PLAYER_PED player1 = ( 21.5 , 13.5 , 2.0 ) 3 180
PLAYER_PED player2 = ( 26.5 , 3.5 , 2.0 ) 7 0
PLAYER_PED player3 = ( 62.5 , 24.5 , 2.0 ) 10 270
PLAYER_PED player4 = ( 15.5 , 69.0 , 2.0 ) 11 180
PLAYER_PED player5 = ( 51.5 , 55.5 , 2.0 ) 13 270
PLAYER_PED player6 = ( 21.5 , 32.5 , 2.0 ) 8  0


DECLARE_POLICELEVEL ( 5 )

CAR_DATA car1 = ( 18.5 , 15.5 , 2.0 ) 6 180 tbird
CAR_DATA car2a = ( 15.5 , 31.5 , 2.0 ) 18 180 bmw
CAR_DATA car3 = ( 19.5 , 15.5 , 2.0 ) 16 180 rtype
CAR_DATA car4 = ( 21.5 , 15.5 , 2.0 ) 15 180 edsel
CAR_DATA car5b = ( 47.5 , 54.5 , 2.0 ) 15 0 wbtwin
CAR_DATA car6 = ( 22.5 , 1.5 , 2.0 ) 12 0 stingray
CAR_DATA car7 = ( 25.5 , 1.5 , 2.0 ) 11 0 edsel 
CAR_DATA car8 = ( 26.5 , 1.5 , 2.0 ) 27 0 jeffrey
CAR_DATA car9 = ( 22.5 , 34.0 , 2.0 ) 2 180 limo
CAR_DATA car10 = ( 17.5 , 34.0 , 2.0 ) 2 180 limo
CAR_DATA car11 = ( 17.5 , 29.5 , 2.0 ) 5 0 STRIPETB
CAR_DATA car12 = ( 22.5 , 29.5 , 2.0 ) 19 0 allard 
CAR_DATA car13 = ( 16.5 , 66.5 , 2.0 ) 14 270 graham
CAR_DATA car14 = ( 16.5 , 68.5 , 2.0 ) 7 270 edsel 
CAR_DATA car15b = ( 50.5 , 54.5 , 2.0 ) 2 0 stripetb
CAR_DATA car16 = ( 7.5 , 67.5 , 2.0 ) 17 90 allard
CAR_DATA car17 = ( 66.0 , 21.5 , 2.0 ) 9 270 buick    
CAR_DATA car18 = ( 66.0 , 22.5 , 2.0 ) 19 270 rtype
CAR_DATA car19b = ( 48.5 , 56.5 , 2.0 ) 6 180 jeffrey
CAR_DATA car20 = ( 66.0 , 20.5 , 2.0 ) 12 270 vtype   
CAR_DATA car21 = ( 44.5 , 85.0 , 2.0 ) 26 90 tank
CAR_DATA car22 = ( 66.0 , 79.0 , 2.0 ) 26 270 tank


OBJ_DATA bombshop = ( 54.0 , 93.5 , 2.0 ) 0 car_shop bomb_shop
OBJ_DATA oilshop = ( 56.5 , 76.5 , 2.0 ) 0 car_shop oilslick_shop
OBJ_DATA paintshop = ( 54.0 , 91.5 , 2.0 ) 0 car_shop 2
OBJ_DATA minesshop = ( 58.5 , 76.5 , 2.0 ) 0 car_shop mines_shop
OBJ_DATA gunshop = ( 60.5 , 76.5 , 2.0 ) 0 car_shop machinegun_shop

