Search found 573 matches

by B-$hep
24 Jun 2024, 19:38
Forum: Maps
Topic: Bloodring - Destruction Derby
Replies: 2
Views: 525

Re: Bloodring - Destruction Derby

Just had fun with AI:
Image
by B-$hep
30 May 2024, 15:41
Forum: Site and forum discussion
Topic: Forum emails
Replies: 4
Views: 6330

Re: Forum emails

Sektor.
Are there still players on GTA2 GH ?
Or its silent?
by B-$hep
22 Apr 2024, 16:01
Forum: Maps
Topic: Blackout Arena
Replies: 4
Views: 14888

Re: Blackout Arena

You still have friends who play GTA2 MP?

I thought this thing is dead.
Im gonna try the map anyway.
I never played MP but I like playing alone and test different maps.

Keep us updated!
by B-$hep
20 Apr 2024, 10:11
Forum: Modding forum
Topic: SCR File Format Documentation
Replies: 7
Views: 21482

Re: SCR File Format Documentation

Thanks Sektor.
I wonder how T.M disabled the "last active" info ?

Is this VIP feature or everybody can do this in settings in control panel?
by B-$hep
31 Mar 2024, 07:57
Forum: Modding forum
Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
Replies: 400
Views: 958306

Re: vike's GTA2 update patch enhancement upgrade fix v11.44

Here's an idea for an update: >The car crusher on the Rednecks zone isn't working. It isn't spawning items. Nay chances of fixing that glitch? I have fixed that years ago. https://gtamp.com/forum/viewtopic.php?p=930#p930 But I have to do it again. I have huge archive of stuff and its easier to patc...
by B-$hep
06 Jan 2024, 16:01
Forum: GTA1/GTA2 chat
Topic: What is "wrong" with Downtown District?
Replies: 3
Views: 3190

Re: What is "wrong" with Downtown District?

Yeh, with custom made GTA2 we could have all three maps joined together.
And it would be one huge city.
There is lot of potential for coders for such game actually even if its so old.
Lots of fun stuff can be coded.

I wonder why they removed motocycles from GTA2. Poor handling / physics?
by B-$hep
29 Mar 2023, 15:02
Forum: Modding forum
Topic: GXT Editor
Replies: 29
Views: 91847

Re: GXT Editor

Hi. I have been busy with my life. I have to find the GXT Editor source I modified. There was a moment where I wanted to add Cyrillic support but I forgot it. If there is a demand, I can make it. GTA2 community is not very active. I have been working on my GTA2 projects but Im also doing other thing...
by B-$hep
27 May 2022, 16:08
Forum: Announcements
Topic: Updated forum software to phpBB v3.3.7
Replies: 3
Views: 9468

Re: Updated forum software to phpBB v3.3.7

Fix the Youtube tags please!

by B-$hep
15 May 2022, 09:21
Forum: Modding forum
Topic: GTA2 Definitive Edition mod progress
Replies: 30
Views: 26040

Re: GTA2 Definitive Edition mod progress

Nice stuff indeed. A bit offtopic. It's unlikely that R* or Take2 will release any sources. If you search on G00gle there is a huge amount of news how pissed off Take2 was when they saw the RE3 project. They took down github of this project, then latest news was that they want to sue the RE3 team me...
by B-$hep
10 May 2022, 17:43
Forum: GTA1/GTA2 movies, audio, images and replays
Topic: DMA Design GTA2 development behind the scenes
Replies: 7
Views: 6672

Re: DMA Design GTA2 development behind the scenes

Nice vid thanks.
Downloaded.

Haha., Colin MacDonald

Probably author of GTA2 Map format.doc

Because Office shows his details in this file.

CDS.doc is Keith Hamilton job.

Nice to see GTA1/GTA2 guys.

My most favorite game (GTA2). No kidding
by B-$hep
10 May 2022, 15:00
Forum: GTA1/GTA2 chat
Topic: petition for GTA2 source code
Replies: 8
Views: 14470

Re: petition for GTA2 source code

Somebody deleted replies? Or you deleted? Or Sektor ? :roll: Btw what issues you have in Win10 with GTA2? I dont have any. Installed and it runs. So far I didnt have even a single PC or windows where GTA2 wouldn't run. Guess im lucky?! I have my brand new PC with W10 and the older PC with XP. 0 prob...
by B-$hep
10 May 2022, 04:02
Forum: Modding forum
Topic: Found PED (dummies) walking code in exe
Replies: 6
Views: 5154

Re: Found PED (dummies) walking code in exe

I answer for second part at the moment because I'm busy at work. Why I reverse, because I love this game. We played GTA1 in computer class in early 2000. Because our teacher was nice guy and let us play games sometimes too. For me this was new world. It was very very interesting game. I didn't care ...
by B-$hep
09 May 2022, 16:18
Forum: GTA1/GTA2 chat
Topic: petition for GTA2 source code
Replies: 8
Views: 14470

Re: petition for GTA2 source code

I will bump this thread, not without reason. Petitiononline is now closed his doors forever. Second: There was a pretty much "random" guy on twitter. Who just did a shotout @Microsoft. hey @Microsoft give me the source code to 3D Movie Maker. You released it in 1995 and I want to expand an...
by B-$hep
09 May 2022, 15:15
Forum: Modding forum
Topic: Found PED (dummies) walking code in exe
Replies: 6
Views: 5154

Re: Found PED (dummies) walking code in exe

I dont think its complicated. Just move peds forward, check 1 block in advance, what it has. Is it wall, water, or road. If peds are running scared then they mostly do it randomly etc. In corners check what directions have pavements and if there are more than one choise, then choose random direction...
by B-$hep
08 May 2022, 20:35
Forum: Modding forum
Topic: Found PED (dummies) walking code in exe
Replies: 6
Views: 5154

Found PED (dummies) walking code in exe

I decided to make new thread, maybe there is such thread already, then sorry. You can copy/paste there and delete this. My primary goal for 2 days (weekend) was to find out where is the code in exe that makes peds move. I wanted to find this thing for a long time. And after lots of work and jumping ...
by B-$hep
21 Jan 2022, 19:07
Forum: Modding forum
Topic: reversed code
Replies: 9
Views: 14063

Re: reversed code

Yeah, although I never played MP. 20 years or so back I wanted to play but internet provider had needed ports closed and couldn't play it. Currently im digging into archives to find different versions of GTA2 installers and other DMA design games. They help to get more useful info in exe's. I have f...
by B-$hep
28 Dec 2021, 17:10
Forum: Modding forum
Topic: reversed code
Replies: 9
Views: 14063

Re: reversed code

Just a idea We dont need to reverse 100% of GTA2 code. There is no point in recreating it in DirectX, Dx is complex, OpenGL is alot easier and gets even better GFX. IMHO Most important thing that make game live: 1) PED AI 2) CAR AI Pretty much it. We know how to render map. Very easy. Lighting also....