Search found 33 matches
- 05 Jun 2009, 18:54
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Car Jacka!
- Replies: 5
- Views: 9250
Re: Car Jacka!
Not sure if I'd ever use that in a script, but definitely worth a good laugh
- 03 Jun 2009, 18:11
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 231724
Re: GTA2 Game Hunter - ideas and suggestions
Hi Sektor, is there a way to code GH to store what hosted games that players are in? IE: Lots of people are showing GTA2 status, but it's not known which players are playing together in the same games. Just a thought...there's been a few times where I've wondered who's playing who :P Maybe a right c...
- 03 Jun 2009, 05:06
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Hi BluE, Thanks for your continued interest and suggestions. The church is actually from a GTA2 default map...I 'borrowed' it for mine as I liked it. It turned out to be a nice place to potentially spawn 6 remote vehicles at different locations on top of roof ( 1 per player up to 6 players)... the r...
- 25 May 2009, 01:36
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
I'm hoping to finish it soon too...it's consuming too much of my life :P I've noticed the same issue with the MINI GUNJEEP, sometimes it works on players characters, sometimes not, same with peds and other characters...Instant bomb always works on anything, and it always works on damaging cars. Noth...
- 24 May 2009, 12:04
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Hi BluE, I see what you mean now... Funny you mention this...Before reading your latest reply, I just finished rescripting the Nude Fountain bots to split up and hunt down your opponents with Rocket Launcher and Invulnerability for $7000 :P Wario5 and I just finished testing and tweaking. He and I a...
- 22 May 2009, 08:59
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Hi BluE, Have fun with the tanks! There are 'bots' used on the map in different ways... the islands are protected by nude gang with nude boss bot protecting 'area'. The fountain drops nude bots from the sky, but they just explode upon impact. Finally, the 9 black ped bus gang are also bots that team...
- 21 May 2009, 21:24
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Hi BluE, Glad you're able to use the tanks now :) There are other easier ways to get them too. I don't want to make things easy and give it away... :D What you notice about Instant Bomb is true for any vehicle you put it in... that's how the game works with it. Although, if you are sitting with 0 fr...
- 21 May 2009, 21:07
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 741056
Re: GTA2 Game Hunter v1.5 - work in progress
Hi Sektor, Great work on the Map Selection window thumbnail. Works great on my client and Beta. You might want to put an informational place holder if no gmpfilename.jpg is present... such as 'Thumbnail image %gmpfilename%.jpg not found in your %GTA2 Game Hunter pointer to GTA2 folder location%.' I...
- 20 May 2009, 15:38
- Forum: Modding forum
- Topic: Script Help.
- Replies: 45
- Views: 66401
Re: Script Help.
Hi Razor, I'm not a Script expert but maybe you want to move the command to attack player to within your IF character is in car condition if you only want bot to kill from a vehicle first? // move this line --> SET_CHAR_OBJECTIVE ( assasin , KILL_CHAR_ANY_MEANS, p1) SET_FAVOURITE_MODEL (assasin, BUG...
- 17 May 2009, 02:08
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Thanks for the compliments and feedback BluE! This GTA2 map is the first map and script I've completed. I've been playing the game muliplayer mode since the game was new (since ~1999) with other North American players. We take advantage of the games bugs which we feel enhances the gameplay and separ...
- 13 May 2009, 04:04
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
Thanks Shatters! Much blood, sweat, tears and time went into this development
- 26 Apr 2009, 04:56
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
Re: DAFE's Death Valley
3D RENDERED IMAGES - (Many thanks to Trademark FI for creating these and my wife for photoshop tweaks :D http://gtamp.com/GTA2/maps/images/3DDeathValley.jpg dafesdeathvalleyscreen2.jpg dafesdeathvalleyscreen3.jpg http://i42.tinypic.com/30krjnp.jpg http://i44.tinypic.com/iehvlv.jpg http://i42.tinypi...
- 15 Apr 2009, 02:09
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97777
DAFE's Death Valley
ddv.7z The previous attachment was downloaded 360 times. DAFESDeathValley.jpg [/url] Large image with dusk lighting . DAFE's Death Valley - created April 2009/updated June, September & October 2009 - map created & scripted by [DAFE] of Ontario, Canada. This map was designed based on 10 year...