COUNTER true = 1

GENERATOR powerup01 = ( 44.5 , 18.5 ) 0 COLLECT_01 7500 7500 15 // uzi 
GENERATOR powerup02 = ( 14.5 , 13.5 ) 0 COLLECT_04 7500 7500 8  // molotov
GENERATOR powerup03 = ( 6.5 , 11.5 ) 0 COLLECT_08 7500 7500 10 // flamethrower
GENERATOR powerup04 = ( 64.0 , 15.5 ) 0 COLLECT_01 7500 7500 15 // uzi
GENERATOR powerup05  = ( 6.0 , 7.0 ) 0 COLLECT_40 7500 7500 8 // instant gang
GENERATOR powerup06 = ( 8.5 , 23.5 ) 0 COLLECT_04 7500 7500 8 // molotov
GENERATOR powerup07 = ( 70.5 , 56.0 ) 0 COLLECT_10 7500 7500 30 // dual pistol
GENERATOR powerup08 = ( 20.5 , 19.5 ) 0 COLLECT_02 7500 7500 5 // rocket
GENERATOR powerup09 = ( 36.5 , 18.0 ) 0 COLLECT_17 7500 7500 5 // mines
GENERATOR powerup10 = ( 52.5 , 55.5 ) 0 COLLECT_04 7500 7500 8 // molotov
GENERATOR powerup11 = ( 56.5 , 13.5 ) 0 COLLECT_04 7500 7500 8 // molotov
GENERATOR powerup12 = ( 22.5 , 31.5 ) 0 COLLECT_01 7500 7500 15 // uzi
GENERATOR powerup13 = ( 48.5 , 20.5 ) 0 COLLECT_06 7500 7500 15 // shotgun
GENERATOR powerup14 = ( 46.5 , 4.5 ) 0 COLLECT_16 7500 7500 5 // oil
GENERATOR powerup15 = ( 23.5 , 25.5 ) 0 COLLECT_05 7500 7500 12 // grenades
GENERATOR powerup16 = ( 65.0 , 5.0 ) 0 COLLECT_03 7500 7500 10 // electrogun
GENERATOR powerup17 = ( 64.5 , 4.5 , 3.0 ) 0 COLLECT_08 7500 7500 10 // flamethrower
GENERATOR powerup18 = ( 45.0 , 6.5 ) 0 COLLECT_02 7500 7500 5 // rocket
GENERATOR powerup19 = ( 16.0 , 42.0 ) 0 COLLECT_36 7500 7500 5 // fast reload
GENERATOR powerup20 = ( 53.5 , 41.5 ) 0 COLLECT_40 7500 7500 5 // instant gang
GENERATOR powerup21 = ( 53.5 , 37.0 ) 0 COLLECT_03 7500 7500 10 // electrogun
GENERATOR powerup22 = ( 37.5 , 36.0 ) 0 COLLECT_18 7500 7500 10 // car uzi 
GENERATOR powerup23 = ( 37.5 , 36.0 , 2.0 ) 0 COLLECT_15 7500 7500 1 // car bomb 
GENERATOR powerup24 = ( 8.5 , 4.5 ) 0 COLLECT_01 7500 7500 15 // uzi 
GENERATOR powerup25 = ( 26.5 , 42.5 ) 0 COLLECT_05 7500 7500 12 // grenades 
GENERATOR powerup26 = ( 2.0 , 29.0 ) 0 COLLECT_16 7500 7500 5 // oil
GENERATOR powerup27 = ( 47.5 , 38.0 ) 0 COLLECT_02 7500 7500 5 // rocket
GENERATOR powerup28 = ( 8.5 , 67.0 ) 0 COLLECT_18 7500 7500 10 // car uzi
GENERATOR powerup29 = ( 5.0 , 49.0 ) 0 COLLECT_09 7500 7500 20 // quiet uzi
GENERATOR powerup30 = ( 12.0 , 74.0 ) 0 COLLECT_04 7500 7500 8 // molotov
GENERATOR powerup31 = ( 7.5 , 46.5 ) 0 COLLECT_28 7500 7500 1 // multiplier
GENERATOR powerup32 = ( 7.5 , 47.5 ) 0 COLLECT_33 7500 7500 1 // cop bribe
GENERATOR powerup33 = ( 56.5 , 73.5 ) 0 COLLECT_31 7500 7500 1 // armor
GENERATOR powerup34 = ( 61.5 , 73.5 ) 0 COLLECT_30 7500 7500 1 // health*
GENERATOR powerup35 = ( 35.5 , 21.5 , 2.0 ) 0 COLLECT_30 7500 7500 1 // health
GENERATOR powerup36 = ( 38.5 , 21.5 ) 0 COLLECT_31 7500 7500 1 // armor
GENERATOR powerup37 = ( 31.5 , 64.5 ) 0 COLLECT_35 7500 7500 1 // double damage
GENERATOR powerup38 = ( 35.5 , 2.5 ) 0 COLLECT_00 7500 7500 30 // pistol 
GENERATOR powerup39 = ( 61.5 , 50.5 ) 0 COLLECT_09 7500 7500 20 // quiet uzi 
GENERATOR powerup40 = ( 63.5 , 66.5 ) 0 COLLECT_05 7500 7500 12 // grenades
GENERATOR powerup41 = ( 59.0 , 64.5 ) 0 COLLECT_02 7500 7500 5 // rocket 
GENERATOR powerup42 = ( 50.5 , 61.0 ) 0 COLLECT_08 7500 7500 10 // flamethrower
GENERATOR powerup43 = ( 58.5 , 81.5 ) 0 COLLECT_02 7500 7500 5 // rocket
GENERATOR powerup44 = ( 20.5 , 46.5 ) 0 COLLECT_08 7500 7500 10 // flamethrower
GENERATOR powerup45 = ( 68.0 , 60.0 ) 0 COLLECT_03 7500 7500 10 // electrogun
GENERATOR powerup46 = ( 55.5 , 90.5 ) 0 COLLECT_01 7500 7500 15 // uzi
GENERATOR powerup47 = ( 28.5 , 60.5 ) 0 COLLECT_06 7500 7500 15 // shotgun
GENERATOR powerup48 = ( 14.5 , 37.5 ) 0 COLLECT_10 7500 7500 30 // dual pistol
GENERATOR powerup49 = ( 59.0 , 73.5 ) 0 COLLECT_04 7500 7500 8 // molotov

