PLAYER_PED player1 = ( 222.5 , 201.5 , 2.0 ) 10 90
PLAYER_PED player2 = ( 226.5 , 201.5 , 2.0 ) 8 270
PLAYER_PED player3 = ( 222.5 , 199.5 , 2.0 ) 7 90
PLAYER_PED player4 = ( 226.5 , 199.5 , 2.0 ) 13 270
DECLARE_POLICELEVEL ( 6 )
RADIO_STATION ST1 = STATION_REDNECK ( 40.5 , 55.5 )
RADIO_STATION ST2 = STATION_RESIDENTIAL ( 180.5 , 72.5 )
RADIO_STATION ST3 = STATION_RUSSIAN ( 21.5 , 173.5 )
RADIO_STATION ST4 = STATION_DOWNTOWN ( 166.5 , 152.5 )
CHAR_DATA OMGDONTKILL = ( 250.5 , 5.5 , 3.5 ) 0 0 DUMMY
//////////////////////
SET_STATION_INFO ( trak00 , 1 , 0 , 1 )
SET_STATION_INFO ( trak01 , 2 , 0 , 0 )
SET_STATION_INFO ( trak02 , 1 , 1 , 0 )
/////////////////////
SET_GANG_INFO ( csite , 14 , MOLOTOV , MOLOTOV , MOLOTOV , 4 , 66.5 , 71.5 , 2.0 , 0 , TOWTRUCK , -1 )
SET_GANG_INFO ( gsector , 24 , ROCKET_LAUNCHER , ROCKET_LAUNCHER , ROCKET_LAUNCHER , 2 , 112.5 , 49.5 , 2.0 , 0 , EDSEL , 1 )
SET_GANG_INFO ( psector , 12 , FLAME_THROWER , FLAME_THROWER , FLAME_THROWER , 3 , 224.5 , 190.5 , 2.0 , 0 , XK120 , 20 )
/////////////////
MAP_ZONE chaos = ( 100 , 30 , 10 , 10 , 100 , 10 , 10 , 10 , 20 , 5 , 20 )
/////////////////
SOUND scream1 = ( 4.5 , 4.5 , 2.0 ) SCREAM PLAY_FOREVER
SOUND laugh1 = ( 180.5 , 61.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND alarm1 = ( 209.5 , 192.5 , 2.0 ) PRISON_ALARM PLAY_FOREVER
SOUND alarm2 = ( 212.5 , 201.5 , 2.0 ) PRISON_ALARM PLAY_FOREVER
SOUND alarm3 = ( 236.5 , 192.5 , 2.0 ) PRISON_ALARM PLAY_FOREVER
SOUND alarm4 = ( 233.5 , 201.5 , 2.0 ) PRISON_ALARM PLAY_FOREVER
SOUND alarm5 = ( 224.5 , 195.5 , 2.0 ) PRISON_ALARM PLAY_FOREVER
SOUND noidea1 = ( 87.5 , 193.5 , 2.0 ) FUNNY_FARM PLAY_FOREVER
SOUND generator1 = ( 166.5 , 128.5 , 4.0 ) GENERATOR_RUMBLE PLAY_FOREVER
SOUND laugh2 = ( 183.5 , 146.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh3 = ( 103.5 , 37.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh4 = ( 115.5 , 36.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh5 = ( 101.5 , 46.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh6 = ( 102.5 , 62.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh7 = ( 106.5 , 62.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh8 = ( 101.5 , 69.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh9 = ( 106.5 , 69.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh10 = ( 117.5 , 69.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
SOUND laugh11 = ( 116.5 , 62.5 , 2.0 ) SMUG_LAUGH PLAY_FOREVER
////////////////
CAR_DATA tank1 = ( 178.5 , 71.5 , 2.0 ) -1 0 TANK
CAR_DATA tank2 = ( 21.5 , 80.5 , 2.0 ) -1 270 TANK
CAR_DATA tank3 = ( 49.5 , 8.5 , 2.0 ) -1 90 TANK
CAR_DATA tank4 = ( 250.5 , 72.5 , 3.0 ) -1 0 TANK
CAR_DATA tank5 = ( 135.5 , 128.5 , 4.0 ) -1 0 TANK
CAR_DATA tank6 = ( 22.5 , 238.5 , 2.0 ) -1 270 TANK
CAR_DATA tank7 = ( 39.5 , 11.5 , 2.0 ) -1 0 TANK
CAR_DATA dangertank1
CAR_DATA dangertank2
CAR_DATA dangertank3
CAR_DATA dangertank4
CAR_DATA dangertank5
CAR_DATA dangertank6
//////////////////
OBJ_DATA turret1 = ( 184.5 , 146.5 ) 90 TANKTOP
OBJ_DATA turret2 = ( 183.5 , 142.5 ) 270 TANKTOP
OBJ_DATA turret3 = ( 221.5 , 204.5 ) 0 TANKTOP
OBJ_DATA turret4 = ( 226.5 , 204.5 ) 0 TANKTOP
OBJ_DATA turret5 = ( 138.5 , 226.5 ) 90 TANKTOP
OBJ_DATA turret6 = ( 88.5 , 195.5 ) 0 TANKTOP
OBJ_DATA turret7 = ( 15.5 , 74.5 ) 180 TANKTOP
OBJ_DATA turret8 = ( 11.5 , 25.5 ) 90 TANKTOP
OBJ_DATA turret9 = ( 17.5 , 62.5 ) 270 TANKTOP
OBJ_DATA turret10 = ( 170.5 , 90.5 ) 0 TANKTOP
OBJ_DATA turret11 = ( 182.5 , 90.5 ) 0 TANKTOP
OBJ_DATA turret12 = ( 220.5 , 198.5 ) 0 TANKTOP
OBJ_DATA turret13 = ( 228.5 , 198.5 ) 0 TANKTOP
OBJ_DATA firejet1 = ( 220.5 , 207.5 ) 90 TANKTOP
OBJ_DATA firejet2 = ( 227.5 , 207.5 ) 270 TANKTOP
OBJ_DATA traprocket1
OBJ_DATA traprocket2
OBJ_DATA traprocket3
OBJ_DATA traprocket4
OBJ_DATA traprocket5
OBJ_DATA traprocket6
OBJ_DATA storagerocket1
OBJ_DATA storagerocket2
OBJ_DATA storagerocket3
OBJ_DATA storagerocket4
OBJ_DATA storagerocket5
OBJ_DATA storagerocket6
OBJ_DATA storagerocket7
OBJ_DATA storagerocket8
////////////////
GENERATOR holycrap =  ( 195.5 , 112.5 , 2.0 ) 0 COLLECT_01 1 1 99
////////////////
CRANE_DATA crane1 = ( 106.5 , 15.5 ) 180 NO_HOMECRANE FIRST ( 104.5 , 19.5 ) 0
CRANE_DATA crane2 = ( 222.5 , 16.5 ) 180 NO_HOMECRANE FIRST ( 221.5 , 22.5 ) 0
CRANE_DATA crane3 = ( 74.5 , 62.5 ) 0 NO_HOMECRANE FIRST ( 74.5 , 56.5 ) 0
CRANE_DATA crane4 = ( 53.5 , 80.5 ) 180 NO_HOMECRANE FIRST ( 55.5 , 86.5 ) 0
CRANE_DATA crane5 = ( 147.5 , 100.5 ) 0 NO_HOMECRANE FIRST ( 152.5 , 96.5 ) 0
CRANE_DATA crane6 = ( 193.5 , 131.5 ) 90 NO_HOMECRANE FIRST ( 189.5 , 130.5 ) 270
CRANE_DATA crane7 = ( 199.5 , 200.5 ) 270 NO_HOMECRANE FIRST ( 202.5 , 200.5 ) 0
CRANE_DATA crane8 = ( 239.5 , 180.5 ) 0 NO_HOMECRANE FIRST ( 242.5 , 183.5 ) 0
CRANE_DATA crane9 = ( 246.5 , 210.5 ) 0 NO_HOMECRANE FIRST ( 246.5 , 210.5 ) 0
CRANE_DATA crane10 = ( 192.5 , 240.5 ) 0 NO_HOMECRANE FIRST ( 185.5 , 239.5 ) 0
////////////
CRUSHER omg = ( 197.5 , 113.5 )
DESTRUCTOR holybeep1 = ( 201.5 , 117.0 , 2.0 ) ( 1.0 , 1.0 )
DECLARE_CRANE_POWERUP ( crane1 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane2 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane3 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane4 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane5 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane6 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane7 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane8 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane9 , holycrap , 182 , 115 , 4 )
DECLARE_CRANE_POWERUP ( crane10 , holycrap , 182 , 115 , 4 )
///////////////////////
DECLARE_POWERUP_CARLIST ( ALFA , DART , EDSEL , FIAT , GRAHAM , JEFFREY , GT24640 , MORGAN , MORRIS , SPIDER , STINGRAY , STYPE , STYPECAB , VESPA , WBTWIN , XK120 , MIURA , EDSELFBI , ISETTA )
//////////////////////
CAR_DATA minitank1
CAR_DATA minilandR1
CAR_DATA minigta1
CAR_DATA minitruck1
CAR_DATA datank1
CAR_DATA minibenson1
CAR_DATA miniicecreamtruck1
///////////////////////

