//player 1
PLAYER_PED player1 = (127.25 , 104.0 , 255.0 ) 25 1
PLAYER_PED player2 = (134.25 , 104.0 , 255.0 ) 24 1

//MachineGun
GENERATOR mg_1 = ( 144.5 , 153.5 , 255.0 ) 0 COLLECT_01 1800 2990 10
GENERATOR mg_2 = ( 123.5 , 180.5 , 255.0 ) 0 COLLECT_01 1800 2990 5
GENERATOR mg_3 = ( 142.5 , 137.5 , 255.0 ) 0 COLLECT_01 1800 2990 15

//RocketLauncher
GENERATOR rl_1 = ( 124.5 , 138.5 , 255.0 ) 0 COLLECT_02 1800 2990 2
GENERATOR rl_2 = ( 127.5 , 131.5 , 2.0   ) 0 COLLECT_02 1800 2990 2
GENERATOR rl_3 = ( 112.5 , 103.5 , 255.0 ) 0 COLLECT_02 1800 2990 1
GENERATOR rl_4 = ( 98.5  , 131.5 , 255.0 ) 0 COLLECT_02 1800 2990 2
 
//Grenade
GENERATOR gr_1 = ( 129.5 , 131.5  , 255.0 ) 0 COLLECT_05 1800 2990 3
GENERATOR gr_2 = ( 115.5 , 128.75 , 255.0 ) 0 COLLECT_05 1800 2990 3

//Molotov
GENERATOR mc_1 = ( 110.5 , 134.5 , 255.0 ) 0 COLLECT_04 1800 2990 4

//FlameThrower
GENERATOR ft_1 = ( 105.5 , 134.5 , 255.0 ) 0 COLLECT_08 1800 2990 2 
GENERATOR ft_2 = ( 131.5 , 137.5 , 2.0   ) 0 COLLECT_08 1800 2990 2 
GENERATOR ft_3 = ( 84.5  , 110.5 , 255.0 ) 0 COLLECT_08 1800 2990 2 

//Carmines
GENERATOR cm_1 = ( 92.5 , 104.5 , 2.0 ) 0 COLLECT_17 1800 3000 4

PARKED_CAR_DATA startcar1 =  ( 129.25 , 106.0 ) 17 270 zcx5
PARKED_CAR_DATA startcar2 =  ( 132.25 , 106.0 ) 14 90  zcx5

PARKED_CAR_DATA car1 =  ( 139.5 , 150.75 ) 14 45  bankvan
PARKED_CAR_DATA car2 =  ( 141.5 , 150.5 ) 14 45  stingray
PARKED_CAR_DATA car3 =  ( 99.5 , 106.5 ) 14 315 T2000GT
PARKED_CAR_DATA car4 =  ( 150.5 , 157.5 ) 14 225 morris

OBJ_DATA  minesshop1  =  (  85.0  , 110.0 , 2.0 )  90  car_shop mines_shop
OBJ_DATA  gunsshop1  =  (  94.0  , 108.0 , 2.0 )  0  car_shop machinegun_shop

LEVELSTART
GIVE_WEAPON (startcar1, CAR_MACHINE_GUN, 10 )
GIVE_WEAPON (startcar2, CAR_MACHINE_GUN, 10 )

GIVE_WEAPON (car1, CAR_MINE, 10 )
GIVE_WEAPON (car2, CAR_MACHINE_GUN )
GIVE_WEAPON (car3, CAR_MINE, 10 )
GIVE_WEAPON (car4, CAR_MACHINE_GUN )

SWITCH_GENERATOR ( mg_1 , ON ) 
SWITCH_GENERATOR ( mg_2 , ON ) 
SWITCH_GENERATOR ( mg_3 , ON ) 

SWITCH_GENERATOR ( rl_1 , ON ) 
SWITCH_GENERATOR ( rl_2 , ON ) 
SWITCH_GENERATOR ( rl_3 , ON ) 
SWITCH_GENERATOR ( rl_4 , ON ) 

SWITCH_GENERATOR ( gr_1 , ON ) 
SWITCH_GENERATOR ( gr_2 , ON ) 

SWITCH_GENERATOR ( mc_1 , ON ) 

SWITCH_GENERATOR ( ft_1 , ON ) 
SWITCH_GENERATOR ( ft_2 , ON ) 
SWITCH_GENERATOR ( ft_3 , ON ) 

SWITCH_GENERATOR ( cm_1 , ON )

LEVELEND

