/*Hidden Surprise 2 revised by Gustavob*/

//Players
PLAYER_PED player1 = ( 146.5 , 17.5 , 2.0 ) 11 0
PLAYER_PED player2 = ( 144.5 , 36.5 , 2.0 ) 13 90
PLAYER_PED player3 = ( 182.5 , 33.5 , 2.0 ) 8 180
PLAYER_PED player4 = ( 204.5 , 27.5 , 2.0 ) 10 90
PLAYER_PED player5 = ( 228.5 , 44.5 , 2.0 ) 9 0
PLAYER_PED player6 = ( 250.5 , 37.5 , 2.0 ) 0 90

//Radio stations
RADIO_STATION rockstar = STATION_DOWNTOWN ( 212.5 , 22.5 )
RADIO_STATION futuro = STATION_ZAIBATSU ( 155.5 , 4.5 )
RADIO_STATION funami = STATION_YAKUZA ( 247.5 , 27.5 )
RADIO_STATION lithium = STATION_LOONIE ( 150.5 , 39.5 )

//Weapons
GENERATOR pistol1 = ( 143.5 , 17.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR pistol2 = ( 143.5 , 38.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR dualpistol1 = ( 159.5 , 44.5 , 3.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol2 = ( 189.5 , 40.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol3 = ( 198.5 , 29.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR mac1 = ( 151.5 , 6.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac2 = ( 218.5 , 39.0 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac3 = ( 196.5 , 45.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR shotgun1 = ( 153.5 , 26.5 , 3.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun2 = ( 197.5 , 17.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun3 = ( 248.5 , 3.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR flamer = ( 241.5 , 39.5 , 2.0 ) 0 COLLECT_08 6000 6000 10
GENERATOR electro = ( 163.5 , 8.5 , 3.0 ) 0 COLLECT_03 6000 6000 6
GENERATOR rockets1 = ( 208.5 , 6.5 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR rockets2 = ( 228.5 , 31.5 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR rockets3 = ( 172.5 , 45.0 , 4.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR molotovs = ( 216.5 , 18.5 , 2.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR molotovs2 = ( 200.5 , 35.0 , 5.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR grenades1 = ( 184.5 , 33.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR grenades2 = ( 232.5 , 26.5 , 2.0 ) 0 COLLECT_05 6000 6000 12

//Vehicle weapons
GENERATOR vehbomb = ( 229.5 , 12.5 , 2.0 ) 0 COLLECT_15 6000 6000 1
GENERATOR vehoil = ( 246.5 , 22.5 , 2.0 ) 0 COLLECT_16 6000 6000 6
GENERATOR vehmac = ( 170.5 , 28.0 , 4.0 ) 0 COLLECT_18 6000 6000 10

//Powerups
GENERATOR armor = ( 194.5 , 17.5 , 2.0 ) 0 COLLECT_31 6000 6000
GENERATOR dd = ( 219.0 , 32.5 , 2.0 ) 0 COLLECT_35 6000 6000
GENERATOR fr = ( 151.5 , 15.5 , 3.0 ) 0 COLLECT_36 6000 6000
GENERATOR health = ( 199.5 , 34.5 , 5.0 ) 0 COLLECT_30 6000 6000 //Used to be Invisibility, replaced with unexistent health in original
GENERATOR gang1 = ( 223.5 , 39.0 , 2.0 ) 0 COLLECT_40 6000 6000
GENERATOR gang2 = ( 175.5 , 8.5 , 2.0 ) 0 COLLECT_40 6000 6000

DECLARE_POLICELEVEL ( 5 )

LEVELSTART

//Shading and brightness level
SET_SHADING_LEVEL  ( 27 )
SET_AMBIENT_LEVEL  ( 0.3 , 3 )

//Make the weapons spawn!
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( pistol2 , ON )
SWITCH_GENERATOR ( dualpistol1 , ON )
SWITCH_GENERATOR ( dualpistol2 , ON )
SWITCH_GENERATOR ( dualpistol3 , ON )
SWITCH_GENERATOR ( mac1 , ON )
SWITCH_GENERATOR ( mac2 , ON )
SWITCH_GENERATOR ( mac3 , ON )
SWITCH_GENERATOR ( shotgun1 , ON )
SWITCH_GENERATOR ( shotgun2 , ON )
SWITCH_GENERATOR ( shotgun3 , ON )
SWITCH_GENERATOR ( flamer , ON )
SWITCH_GENERATOR ( electro , ON )
SWITCH_GENERATOR ( rockets1 , ON )
SWITCH_GENERATOR ( rockets2 , ON )
SWITCH_GENERATOR ( rockets3 , ON )
SWITCH_GENERATOR ( molotovs , ON )
SWITCH_GENERATOR ( molotovs2 , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( grenades2 , ON )

//Make the vehicle weapons spawn!
SWITCH_GENERATOR ( vehbomb , ON )
SWITCH_GENERATOR ( vehoil , ON )
SWITCH_GENERATOR ( vehmac , ON )

//Make the powerups respawn!
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( dd , ON )
SWITCH_GENERATOR ( fr , ON )
SWITCH_GENERATOR ( health , ON ) //Used to be invisibility in original
SWITCH_GENERATOR ( gang1 , ON )
SWITCH_GENERATOR ( gang2 , ON )

LEVELEND
