CDogsDS v0.3 - 27/10/2007
-------------------------

This is a port of the classic cdogs (cyberdogs 2) to Nintendo DS.  It's a top-view gauntlet style shooter.  It only runs at 10 FPS and sound doesn't work in this version.  Copy the data folder to the root of your card.  The .nds file can go anywhere (you may need to DLDI patch it). 

You can customize your character and select from a variety of weapons.  You walk/slide around, collect keys and you have to kill the weird looking enemies or destroy things and make your way to the exit.  Leave the humans alone, they are just there to get in your way!

Original Code Copyright Ronny Wester 1995
Game Data Copyright Ronny Wester 1995
SDL Port by Jeremy Chin and Lucas Martin-King Copyright 2003-2007
Ported to DS by Sektor

Controls:

Move              D-pad
Use weapon        A
Slide             B + direction
Change weapon     B when not moving
ESC/Cancel        X
Pause             Start
Map/objectives    Select

Links:
cdogsDS - http://GTAMP.com/DS
C-Dogs SDL - http://icculus.org/cdogs-sdl

Thanks to:
Ronny Wester, Jeremy Chin, Lucas Martin-King
WinterMute, Chishm, GPFerror, Dopefish and the #dsdev community

History:
27/10/2007
- v0.3
- I finally got around to updating it.  Most of the control issues are fixed and it now runs at 256x192.  It's still slow and sound doesn't work.

10/09/2006
- v0.1
- Quick port to DS (it had major control issues, text was hard to read (scaling issues) and it only supported old homebrew devices)