CAR_DATA minitank2
CAR_DATA minilandR2
CAR_DATA minigta2
CAR_DATA minitruck2
CAR_DATA datank2
CAR_DATA minibenson2
CAR_DATA miniicecreamtruck2

CAR_DATA minitank3
CAR_DATA minilandR3
CAR_DATA minigta3
CAR_DATA minitruck3
CAR_DATA datank3
CAR_DATA minibenson3
CAR_DATA miniicecreamtruck3

CAR_DATA minitank4
CAR_DATA minilandR4
CAR_DATA minigta4
CAR_DATA minitruck4
CAR_DATA datank4
CAR_DATA minibenson4
CAR_DATA miniicecreamtruck4

//CAR_DATA minitank5
//CAR_DATA minilandR5
//CAR_DATA minigta5
//CAR_DATA minitruck5
//CAR_DATA datank5
//CAR_DATA minibenson5
//CAR_DATA miniicecreamtruck5

//CAR_DATA minitank6
//CAR_DATA minilandR6
//CAR_DATA minigta6
//CAR_DATA minitruck6
//CAR_DATA datank6
//CAR_DATA minibenson6
//CAR_DATA miniicecreamtruck6

OBJ_DATA mgunshop = ( 91.5 , 193.5 , 2.0 ) 0 CAR_SHOP MACHINEGUN_SHOP
OBJ_DATA mineshop = ( 94.5 , 193.5 , 2.0 ) 0 CAR_SHOP MINES_SHOP
OBJ_DATA bombshop = ( 97.5 , 193.5 , 2.0 ) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA paintshop = ( 100.5 , 193.5 , 2.0 ) 0 CAR_SHOP 1
OBJ_DATA oilshop = ( 103.5 , 193.5 , 2.0 ) 0 CAR_SHOP OILSLICK_SHOP
//////////////////
OBJ_DATA bombshop2 = ( 217.5 , 232.5 , 2.0 ) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA oilshop2 = ( 220.5 , 232.5 , 2.0 ) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA mineshop2 = ( 223.5 , 232.5 , 2.0 ) 0 CAR_SHOP MINES_SHOP
OBJ_DATA paintshop2 = ( 226.5 , 232.5 , 2.0 ) 0 CAR_SHOP 34
OBJ_DATA mgunshop2 = ( 229.5 , 232.5 , 2.0 ) 0 CAR_SHOP MACHINEGUN_SHOP
/////////OMFG, Generators!////////////
GENERATOR prisonshotgun =  ( 224.5 , 200.5 , 2.0 ) 0 COLLECT_06 1800 2990 10
GENERATOR RESTARTUZI1 =  ( 6.5 , 34.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI2 =  ( 59.5 , 35.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI3 =  ( 14.5 , 83.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI4 =  ( 4.5 , 8.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI5 =  ( 45.5 , 146.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI6 =  ( 154.5 , 158.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI7 =  ( 154.5 , 55.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI8 =  ( 88.5 , 156.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI9 =  ( 225.5 , 88.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI10 =  ( 226.5 , 112.5 , 2.0 ) 0 COLLECT_01 1 1 99
GENERATOR RESTARTUZI11 =  ( 190.5 , 22.5 , 2.0 ) 0 COLLECT_01 1 1 99
//////////////////////////////////////////////////
GENERATOR RESTARTFAST1 = ( 24.5 , 128.5 , 2.0 ) 0 COLLECT_36 1 1 1
GENERATOR RESTARTFAST2 = ( 184.5 , 48.5 , 2.0 ) 0 COLLECT_36 1 1 1
GENERATOR RESTARTDAMAGE1 = ( 24.5 , 128.5 , 2.0 ) 0 COLLECT_35 1 1 1
GENERATOR RESTARTDAMAGE2 = ( 184.5 , 48.5 , 2.0 ) 0 COLLECT_35 1 1 1
GENERATOR RESTARTTANKFAST1 = ( 117.5 , 47.5 , 2.0 ) 0 COLLECT_36 1 1 1
GENERATOR RESTARTTANKDAMAGE1 = ( 117.5 , 47.5 , 2.0 ) 0 COLLECT_35 1 1 1
GENERATOR RESTARTICEFAST1 = ( 59.5 , 157.5 , 2.0 ) 0 COLLECT_36 1 1 1
GENERATOR RESTARTICEDAMAGE1 = ( 59.5 , 157.5 , 2.0 ) 0 COLLECT_35 1 1 1
//////////////////////////////////////////////////
