? 2. we could add custom handling for advenced players (sektor maybe add support for custom handling and gtx files in new gh version). If you want you can help us with this handling :) bu...
- 29 Dec 2009, 03:13
- Forum: Maps
- Topic: Golden Lap
- Replies: 32
- Views: 73896
Re: Golden Lap - Betatests
any ideas report to sektor (pm)Gustavob wrote:Right. Still, I think there should be more sections in this forum, like for (beta) projects and stuff. Keep the good work with the map guys, its getting very good.Razor wrote:its beta and not yet dusk will be in final v.
- 28 Dec 2009, 23:40
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 742193
Re: GTA2 Game Hunter v1.5 - work in progress
"Disabled some IRC commands that weren't properly supported"
gimme example
gimme example
- 28 Dec 2009, 23:34
- Forum: Maps
- Topic: Golden Lap
- Replies: 32
- Views: 73896
Re: Golden Lap - Betatests
its beta and not yet dusk will be in final v.
- 28 Dec 2009, 13:13
- Forum: Maps
- Topic: Golden Lap
- Replies: 32
- Views: 73896
Golden Lap
Hi, I would like you to present a new race created by Heri and Me (and many helpers). First I show you promote video: http://www.youtube.com/watch?v=-s5rOdiOdnY Download Golden Lap 4.5 beta http://gtamp.com/maps/golden-lap-pliki.7z - 5.0 doesn't include mis files This is F1 Race hmmm it looks like f...
- 28 Dec 2009, 12:27
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 232264
Re: GTA2 Game Hunter - ideas and suggestions
hide and seek? what about arrows? you can change your .sty files
- 16 Dec 2009, 18:56
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter v1.491 (obsolete)
- Replies: 3
- Views: 12510
Re: GTA2 Game Hunter v1.491 - released
Sektor, what is subscript out of range?
http://img519.imageshack.us/img519/3647/errori.png
I also got this GTA2 error: Invalid line: - 27 Nov 2009, 22:33
- Forum: Modding forum
- Topic: Werid error
- Replies: 0
- Views: 5839
Werid error
What does it mean:
- 26 Nov 2009, 14:14
- Forum: Modding forum
- Topic: Missions
- Replies: 4
- Views: 7763
Re: Missions
ask heri he is quite good at id. i never tried to do missons before
- 24 Nov 2009, 17:58
- Forum: Modding forum
- Topic: Missions
- Replies: 4
- Views: 7763
Re: Missions
Hmm something is wrong here.... (scrip) but you have manual to read
- 24 Nov 2009, 14:26
- Forum: Modding forum
- Topic: Missions
- Replies: 4
- Views: 7763
Re: Missions
This is a detailed GTA2script example of the structure & contents of a simple mission from beginning to end, with comments detailing what is happening. Source here: GTA2 Scripting.rar // player PLAYER_PED player = ( 113.5 , 124.7 , 255.0 ) 25 1 //cars for mission CAR_DATA armoured_car_zh1 CAR_D...
- 14 Nov 2009, 08:11
- Forum: Maps
- Topic: Block Fort Tag Revisited
- Replies: 5
- Views: 15770
Re: Block Fort Tag Revisited
sweet we will play it for sure
- 04 Nov 2009, 17:56
- Forum: Site and forum discussion
- Topic: Shazdeh
- Replies: 2
- Views: 5369
Re: Shazdeh
Hi
- 04 Nov 2009, 17:55
- Forum: Offtopic
- Topic: Goat cheese
- Replies: 3
- Views: 6167
Re: Goat cheese
rotlf