Search found 414 matches

by Pyro
20 Mar 2018, 21:49
Forum: Offtopic
Topic: found gta car program
Replies: 5
Views: 22622

Re: found gta car program

Long time no see Jernej! Hope you're keeping well. Surprisingly I still check in from time to time, hard to let go of the old GTA series.
by Pyro
19 Sep 2017, 13:27
Forum: GTA1/GTA2 movies, audio, images and replays
Topic: Industrial speedrun 1m52s
Replies: 3
Views: 12561

Re: Industrial speedrun 1m52s

Ex ex ex ex ex... After a while it starts to sound like 'eggs'.

Pretty cool and no suicide involved to death warp. Nice dodge with the tank as well!
by Pyro
23 Feb 2017, 23:41
Forum: Modding forum
Topic: MultiSlayer was converted to CS:GO
Replies: 7
Views: 16341

Re: MultiSlayer was converted to CS:GO

Not been on GTA V in a while though I did try out the latest update with the car garage and would like to try the Rocket Voltic if I could justify the cost! I think my character is level 135 or something and bought most of the special vehicles when they've been on offer. Been on Steam for quite some...
by Pyro
24 May 2016, 15:57
Forum: Modding forum
Topic: GTA2 upside down
Replies: 5
Views: 17925

Re: GTA2 upside down

I imagine this is what playing GTA2 looks like for Sektor.
by Pyro
12 Mar 2015, 18:41
Forum: Other games
Topic: GTA V Heists!
Replies: 4
Views: 22716

Re: GTA V Heists!

And here I am still waiting for the PC version... At least I have it pre-ordered on Steam now.

I just know it'll be a mess on PC multiplayer when it first comes out but the single player will last long enough anyway.
by Pyro
13 Jan 2015, 20:39
Forum: Other games
Topic: New GTA V Release Date and System Specs Released For PC
Replies: 2
Views: 13934

New GTA V Release Date and System Specs Released For PC

So we finally get an update from Rockstar, another delay for GTA V PC but hopefully the last one. They've posted a new release date and system specs for the PC, even up to 4K resolution :shock: http://www.rockstargames.com/newswire/article/52374/gtav-pc-new-release-date-first-screens-and-system-spec...
by Pyro
19 Nov 2014, 12:26
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 311125

Re: GTA2 memory addresses

Impressive, nice work!

Maybe with this we can make 'proper' strength SWAT guys of our own.

One thing - on the second picture, all the peds, gang members and player show '666', what's that about?
by Pyro
18 Nov 2014, 16:52
Forum: GTA1/GTA2 movies, audio, images and replays
Topic: San Andreas Insane Stunt in... a Dump Truck
Replies: 0
Views: 23542

San Andreas Insane Stunt in... a Dump Truck

Was looking at some old random pictures and I found this... gtasa-insanestunt.jpg Although this was years ago I remember I was doing the quarry missions at the time (and actually says "5 quarry missions complete" too) and I still have no idea how it counted 6,246 ft as an insane stunt! :sh...
by Pyro
18 Nov 2014, 12:49
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 311125

Re: GTA2 memory addresses

I forgot to ask actually, do you think this stuff would control how 'tough' a ped is? For example, a normal game created ped can be killed with 1 pistol shot (as can police with 1 wanted level) whereas SWAT/FBI guys are significantly tougher. I always assumed it was modified by their character type ...
by Pyro
18 Nov 2014, 11:17
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 311125

Re: GTA2 memory addresses

Ah very nice, I think I saw it a good while ago but forgot about it.
by Pyro
17 Nov 2014, 18:21
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 311125

Re: GTA2 memory addresses

You can use CREATE_CHAR_INSIDE_CAR and ORDER_DRIVER_OUT_CAR on a train to make custom peds jump out. Interesting, but I thought that trains / carriages didn't have 'names', other than station names declared in map and script? Or are you using STORE_CAR_CHARACTER_IS_IN first? Maybe a code example mi...
by Pyro
17 Nov 2014, 10:41
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 311125

Re: GTA2 memory addresses

Could this (or some other memory address) also be used to allow groups following the player to get on and off trains? Currently they don't (and never have). Speaking of trains, you know at each station the train carriages seems to spawn its own peds even if none got on the previous station? I'm gues...
by Pyro
12 Nov 2014, 05:53
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1425979

Re: Epic GTA2 Map Editor (0.6.6602) Beta

That second screen reminds me of Sim City in a way, i like it!
by Pyro
08 Feb 2014, 14:32
Forum: Offtopic
Topic: Moonbase Alpha provides a realistic simulation of life
Replies: 10
Views: 29210

Re: Moonbase Alpha provides a realistic simulation of life

Reminds me of Unreal Tournament 2004 back in the day with text to speech! Our all time favourites included:

- I am drowning! oooooooooooooooooooo
- 777777777777777777

Probably way too many to list :D
by Pyro
10 Dec 2013, 00:14
Forum: Other games
Topic: Who Plays GTA Online?
Replies: 7
Views: 37595

Re: Who Plays GTA Online?

Still waiting for the PC version... going to be a looooong wait no doubt.

As Cuban said, be great if it's on Steam as well!
by Pyro
15 Nov 2013, 09:40
Forum: Modding forum
Topic: Long time no see!
Replies: 4
Views: 10221

Re: Long time no see!

I remember it being done with GTA1 textures for GTA2 but unfortunately not all the cities for GTA2, as you can guess each one has about ~900 tiles/textures so thats nearly ~2700 for the 3 cities!

Would be cool though!
by Pyro
17 Sep 2013, 20:46
Forum: Other games
Topic: GTA V
Replies: 13
Views: 35433

Re: GTA V

Curious to know what GTA V will look like on PS4 / Xbone (I'm assuming they will) with the new hardware. Just hope we won't have to wait (too) long for this to come out on PC... and hoping for two things: 1) It won't be a crappy port to PC like GTA 4 was (until many patches later it was playable). 2...
by Pyro
17 Sep 2013, 16:34
Forum: Other games
Topic: GTA V
Replies: 13
Views: 35433

Re: GTA V

Here come the problems!

[yts][/yts]

Edit: for some reason the YT tags don't seem to work...
by Pyro
31 Jul 2013, 23:54
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 166309

Re: Jailbreak Development

Nice to see you've gone back to this 8-) I've not done any scripting or mapping for months now :cry:
by Pyro
04 May 2013, 12:48
Forum: Modding forum
Topic: GTA2 ScriptPad
Replies: 281
Views: 538416

Re: GTA2 ScriptPad

I like the look of the auto-complete. Does the bold highlighted parameter change once you put in a comma ready for the next parameter?