GENERATOR rocket1 = ( 23.5 , 36.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI1 = ( 22.5 , 36.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR rocket2 = ( 156.5 , 105.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI2 = ( 157.5 , 105.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR rocket3 = ( 198.5 , 57.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI3 = ( 199.5 , 57.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR rocket4 = ( 197.5 , 137.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI4 = ( 198.5 , 137.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR rocket5 = ( 114.5 , 181.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI5 = ( 115.5 , 181.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR rocket6 = ( 60.5 , 5.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR UZI6 = ( 61.5 , 5.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR blast1 = ( 86.5 , 10.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR blast2 = ( 204.5 , 95.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR blast3 = ( 56.5 , 169.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR blast4 = ( 16.5 , 93.5 , 2.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR blast5 = ( 120.5 , 141.5 , 3.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR blast6 = ( 66.5 , 72.5 , 5.0 ) 0 COLLECT_02 1800 2990 8
GENERATOR molotov1 = ( 44.5 , 71.5 , 5.0 ) 0 COLLECT_04 1800 2990 40
GENERATOR molotov2 = ( 66.5 , 60.5 , 5.0 ) 0 COLLECT_04 1800 2990 40
GENERATOR molotov3 = ( 85.5 , 72.5 , 5.0 ) 0 COLLECT_04 1800 2990 40
GENERATOR molotov4 = ( 65.5 , 81.5 , 5.0 ) 0 COLLECT_04 1800 2990 40
GENERATOR invis1 = ( 42.5 , 60.5 , 4.0 ) 0 COLLECT_39 1800 2990 1
GENERATOR elec1 = ( 91.5 , 154.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR elec2 = ( 167.5 , 123.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR elec3 = ( 32.5 , 153.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR elec4 = ( 175.5 , 55.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR elec5 = ( 61.5 , 41.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR elec6 = ( 129.5 , 189.5 , 2.0 ) 0 COLLECT_03 1800 2990 8
GENERATOR mines1 = ( 77.5 , 154.5 , 2.0 ) 0 COLLECT_17 1800 2990 8
GENERATOR mines2 = ( 138.5 , 69.5 , 2.0 ) 0 COLLECT_17 1800 2990 8
GENERATOR mines3 = ( 193.5 , 142.5 , 2.0 ) 0 COLLECT_17 1800 2990 8
GENERATOR mines4 = ( 107.5 , 49.5 , 2.0 ) 0 COLLECT_17 1800 2990 8
GENERATOR mines5 = ( 6.5 , 58.5 , 3.0 ) 0 COLLECT_17 1800 2990 8
GENERATOR SUZI1 = ( 110.5 , 131.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR SUZI2 = ( 184.5 , 144.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR SUZI3 = ( 54.5 , 41.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR SUZI4 = ( 204.5 , 77.5 , 2.0 ) 0 COLLECT_01 1800 2990 8
GENERATOR INVUN1 = ( 135.5 , 128.5 , 4.0 ) 0 COLLECT_34 1800 2990 10
GENERATOR vecmguns1 = ( 84.5 , 192.5 , 2.0 ) 0 COLLECT_18 1800 2990 10
GENERATOR vecmguns2 = ( 199.5 , 112.5 , 2.0 ) 0 COLLECT_18 1800 2990 10
GENERATOR vecmguns3 = ( 81.5 , 7.5 , 2.0 ) 0 COLLECT_18 1800 2990 10
GENERATOR health1 = ( 98.5 , 122.5 , 5.0 ) 0 COLLECT_30 1800 2990 10
GENERATOR health2 = ( 81.5 , 35.5 , 2.0 ) 0 COLLECT_30 1800 2990 10
GENERATOR health3 = ( 29.5 , 153.5 , 2.0 ) 0 COLLECT_30 1800 2990 10
GENERATOR health4 = ( 166.5 , 152.5 , 2.0 ) 0 COLLECT_30 1800 2990 10
//////////////////////
GENERATOR flametrower1 = ( 183.5 , 131.5 , 6.0 ) 0 COLLECT_08 1800 2990 20
GENERATOR INVUN2 = ( 166.5 , 128.5 , 5.0 ) 0 COLLECT_34 1800 2990 1
GENERATOR invis2 = ( 181.5 , 66.5 , 5.0 ) 0 COLLECT_39 1800 2990 1
GENERATOR flametrower2 = ( 104.5 , 248.5 , 2.0 ) 0 COLLECT_08 1800 2990 20
GENERATOR grenades1 = ( 8.5 , 78.5 , 2.0 ) 0 COLLECT_05 1800 2990 30
