Search found 446 matches

by Razor
04 Jan 2010, 14:14
Forum: Maps
Topic: Hidden Surprise Revised
Replies: 6
Views: 11246

Re: Hidden Surprise Revised

<3 U
by Razor
03 Jan 2010, 22:03
Forum: Modding forum
Topic: Script Help.
Replies: 45
Views: 66413

Re: Script Help.

Just check if player exit car with IF ( NOT ( IS_CHARACTER_IN_CAR ( player , player_car ) ) and set the bastard-character's objective to exit car and go to player. Might work EDIT: Also, I forgot something: ADD_GROUP_TO_CHARACTER ( player ) ADD_EXISTING_CHAR_TO_GROUP ( bastard ) use that command it...
by Razor
03 Jan 2010, 22:00
Forum: Maps
Topic: Hidden Surprise Revised
Replies: 6
Views: 11246

Re: Hidden Surprise Revised

changre ammo from 10 to 5 :) then i think we will use that map at clanwars
by Razor
30 Dec 2009, 17:26
Forum: Maps
Topic: Tiny Tiny Town and Tiny Tiny Town Army
Replies: 33
Views: 82476

Re: Tiny Tiny Town

gustavo explain him cose my english sux :)
by Razor
30 Dec 2009, 01:50
Forum: Maps
Topic: Tiny Tiny Town and Tiny Tiny Town Army
Replies: 33
Views: 82476

Re: Tiny Tiny Town

nice but i found some bugs:
tyty_topdown.jpg
by Razor
30 Dec 2009, 01:44
Forum: Maps
Topic: Face Off Revised
Replies: 10
Views: 20882

Re: Faceoff Revised

yay! maybe you could modify all standard multiplayer maps like this one. And then drs could add it to his new rip
by Razor
29 Dec 2009, 19:05
Forum: Maps
Topic: Golden Lap
Replies: 32
Views: 73896

Re: Golden Lap - Betatests

1. becouse it uses custom sty and many of .pal are changed... Hod did you do that gtamap editor reads your ms.sty? 2. we could add custom handling for advenced players (sektor maybe add support for custom handling and gtx files in new gh version). If you want you can help us with this handling :) bu...
by Razor
29 Dec 2009, 03:13
Forum: Maps
Topic: Golden Lap
Replies: 32
Views: 73896

Re: Golden Lap - Betatests

Gustavob wrote:
Razor wrote:its beta :) and not yet dusk will be in final v.
Right. Still, I think there should be more sections in this forum, like for (beta) projects and stuff. Keep the good work with the map guys, its getting very good.
any ideas report to sektor (pm)
by Razor
28 Dec 2009, 23:40
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742193

Re: GTA2 Game Hunter v1.5 - work in progress

"Disabled some IRC commands that weren't properly supported"

gimme example
by Razor
28 Dec 2009, 23:34
Forum: Maps
Topic: Golden Lap
Replies: 32
Views: 73896

Re: Golden Lap - Betatests

its beta :) and not yet dusk will be in final v.
by Razor
28 Dec 2009, 13:13
Forum: Maps
Topic: Golden Lap
Replies: 32
Views: 73896

Golden Lap

Hi, I would like you to present a new race created by Heri and Me (and many helpers). First I show you promote video: http://www.youtube.com/watch?v=-s5rOdiOdnY Download Golden Lap 4.5 beta http://gtamp.com/maps/golden-lap-pliki.7z - 5.0 doesn't include mis files This is F1 Race hmmm it looks like f...
by Razor
28 Dec 2009, 12:27
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter - ideas and suggestions
Replies: 97
Views: 232264

Re: GTA2 Game Hunter - ideas and suggestions

hide and seek? what about arrows? :P you can change your .sty files :)
by Razor
16 Dec 2009, 18:56
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter v1.491 (obsolete)
Replies: 3
Views: 12510

Re: GTA2 Game Hunter v1.491 - released

Sektor, what is subscript out of range?
Strange GH bug while it starts!
Strange GH bug while it starts!
eroer2.PNG (4.28 KiB) Viewed 12305 times
I also got this GTA2 error: Invalid line: http://img519.imageshack.us/img519/3647/errori.png
by Razor
27 Nov 2009, 22:33
Forum: Modding forum
Topic: Werid error
Replies: 0
Views: 5839

Werid error

What does it mean:

Image
by Razor
26 Nov 2009, 14:14
Forum: Modding forum
Topic: Missions
Replies: 4
Views: 7763

Re: Missions

ask heri he is quite good at id. i never tried to do missons before :)
by Razor
24 Nov 2009, 17:58
Forum: Modding forum
Topic: Missions
Replies: 4
Views: 7763

Re: Missions

Hmm something is wrong here.... (scrip) but you have manual to read :)
by Razor
24 Nov 2009, 14:26
Forum: Modding forum
Topic: Missions
Replies: 4
Views: 7763

Re: Missions

This is a detailed GTA2script example of the structure & contents of a simple mission from beginning to end, with comments detailing what is happening. Source here: GTA2 Scripting.rar // player PLAYER_PED player = ( 113.5 , 124.7 , 255.0 ) 25 1 //cars for mission CAR_DATA armoured_car_zh1 CAR_D...
by Razor
14 Nov 2009, 08:11
Forum: Maps
Topic: Block Fort Tag Revisited
Replies: 5
Views: 15770

Re: Block Fort Tag Revisited

sweet we will play it for sure :)
by Razor
04 Nov 2009, 17:56
Forum: Site and forum discussion
Topic: Shazdeh
Replies: 2
Views: 5369

Re: Shazdeh

Hi :D
by Razor
04 Nov 2009, 17:55
Forum: Offtopic
Topic: Goat cheese
Replies: 3
Views: 6167

Re: Goat cheese

rotlf