Search found 33 matches

by DAFE
05 Jun 2009, 18:54
Forum: GTA1/GTA2 movies, music, images and replays
Topic: Car Jacka!
Replies: 5
Views: 5643

Re: Car Jacka!

Not sure if I'd ever use that in a script, but definitely worth a good laugh :P
by DAFE
03 Jun 2009, 18:11
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter - ideas and suggestions
Replies: 97
Views: 154113

Re: GTA2 Game Hunter - ideas and suggestions

Hi Sektor, is there a way to code GH to store what hosted games that players are in? IE: Lots of people are showing GTA2 status, but it's not known which players are playing together in the same games. Just a thought...there's been a few times where I've wondered who's playing who :P Maybe a right c...
by DAFE
03 Jun 2009, 05:06
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Hi BluE, Thanks for your continued interest and suggestions. The church is actually from a GTA2 default map...I 'borrowed' it for mine as I liked it. It turned out to be a nice place to potentially spawn 6 remote vehicles at different locations on top of roof ( 1 per player up to 6 players)... the r...
by DAFE
25 May 2009, 01:36
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

I'm hoping to finish it soon too...it's consuming too much of my life :P I've noticed the same issue with the MINI GUNJEEP, sometimes it works on players characters, sometimes not, same with peds and other characters...Instant bomb always works on anything, and it always works on damaging cars. Noth...
by DAFE
24 May 2009, 12:04
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Hi BluE, I see what you mean now... Funny you mention this...Before reading your latest reply, I just finished rescripting the Nude Fountain bots to split up and hunt down your opponents with Rocket Launcher and Invulnerability for $7000 :P Wario5 and I just finished testing and tweaking. He and I a...
by DAFE
22 May 2009, 08:59
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Hi BluE, Have fun with the tanks! There are 'bots' used on the map in different ways... the islands are protected by nude gang with nude boss bot protecting 'area'. The fountain drops nude bots from the sky, but they just explode upon impact. Finally, the 9 black ped bus gang are also bots that team...
by DAFE
21 May 2009, 21:24
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Hi BluE, Glad you're able to use the tanks now :) There are other easier ways to get them too. I don't want to make things easy and give it away... :D What you notice about Instant Bomb is true for any vehicle you put it in... that's how the game works with it. Although, if you are sitting with 0 fr...
by DAFE
21 May 2009, 21:07
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 295
Views: 500291

Re: GTA2 Game Hunter v1.5 - work in progress

Hi Sektor, Great work on the Map Selection window thumbnail. Works great on my client and Beta. You might want to put an informational place holder if no gmpfilename.jpg is present... such as 'Thumbnail image %gmpfilename%.jpg not found in your %GTA2 Game Hunter pointer to GTA2 folder location%.' I...
by DAFE
20 May 2009, 15:38
Forum: Modding forum
Topic: Script Help.
Replies: 45
Views: 39696

Re: Script Help.

Hi Razor, I'm not a Script expert but maybe you want to move the command to attack player to within your IF character is in car condition if you only want bot to kill from a vehicle first? // move this line --> SET_CHAR_OBJECTIVE ( assasin , KILL_CHAR_ANY_MEANS, p1) SET_FAVOURITE_MODEL (assasin, BUG...
by DAFE
17 May 2009, 02:08
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Thanks for the compliments and feedback BluE! This GTA2 map is the first map and script I've completed. I've been playing the game muliplayer mode since the game was new (since ~1999) with other North American players. We take advantage of the games bugs which we feel enhances the gameplay and separ...
by DAFE
13 May 2009, 04:04
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

Thanks Shatters! Much blood, sweat, tears and time went into this development :)
by DAFE
26 Apr 2009, 04:56
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

Re: DAFE's Death Valley

3D RENDERED IMAGES - (Many thanks to Trademark FI for creating these and my wife for photoshop tweaks :D http://gtamp.com/GTA2/maps/images/3DDeathValley.jpg dafesdeathvalleyscreen2.jpg dafesdeathvalleyscreen3.jpg http://i42.tinypic.com/30krjnp.jpg http://i44.tinypic.com/iehvlv.jpg http://i42.tinypi...
by DAFE
15 Apr 2009, 02:09
Forum: Maps
Topic: DAFE's Death Valley
Replies: 34
Views: 65567

DAFE's Death Valley

ddv.7z The previous attachment was downloaded 360 times. DAFESDeathValley.jpg [/url] Large image with dusk lighting . DAFE's Death Valley - created April 2009/updated June, September & October 2009 - map created & scripted by [DAFE] of Ontario, Canada. This map was designed based on 10 years of pla...