GENERATOR silenced1 = ( 24.5 , 91.5 , 2.0 ) 0 COLLECT_09 1800 2990 30
GENERATOR flametrower3 = ( 112.5 , 125.5 , 4.0 ) 0 COLLECT_08 1800 2990 20
GENERATOR INSTANT1 = ( 117.5 , 169.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR INSTANT2 = ( 183.5 , 145.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR INSTANT3 = ( 201.5 , 87.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR INSTANT4 = ( 151.5 , 80.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR FAST1 = ( 177.5 , 79.5 , 2.0 ) 0 COLLECT_36 1800 2990 1
GENERATOR FAST2 = ( 65.5 , 71.5 , 5.0 ) 0 COLLECT_36 1800 2990 1
GENERATOR FAST3 = ( 28.5 , 146.5 , 4.0 ) 0 COLLECT_36 1800 2990 1
GENERATOR FAST4 = ( 94.5 , 182.5 , 5.0 ) 0 COLLECT_36 1800 2990 1
/////////////////////
GENERATOR BRIBE1 = ( 201.5 , 92.5 , 2.0 ) 0 COLLECT_33 1800 2990 1
GENERATOR DDAMAGE1 = ( 157.5 , 92.5 , 2.0 ) 0 COLLECT_35 1800 2990 1
GENERATOR EFINGERS1 = ( 32.5 , 48.5 , 2.0 ) 0 COLLECT_37 1800 2990 1
GENERATOR invis3 = ( 208.5 , 33.5 , 2.0 ) 0 COLLECT_39 1800 2990 1
GENERATOR DDAMAGE2 = ( 55.5 , 74.5 , 2.0 ) 0 COLLECT_35 1800 2990 1
GENERATOR flametrower4 = ( 92.5 , 151.5 , 2.0 ) 0 COLLECT_08 1800 2990 20
GENERATOR INSTANTBOMB1 = ( 165.5 , 96.5 , 2.0 ) 0 COLLECT_23 1800 2990 1
GENERATOR CARBOMB1 = ( 57.5 , 174.5 , 2.0 ) 0 COLLECT_15 1800 2990 10
GENERATOR CARBOMB2 = ( 118.5 , 142.5 , 3.0 ) 0 COLLECT_15 1800 2990 10
GENERATOR CARBOMB3 = ( 4.5 , 82.5 , 2.0 ) 0 COLLECT_15 1800 2990 10
GENERATOR CARBOMB4 = ( 238.5 , 232.5 , 2.0 ) 0 COLLECT_15 1800 2990 10
GENERATOR CARBOMB5 = ( 101.5 , 24.5 , 2.0 ) 0 COLLECT_15 1800 2990 10
GENERATOR SHOTGUN1 = ( 68.5 , 26.5 , 2.0 ) 0 COLLECT_06 1800 2990 10
GENERATOR SHOTGUN2 = ( 246.5 , 172.5 , 2.0 ) 0 COLLECT_06 1800 2990 10
GENERATOR SHOTGUN3 = ( 91.5 , 128.5 , 5.0 ) 0 COLLECT_06 1800 2990 10
GENERATOR BRIBE2 = ( 186.5 , 71.5 , 3.0 ) 0 COLLECT_33 1800 2990 1
GENERATOR SHOTGUN4 = ( 107.5 , 75.5 , 2.0 ) 0 COLLECT_06 1800 2990 10
GENERATOR BRIBE3 = ( 141.5 , 57.5 , 2.0 ) 0 COLLECT_33 1800 2990 1
GENERATOR DDAMAGE3 = ( 113.5 , 57.5 , 4.0 ) 0 COLLECT_35 1800 2990 1
GENERATOR INSTANTBOMB2 = ( 170.5 , 231.5 , 2.0 ) 0 COLLECT_23 1800 2990 1
GENERATOR vecmguns4 = ( 22.5 , 244.5 , 2.0 ) 0 COLLECT_18 1800 2990 10
GENERATOR armor1 = ( 39.5 , 26.5 , 2.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR mines6 = ( 48.5 , 4.5 , 2.0 ) 0 COLLECT_17 1800 2990 12
GENERATOR armor2 = ( 223.5 , 64.5 , 2.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR INVUN3 = ( 248.5 , 90.5 , 3.0 ) 0 COLLECT_34 1800 2990 1
GENERATOR armor3 = ( 24.5 , 130.5 , 3.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR BRIBE4 = ( 13.5 , 116.5 , 6.0 ) 0 COLLECT_33 1800 2990 1
GENERATOR DDAMAGE4 = ( 32.5 , 120.5 , 2.0 ) 0 COLLECT_35 1800 2990 1
/////////////////////////////////////
///////////////////////
LEVELSTART
///////////////////////
SET_GANG_KILL_REACTION ( psector , gsector , 1 )
SET_GANG_KILL_REACTION ( gsector , csite , 1 )
SET_GANG_KILL_REACTION ( csite , psector , 1 )
///////////////////////
SWITCH_GENERATOR ( prisonshotgun , ON )
SWITCH_GENERATOR ( RESTARTTANKFAST1 , ON )
SWITCH_GENERATOR ( RESTARTTANKDAMAGE1 , ON )
SWITCH_GENERATOR ( RESTARTICEFAST1 , ON )
SWITCH_GENERATOR ( RESTARTICEDAMAGE1 , ON )
SWITCH_GENERATOR ( RESTARTUZI1 , ON )
SWITCH_GENERATOR ( RESTARTUZI2 , ON )
SWITCH_GENERATOR ( RESTARTUZI3 , ON )
SWITCH_GENERATOR ( RESTARTUZI4 , ON )
SWITCH_GENERATOR ( RESTARTUZI5 , ON )
