Thanks for your help, its working =)Sektor wrote:You have to compile the MIS file for GTA2 to read the changes. The compiler creates an SCR file. DAFE said that he is too scared to enable army.
Search found 14 matches
- 21 Sep 2010, 12:22
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
- 20 Sep 2010, 22:42
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Hey Dave, still enjoying you map :) I just noticed theres a patch for gta2 out which enables army in multiplay without sync problems. Could you enable army to your map? It should be just a few lines in your code removed, but I guess it doesnt work if i change the *.mis file, because the game isnt us...
- 20 Sep 2010, 19:58
- Forum: Maps
- Topic: Block Fort Frag Wipe Out
- Replies: 26
- Views: 61048
Re: Block Fort Frag Wipe Out
alright thanks. and yea just noticed, that the glitch was only in the old version.
okay i have to try that..thanks, but what about the ice cream vans in this map?
okay i have to try that..thanks, but what about the ice cream vans in this map?
- 20 Sep 2010, 18:43
- Forum: Maps
- Topic: Block Fort Frag Wipe Out
- Replies: 26
- Views: 61048
Re: Block Fort Frag Wipe Out
thanks, thought i already had the newest version, but now it does work. i found a glitch? at the top left corner where the two ice cream busses are. theres one texture missing? its an empty hole, which gets the game crashed, when you enter it. ps.: does the patch fix the molotov-flying-cheat? DonÄt ...
- 20 Sep 2010, 14:55
- Forum: Maps
- Topic: Block Fort Frag Wipe Out
- Replies: 26
- Views: 61048
Re: Block Fort Frag Wipe Out
hey sorry but how can i play this map? it says it is for 0 players so gta dont let me start the game
- 14 Jun 2009, 16:07
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
had the old version from yesterday and had some desyncs as well played 3 players and 2 were in dusk mode 1 in noon mode-> that resulted in the players with dusk mode played in one world and the noon mode was not synced to the both ;) Also im not sure if the node boots hunts my enemys, i didnt notice...
- 12 Jun 2009, 12:35
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Please release it soon, im looking every day for a nem release here I would be happy even if its just a beta
- 01 Jun 2009, 01:32
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Please finish it soon =) Well I got an idea for another jump. The church building, where the minigunjeeps start on, would be a nice jump i think. One from the top to the bottom nad one from the bottom. Would be nice if the roof would start on the floor so you can just jump over it :D Or if you jump ...
- 26 May 2009, 14:48
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Super Tank
- Replies: 11
- Views: 19432
Re: Super Tank
lol that looks so crazy. i have to try it out
- 24 May 2009, 17:53
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Nice, i hope you will finish it soon =)
What i noticed is, when i play with the remote minigunjeep, thats its weapons are not very effective against players on foot. Even with flamethrower its hard to hit them, and the auto machine gun seems like it doesnt hurt them at all.
What i noticed is, when i play with the remote minigunjeep, thats its weapons are not very effective against players on foot. Even with flamethrower its hard to hit them, and the auto machine gun seems like it doesnt hurt them at all.
- 23 May 2009, 01:01
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Yea that sounds good. In 2 Player game I have not been on the south Island a lot, maybe that could change it :) What i meant by the bots is that i played a map with friends before, called "BOT Tiny Town" (http://gtamp.com/GTA2/maps/tinytown_bots15.zip), on which are 6 killer bots, hunting ...
- 22 May 2009, 00:33
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
hey Dafe, its okay with the tank, even though i dont think, i will find another way, but flying works fine for me :D Wow sounds big if the script is full ;) Are there some hidden features in it? Could you add some Bots to the map? I suppose its not possible, because they have to be included in the m...
- 21 May 2009, 18:04
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
Thanks for your reply :-) Tried something out. By flying its easy to get the tanks :-) Iinstant Bomb in the remote car is nice, but you dont get a kill, because you loose a kill if your remote car is destroyed. So its better to kill others by shooting them. Well I played some more and now have some ...
- 15 May 2009, 13:47
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97649
Re: DAFE's Death Valley
I like this Map very much :) But i dont know how to get the tanks? Full Health+ Full Armor didnt worked..give me a hint please :D And whats with the Hidden Island? Is the only way to get there by bug using(fly^^)? That way should work for tanks as well, but is there another way to get there? Are you...