 
MAP_ZONE total = ( 1000 , 700 , 100 , 3 , 1000 , 50 , 50 , 400 , 0 , 50 , 0)
//                   CD   GCD  BCD  PCR   PD   MR  CTR   ER   GCR  PPR  GCARR
// ( cardensity , goodcarratio , bad car ratio , police car ratio , ped density , mugger ratio , car thief ratio , elvis ratio , gang char ratio , police ped ratio , gang car ratio)

LEVELSTART

DISPLAY_BRIEF ( 1022 )
DISPLAY_MESSAGE ( 1023 )

GIVE_CAR_ALARM  ( car1 )
GIVE_CAR_ALARM  ( car3 )
GIVE_CAR_ALARM  ( car4 )
GIVE_CAR_ALARM  ( car6 )
GIVE_CAR_ALARM  ( car8 )
GIVE_CAR_ALARM  ( car7 )
GIVE_CAR_ALARM  ( car9 )
GIVE_CAR_ALARM  ( car10 )
GIVE_CAR_ALARM  ( car13 )
GIVE_CAR_ALARM  ( car16 )
GIVE_CAR_ALARM  ( car18 )
GIVE_CAR_ALARM  ( car20 )


SWITCH_GENERATOR ( powerup01 , ON )
SWITCH_GENERATOR ( powerup02 , ON )
SWITCH_GENERATOR ( powerup03 , ON )
SWITCH_GENERATOR ( powerup04 , ON )
SWITCH_GENERATOR ( powerup05 , ON )
SWITCH_GENERATOR ( powerup06 , ON )
SWITCH_GENERATOR ( powerup07 , ON )
SWITCH_GENERATOR ( powerup08 , ON )
SWITCH_GENERATOR ( powerup09 , ON )
SWITCH_GENERATOR ( powerup10 , ON )
SWITCH_GENERATOR ( powerup11 , ON )
SWITCH_GENERATOR ( powerup12 , ON )
SWITCH_GENERATOR ( powerup13 , ON )
SWITCH_GENERATOR ( powerup14 , ON )
SWITCH_GENERATOR ( powerup15 , ON )
SWITCH_GENERATOR ( powerup16 , ON )
SWITCH_GENERATOR ( powerup17 , ON )
SWITCH_GENERATOR ( powerup18 , ON )
SWITCH_GENERATOR ( powerup19 , ON )
SWITCH_GENERATOR ( powerup20 , ON )
SWITCH_GENERATOR ( powerup21 , ON )
SWITCH_GENERATOR ( powerup22 , ON )
SWITCH_GENERATOR ( powerup23 , ON )
SWITCH_GENERATOR ( powerup24 , ON )
SWITCH_GENERATOR ( powerup25 , ON )
SWITCH_GENERATOR ( powerup26 , ON )
SWITCH_GENERATOR ( powerup27 , ON )
SWITCH_GENERATOR ( powerup28 , ON )
SWITCH_GENERATOR ( powerup29 , ON )
SWITCH_GENERATOR ( powerup30 , ON )
SWITCH_GENERATOR ( powerup31 , ON )
SWITCH_GENERATOR ( powerup32 , ON )
SWITCH_GENERATOR ( powerup33 , ON )
SWITCH_GENERATOR ( powerup34 , ON )
SWITCH_GENERATOR ( powerup35 , ON )
SWITCH_GENERATOR ( powerup36 , ON )
SWITCH_GENERATOR ( powerup37 , ON )
SWITCH_GENERATOR ( powerup38 , ON )
SWITCH_GENERATOR ( powerup39 , ON )
SWITCH_GENERATOR ( powerup40 , ON )
SWITCH_GENERATOR ( powerup41 , ON )
SWITCH_GENERATOR ( powerup42 , ON )
SWITCH_GENERATOR ( powerup43 , ON )
SWITCH_GENERATOR ( powerup44 , ON )
SWITCH_GENERATOR ( powerup45 , ON )
SWITCH_GENERATOR ( powerup46 , ON )
SWITCH_GENERATOR ( powerup47 , ON )
SWITCH_GENERATOR ( powerup48 , ON )
SWITCH_GENERATOR ( powerup49 , ON )