SWITCH_GENERATOR ( RESTARTUZI6 , ON )
SWITCH_GENERATOR ( RESTARTUZI7 , ON )
SWITCH_GENERATOR ( RESTARTUZI8 , ON )
SWITCH_GENERATOR ( RESTARTUZI9 , ON )
SWITCH_GENERATOR ( RESTARTUZI10 , ON )
SWITCH_GENERATOR ( RESTARTUZI11 , ON )
SWITCH_GENERATOR ( RESTARTFAST1 , ON )
SWITCH_GENERATOR ( RESTARTFAST2 , ON )
SWITCH_GENERATOR ( RESTARTDAMAGE1 , ON )
SWITCH_GENERATOR ( RESTARTDAMAGE2 , ON )
SWITCH_GENERATOR ( flametrower1 , ON )
SWITCH_GENERATOR ( flametrower2 , ON )
SWITCH_GENERATOR ( flametrower3 , ON )
SWITCH_GENERATOR ( FAST1 , ON )
SWITCH_GENERATOR ( FAST2 , ON )
SWITCH_GENERATOR ( FAST3 , ON )
SWITCH_GENERATOR ( FAST4 , ON )
SWITCH_GENERATOR ( INSTANT1 , ON )
SWITCH_GENERATOR ( INSTANT2 , ON )
SWITCH_GENERATOR ( INSTANT3 , ON )
SWITCH_GENERATOR ( INSTANT4 , ON )
SWITCH_GENERATOR ( silenced1 , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( INVUN2 , ON )
SWITCH_GENERATOR ( INVIS2 , ON )
SWITCH_GENERATOR ( rocket1 , ON )
SWITCH_GENERATOR ( UZI1 , ON )
SWITCH_GENERATOR ( rocket2 , ON )
SWITCH_GENERATOR ( UZI2 , ON )
SWITCH_GENERATOR ( rocket3 , ON )
SWITCH_GENERATOR ( UZI3 , ON )
SWITCH_GENERATOR ( rocket4 , ON )
SWITCH_GENERATOR ( UZI4 , ON )
SWITCH_GENERATOR ( rocket5 , ON )
SWITCH_GENERATOR ( UZI5 , ON )
SWITCH_GENERATOR ( rocket6 , ON )
SWITCH_GENERATOR ( UZI6 , ON )
SWITCH_GENERATOR ( blast1 , ON )
SWITCH_GENERATOR ( blast2 , ON )
SWITCH_GENERATOR ( blast3 , ON )
SWITCH_GENERATOR ( blast4 , ON )
SWITCH_GENERATOR ( blast5 , ON )
SWITCH_GENERATOR ( blast6 , ON )
SWITCH_GENERATOR ( molotov1 , ON )
SWITCH_GENERATOR ( molotov2 , ON )
SWITCH_GENERATOR ( molotov3 , ON )
SWITCH_GENERATOR ( molotov4 , ON )
SWITCH_GENERATOR ( invis1 , ON )
SWITCH_GENERATOR ( elec1 , ON )
SWITCH_GENERATOR ( elec2 , ON )
SWITCH_GENERATOR ( elec3 , ON )
SWITCH_GENERATOR ( elec4 , ON )
SWITCH_GENERATOR ( elec5 , ON )
SWITCH_GENERATOR ( elec6 , ON )
SWITCH_GENERATOR ( mines1 , ON )
SWITCH_GENERATOR ( mines2 , ON )
SWITCH_GENERATOR ( mines3 , ON )
SWITCH_GENERATOR ( mines4 , ON )
SWITCH_GENERATOR ( mines5 , ON )
SWITCH_GENERATOR ( SUZI1 , ON )
SWITCH_GENERATOR ( SUZI2 , ON )
SWITCH_GENERATOR ( SUZI3 , ON )
SWITCH_GENERATOR ( SUZI4 , ON )
SWITCH_GENERATOR ( INVUN1 , ON )
SWITCH_GENERATOR ( vecmguns1 , ON )
SWITCH_GENERATOR ( vecmguns2 , ON )
SWITCH_GENERATOR ( vecmguns3 , ON )
SWITCH_GENERATOR ( health1 , ON )
SWITCH_GENERATOR ( health2 , ON )
SWITCH_GENERATOR ( health3 , ON )
SWITCH_GENERATOR ( health4 , ON )
SWITCH_GENERATOR ( BRIBE1 , ON )
SWITCH_GENERATOR ( BRIBE2 , ON )
SWITCH_GENERATOR ( SHOTGUN1 , ON )
SWITCH_GENERATOR ( SHOTGUN2 , ON )
SWITCH_GENERATOR ( SHOTGUN3 , ON )
SWITCH_GENERATOR ( SHOTGUN4 , ON )
SWITCH_GENERATOR ( CARBOMB1 , ON )
SWITCH_GENERATOR ( CARBOMB2 , ON )
SWITCH_GENERATOR ( CARBOMB3 , ON )
SWITCH_GENERATOR ( CARBOMB4 , ON )
SWITCH_GENERATOR ( CARBOMB5 , ON )
SWITCH_GENERATOR ( DDAMAGE1 , ON )
SWITCH_GENERATOR ( DDAMAGE2 , ON )
SWITCH_GENERATOR ( invis3 , ON )
SWITCH_GENERATOR ( flametrower4 , ON )
SWITCH_GENERATOR ( INSTANTBOMB1 , ON )
SWITCH_GENERATOR ( BRIBE3 , ON )
SWITCH_GENERATOR ( DDAMAGE3 , ON )
SWITCH_GENERATOR ( vecmguns4 , ON )
SWITCH_GENERATOR ( INSTANTBOMB2 , ON )
SWITCH_GENERATOR ( armor1 , ON )
SWITCH_GENERATOR ( armor2 , ON )
SWITCH_GENERATOR ( mines6 , ON )
SWITCH_GENERATOR ( INVUN3 , ON )
SWITCH_GENERATOR ( armor3 , ON )
SWITCH_GENERATOR ( BRIBE4 , ON )
SWITCH_GENERATOR ( DDAMAGE4 , ON )

