Search found 1120 matches

by elypter
05 Feb 2020, 19:05
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

nice. this is a really good solution for underground walking
by elypter
15 Nov 2019, 15:32
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

and please add ipv6 support. i got fucked by my isp and only have ds-lite now. so no gta2 online and no hosting other games.
by elypter
15 Oct 2019, 10:52
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

Open-top cars, this is already implemented, you can see the logic working for bikes. There is a flag for this in vehicles sqlite table (but not in the old version) It would be great if this could have an effect on gameplay. if the canopy is open you should be able to shoot with your hand gun but al...
by elypter
02 Oct 2019, 16:04
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 37
Views: 78828

Re: OpenGTA2?

i was searching for releases quite thorowly back then but i dont remember any details anymore. if you want to find every release i suggest researching what once existed and then if you cannot find downloads anymore to ask on retro forums and subreddits
by elypter
02 Oct 2019, 12:45
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 37
Views: 78828

Re: OpenGTA2?

there was a japanese version as well. i collected some additional versions in the game pakx.
by elypter
01 Oct 2019, 21:47
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 37
Views: 78828

Re: OpenGTA2?

there were also some special releases for some language regions and multiple official patches
by elypter
27 Sep 2019, 11:10
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 37
Views: 78828

Re: OpenGTA2?

this is a huge undertaking and very difficult to automate. however there are some new approaches for disassemblers that use machine learning which look very promising. i think effort is best spent in improving those tools and adapting it to the build environment gta2 was made with. decompiling will ...
by elypter
24 Sep 2019, 13:14
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

will it support cmp/gmp, sty and raw files from gta1&2 natively? this could give modding a great head start. it would be great if it worked like one of the doom engines that just need one of the many wad files available
by elypter
29 Aug 2019, 10:11
Forum: Modding forum
Topic: Chaos% mod project
Replies: 12
Views: 19632

Re: Chaos% mod project

maybe there is an external influence. think some screen capture tools can have an impact on the fps.
by elypter
15 Aug 2019, 11:35
Forum: Modding forum
Topic: Making a new district in gta2
Replies: 5
Views: 9444

Re: Making a new district in gta2

the Epic GTA2 Map Editor is also very useful to move the position and change the sizes of scripting items. afaik it requires an mmp file though. also, working on a multiplayer map is over all more streamlined and faster to work with because the .mmp file can contain more information and you dont hav...
by elypter
09 Aug 2019, 12:22
Forum: Modding forum
Topic: Chaos% mod project
Replies: 12
Views: 19632

Re: Chaos% mod project

another way to quickly get results is playing with the car physics. for example setting antistrength to a high value results in cars exploding with a single hit which make collisions very unforgivable
by elypter
08 Aug 2019, 21:05
Forum: Modding forum
Topic: Chaos% mod project
Replies: 12
Views: 19632

Re: Chaos% mod project

The issue here is that I'm not sure how to access those debug options by script, so this is where I ask if anyone has advice here. Depends on how you want to activate them. afaik all of them are registry values and i think for changes to take effect you have to restart the game. if you want to chan...
by elypter
07 Jul 2019, 11:25
Forum: Offtopic
Topic: A bit of Youtube history
Replies: 3
Views: 13640

Re: A bit of Youtube history

occasionally the videos take a while to buffer but the site itself loads a lot faster. it is just a few kb and doesnt even require javascript to be turned on.
by elypter
05 Jul 2019, 18:20
Forum: Offtopic
Topic: A bit of Youtube history
Replies: 3
Views: 13640

Re: A bit of Youtube history

albeit different but also a simple interface is https://invidio.us. It has become my daily driver for watching youtube videos and you can use the youtube to invidious userscript to automatically redirect videos and embeds.
by elypter
01 May 2019, 14:31
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

that is basically how mototovs work. for further distinction i would suggest a bigger range and aiming with camera zoom or pan. it would be fun if you could also use it in a handgeld mode where you fire it horizontally and the grenades explode a quarter of a second after the first collision so you c...
by elypter
13 Apr 2019, 14:00
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

>shotgun is jackhammer, it's same thing. riot gun is a machine gun that fires bouncy rubber bullets.

would be funny if the projectiles could bounce around and hit other people
by elypter
02 Apr 2019, 00:42
Forum: Modding forum
Topic: MISI
Replies: 95
Views: 187622

Re: MISI

nice
by elypter
24 Feb 2019, 17:31
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 120
Views: 297040

Re: New GTA2 Script Compiler

wow, thats great progress
by elypter
25 Jan 2019, 22:42
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

sounds like you need a fast charging cable
by elypter
19 Nov 2018, 18:12
Forum: Other games
Topic: New game: Top down city!
Replies: 192
Views: 301386

Re: New game: Top down city!

An objective radar would be nice, one that shows only the target area on radar and specifies target. Distance on arrows sounds like good idea too, i might have multiple, various options availible on how to hande this, but i dont think a road sign system would work good, it could fail depending on r...