WHILE (true = 1)

/*
if ( is_car_wrecked ( car1 ))
car1  =  CREATE_CAR ( 18.5 , 15.5 , 2.0 ) 6 180 tbird END
endif
if ( is_car_wrecked ( car2 ))
car2  =  CREATE_CAR ( 16.5 , 15.5 , 2.0 ) 2 180 bmw END
endif
if ( is_car_wrecked ( car3 ))
car3  =  CREATE_CAR ( 19.5 , 15.5 , 2.0 ) 16 180 rtype END
endif
if ( is_car_wrecked ( car4 ))
car4  =  CREATE_CAR ( 21.5 , 15.5 , 2.0 ) 15 180 edsel END
endif
if ( is_car_wrecked ( car5 ))
car5  =  CREATE_CAR ( 21.5 , 1.5 , 2.0 ) 15 0 wbtwin END
endif
if ( is_car_wrecked ( car6 ))
car6  =  CREATE_CAR ( 22.5 , 1.5 , 2.0 ) 12 0 stingray END
endif
if ( is_car_wrecked ( car7 ))
car7  =  CREATE_CAR ( 25.5 , 1.5 , 2.0 ) 11 0 edsel END
endif
if ( is_car_wrecked ( car8 ))
car8  =  CREATE_CAR ( 26.5 , 1.5 , 2.0 ) 27 0 jeffrey END
endif
if ( is_car_wrecked ( car9 ))
car9  =  CREATE_CAR ( 22.5 , 34.0 , 2.0 ) 2 180 limo END
endif
if ( is_car_wrecked ( car10 ))
car10  =  CREATE_CAR ( 17.5 , 34.0 , 2.0 ) 2 180 limo END
endif
if ( is_car_wrecked ( car11 ))
car11  =  CREATE_CAR ( 17.5 , 29.5 , 2.0 ) 5 0 STRIPETB END
endif
if ( is_car_wrecked ( car12 ))
car12  =  CREATE_CAR ( 22.5 , 29.5 , 2.0 ) 19 0 allard END
endif
if ( is_car_wrecked ( car13 ))
car13  =  CREATE_CAR ( 16.5 , 66.5 , 2.0 ) 14 270 graham END
endif
if ( is_car_wrecked ( car14 ))
car14  =  CREATE_CAR ( 16.5 , 68.5 , 2.0 ) 7 270 edsel END
endif
if ( is_car_wrecked ( car15 ))
car15  =  CREATE_CAR ( 7.5 , 65.5 , 2.0 ) 2 90 stripetb END
endif
if ( is_car_wrecked ( car16 ))
car16  =  CREATE_CAR ( 7.5 , 67.5 , 2.0 ) 17 90 allard END
endif
if ( is_car_wrecked ( car17 ))
car17  =  CREATE_CAR ( 66.0 , 21.5 , 2.0 ) 9 270 buick END
endif
if ( is_car_wrecked ( car18 ))
car18  =  CREATE_CAR ( 66.0 , 22.5 , 2.0 ) 19 270 rtype END
endif
if ( is_car_wrecked ( car19 ))
car19  =  CREATE_CAR ( 63.5 , 21.5 , 2.0 ) 6 270 jeffrey END
endif
if ( is_car_wrecked ( car20 ))
car20  =  CREATE_CAR ( 63.5 , 22.5 , 2.0 ) 12 270 vtype END
endif
*/

DO_NOWT
ENDWHILE
LEVELEND