WHILE ( NOT ( HAS_CHARACTER_DIED ( OMGDONTKILL ) ) )

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrola ) )
DELAY_HERE ( 80 )
minitank1 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
GIVE_WEAPON ( minitank1 , TANK_GUN )
GIVE_WEAPON ( minitank1 , TANK_GUN )
GIVE_WEAPON ( minitank1 , CAR_BOMB )
SET_CAR_BULLETPROOF ( minitank1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrolb ) )
DELAY_HERE ( 80 )
minilandR1 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
GIVE_WEAPON ( minilandR1 , JEEP_GUN )
GIVE_WEAPON ( minilandR1 , JEEP_GUN )
GIVE_WEAPON ( minilandR1 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , minilandR1 )
SET_CAR_BULLETPROOF ( minilandR1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrolc ) )
DELAY_HERE ( 80 )
minigta1 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
GIVE_WEAPON ( minigta1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta1 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , minigta1 )
SET_CAR_BULLETPROOF ( minigta1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrold ) )
DELAY_HERE ( 80 )
minitruck1 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
GIVE_WEAPON ( minitruck1 , CAR_FLAMETHROWER )
GIVE_WEAPON ( minitruck1 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , minitruck1 )
SET_CAR_BULLETPROOF ( minitruck1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrole ) )
DELAY_HERE ( 80 )
minibenson1 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
GIVE_WEAPON ( minibenson1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson1 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , minibenson1 )
SET_CAR_BULLETPROOF ( minibenson1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrolf ) )
DELAY_HERE ( 80 )
datank1 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
GIVE_WEAPON ( datank1 , TANK_GUN )
GIVE_WEAPON ( datank1 , TANK_GUN )
GIVE_WEAPON ( datank1 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , datank1 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , remotecontrolg ) )
DELAY_HERE ( 70 )
miniicecreamtruck1 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
GIVE_WEAPON ( miniicecreamtruck1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck1 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck1 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck1 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck1 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player1 , miniicecreamtruck1 )
SET_CAR_BULLETPROOF ( miniicecreamtruck1 , ON )
SET_CAR_ROCKETPROOF ( miniicecreamtruck1 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , prisontrapa ) )
traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 40 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player1 , storagebasetrap ) )
storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
DELAY_HERE ( 60 )
ENDIF

