Search found 5 matches
- 14 Jan 2018, 16:49
- Forum: Modding forum
- Topic: Unreal Tournament 4: GTA2 edition
- Replies: 14
- Views: 29763
Re: Unreal Tournament 4: GTA2 edition
Yes, the entire gameplay usually starts with the first game. I here for example started with nitendo Battle city 1990s. I started doing under android but canceled the project due to lack of time. And then everything decided that this project is unpromising because everything is taken from another g...
- 14 Jan 2018, 14:29
- Forum: Modding forum
- Topic: Unreal Tournament 4: GTA2 edition
- Replies: 14
- Views: 29763
Re: Unreal Tournament 4: GTA2 edition
Everyone's different. GTA2 was the first Grand theft auto game I played so I'm certainly not new to it. I'm not skilled with game design. I just have a rudimentary knowledge of level design using Unreal Engine and thought a solid first level to create for Unreal Tournament 4 would be a throwback are...
- 14 Jan 2018, 13:56
- Forum: Modding forum
- Topic: Unreal Tournament 4: GTA2 edition
- Replies: 14
- Views: 29763
Re: Unreal Tournament 4: GTA2 edition
Personal preference I suppose. I personally enjoy experiencing the world of GTA2 with a partially updated approach. And as far the camera thing. This level is being created as a deathmatch level for Unreal Tournament 4. Which is a first person game. So I can't just change the camera view. I'm not tr...
- 02 Jan 2018, 08:05
- Forum: Modding forum
- Topic: Unreal Tournament 4: GTA2 edition
- Replies: 14
- Views: 29763
Re: Unreal Tournament 4: GTA2 edition
I was actually thinking about switching it to nighttime. Also I've redone the "Jesus saves" sign
- 28 Dec 2017, 12:56
- Forum: Modding forum
- Topic: Unreal Tournament 4: GTA2 edition
- Replies: 14
- Views: 29763
Unreal Tournament 4: GTA2 edition
Hello all! I'm currently creating a deathmatch level on Unreal Tournament 4 with the "Downtown" level on GTA2 as my focus. More specifically the church area you start off at (since GTA2's entire map would be wayyyy too big for a deathmatch). Still a work in progress. I'm kinda giving it a ...