////////////////////

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrola ) )
DELAY_HERE ( 80 )
minitank2 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
GIVE_WEAPON ( minitank2 , TANK_GUN )
GIVE_WEAPON ( minitank2 , TANK_GUN )
GIVE_WEAPON ( minitank2 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , minitank2 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrolb ) )
DELAY_HERE ( 80 )
minilandR2 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
GIVE_WEAPON ( minilandR2 , JEEP_GUN )
GIVE_WEAPON ( minilandR2 , JEEP_GUN )
GIVE_WEAPON ( minilandR2 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , minilandR2 )
SET_CAR_BULLETPROOF ( minilandR2 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrolc ) )
DELAY_HERE ( 80 )
minigta2 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
GIVE_WEAPON ( minigta2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta2 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , minigta2 )
SET_CAR_BULLETPROOF ( minigta2 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrold ) )
DELAY_HERE ( 80 )
minitruck2 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
GIVE_WEAPON ( minitruck2 , CAR_FLAMETHROWER )
GIVE_WEAPON ( minitruck2 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , minitruck2 )
SET_CAR_BULLETPROOF ( minitruck2 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrole ) )
DELAY_HERE ( 80 )
minibenson2 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
GIVE_WEAPON ( minibenson2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson2 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , minibenson2 )
SET_CAR_BULLETPROOF ( minibenson2 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrolf ) )
DELAY_HERE ( 80 )
datank2 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
GIVE_WEAPON ( datank2 , TANK_GUN )
GIVE_WEAPON ( datank2 , TANK_GUN )
GIVE_WEAPON ( datank2 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , datank2 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , remotecontrolg ) )
DELAY_HERE ( 70 )
miniicecreamtruck2 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
GIVE_WEAPON ( miniicecreamtruck2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck2 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck2 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck2 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck2 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player2 , miniicecreamtruck2 )
SET_CAR_BULLETPROOF ( miniicecreamtruck2 , ON )
SET_CAR_ROCKETPROOF ( miniicecreamtruck2 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , prisontrapa ) )
traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 40 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player2 , storagebasetrap ) )
storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
DELAY_HERE ( 60 )
ENDIF

////////////////////

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrola ) )
DELAY_HERE ( 80 )
minitank3 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
GIVE_WEAPON ( minitank3 , TANK_GUN )
GIVE_WEAPON ( minitank3 , TANK_GUN )
GIVE_WEAPON ( minitank3 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , minitank3 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrolb ) )
DELAY_HERE ( 80 )
minilandR3 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
GIVE_WEAPON ( minilandR3 , JEEP_GUN )
GIVE_WEAPON ( minilandR3 , JEEP_GUN )
GIVE_WEAPON ( minilandR3 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , minilandR3 )
SET_CAR_BULLETPROOF ( minilandR3 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrolc ) )
DELAY_HERE ( 80 )
minigta3 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
GIVE_WEAPON ( minigta3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta3 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , minigta3 )
SET_CAR_BULLETPROOF ( minigta3 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrold ) )
DELAY_HERE ( 80 )
minitruck3 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
GIVE_WEAPON ( minitruck3 , CAR_FLAMETHROWER )
GIVE_WEAPON ( minitruck3 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , minitruck3 )
SET_CAR_BULLETPROOF ( minitruck3 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrole ) )
DELAY_HERE ( 80 )
minibenson3 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
GIVE_WEAPON ( minibenson3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson3 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , minibenson3 )
SET_CAR_BULLETPROOF ( minibenson3 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrolf ) )
DELAY_HERE ( 80 )
datank3 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
GIVE_WEAPON ( datank3 , TANK_GUN )
GIVE_WEAPON ( datank3 , TANK_GUN )
GIVE_WEAPON ( datank3 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , datank3 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , remotecontrolg ) )
DELAY_HERE ( 70 )
miniicecreamtruck3 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
GIVE_WEAPON ( miniicecreamtruck3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck3 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck3 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck3 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck3 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player3 , miniicecreamtruck3 )
SET_CAR_BULLETPROOF ( miniicecreamtruck3 , ON )
SET_CAR_ROCKETPROOF ( miniicecreamtruck3 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , prisontrapa ) )
traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 40 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player3 , storagebasetrap ) )
storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
DELAY_HERE ( 60 )
ENDIF

////////////////////

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrola ) )
DELAY_HERE ( 80 )
minitank4 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
GIVE_WEAPON ( minitank4 , TANK_GUN )
GIVE_WEAPON ( minitank4 , TANK_GUN )
GIVE_WEAPON ( minitank4 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , minitank4 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrolb ) )
DELAY_HERE ( 80 )
minilandR4 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
GIVE_WEAPON ( minilandR4 , JEEP_GUN )
GIVE_WEAPON ( minilandR4 , JEEP_GUN )
GIVE_WEAPON ( minilandR4 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , minilandR4 )
SET_CAR_BULLETPROOF ( minilandR4 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrolc ) )
DELAY_HERE ( 80 )
minigta4 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
GIVE_WEAPON ( minigta4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minigta4 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , minigta4 )
SET_CAR_BULLETPROOF ( minigta4 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrold ) )
DELAY_HERE ( 80 )
minitruck4 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
GIVE_WEAPON ( minitruck4 , CAR_FLAMETHROWER )
GIVE_WEAPON ( minitruck4 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , minitruck4 )
SET_CAR_BULLETPROOF ( minitruck4 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrole ) )
DELAY_HERE ( 80 )
minibenson4 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
GIVE_WEAPON ( minibenson4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( minibenson4 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , minibenson4 )
SET_CAR_BULLETPROOF ( minibenson4 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrolf ) )
DELAY_HERE ( 80 )
datank4 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
GIVE_WEAPON ( datank4 , TANK_GUN )
GIVE_WEAPON ( datank4 , TANK_GUN )
GIVE_WEAPON ( datank4 , CAR_BOMB )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , datank4 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , remotecontrolg ) )
DELAY_HERE ( 70 )
miniicecreamtruck4 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
GIVE_WEAPON ( miniicecreamtruck4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck4 , CAR_MACHINE_GUN )
GIVE_WEAPON ( miniicecreamtruck4 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck4 , CAR_MINE )
GIVE_WEAPON ( miniicecreamtruck4 , CAR_BOMB_INSTANT )
TAKE_REMOTE_CONTROL_OF_CAR ( player4 , miniicecreamtruck4 )
SET_CAR_BULLETPROOF ( miniicecreamtruck4 , ON )
SET_CAR_ROCKETPROOF ( miniicecreamtruck4 , ON )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , prisontrapa ) )
traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 15 )
traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
DELAY_HERE ( 40 )
ENDIF

IF ( IS_CHAR_IN_ZONE ( player4 , storagebasetrap ) )
storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
DELAY_HERE ( 60 )
ENDIF

////////////////////

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrola ) )
//DELAY_HERE ( 80 )
//minitank5 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
//GIVE_WEAPON ( minitank5 , TANK_GUN )
//GIVE_WEAPON ( minitank5 , TANK_GUN )
//GIVE_WEAPON ( minitank5 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , minitank5 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrolb ) )
//DELAY_HERE ( 80 )
//minilandR5 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
//GIVE_WEAPON ( minilandR5 , JEEP_GUN )
//GIVE_WEAPON ( minilandR5 , JEEP_GUN )
//GIVE_WEAPON ( minilandR5 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , minilandR5 )
//SET_CAR_BULLETPROOF ( minilandR5 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrolc ) )
//DELAY_HERE ( 80 )
//minigta5 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
//GIVE_WEAPON ( minigta5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minigta5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minigta5 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , minigta5 )
//SET_CAR_BULLETPROOF ( minigta5 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrold ) )
//DELAY_HERE ( 80 )
//minitruck5 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
//GIVE_WEAPON ( minitruck5 , CAR_FLAMETHROWER )
//GIVE_WEAPON ( minitruck5 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , minitruck5 )
//SET_CAR_BULLETPROOF ( minitruck5 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrole ) )
//DELAY_HERE ( 80 )
//minibenson5 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
//GIVE_WEAPON ( minibenson5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minibenson5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minibenson5 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , minibenson5 )
//SET_CAR_BULLETPROOF ( minibenson5 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrolf ) )
//DELAY_HERE ( 80 )
//datank5 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
//GIVE_WEAPON ( datank5 , TANK_GUN )
//GIVE_WEAPON ( datank5 , TANK_GUN )
//GIVE_WEAPON ( datank5 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , datank5 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , remotecontrolg ) )
//DELAY_HERE ( 70 )
//miniicecreamtruck5 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
//GIVE_WEAPON ( miniicecreamtruck5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( miniicecreamtruck5 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( miniicecreamtruck5 , CAR_MINE )
//GIVE_WEAPON ( miniicecreamtruck5 , CAR_MINE )
//GIVE_WEAPON ( miniicecreamtruck5 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player5 , miniicecreamtruck5 )
//SET_CAR_BULLETPROOF ( miniicecreamtruck5 , ON )
//SET_CAR_ROCKETPROOF ( miniicecreamtruck5 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , prisontrapa ) )
//traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 15 )
//traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 15 )
//traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 40 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player5 , storagebasetrap ) )
//storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
//storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
//storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
//storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
//storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
//storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
//storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
//storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
//DELAY_HERE ( 60 )
//ENDIF

////////////////////

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrola ) )
//DELAY_HERE ( 80 )
//minitank6 = CREATE_CAR ( 159.5 , 45.5 , 3.0 ) -1 90 TANK MINI_CAR END
//GIVE_WEAPON ( minitank6 , TANK_GUN )
//GIVE_WEAPON ( minitank6 , TANK_GUN )
//GIVE_WEAPON ( minitank6 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , minitank6 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrolb ) )
//DELAY_HERE ( 80 )
//minilandR6 = CREATE_CAR ( 183.5 , 135.5 , 6.0 ) -1 0 GUNJEEP MINI_CAR END
//GIVE_WEAPON ( minilandR6 , JEEP_GUN )
//GIVE_WEAPON ( minilandR6 , JEEP_GUN )
//GIVE_WEAPON ( minilandR6 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , minilandR6 )
//SET_CAR_BULLETPROOF ( minilandR6 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrolc ) )
//DELAY_HERE ( 80 )
//minigta6 = CREATE_CAR ( 24.5 , 128.5 , 6.0 ) 1 180 GT24640 MINI_CAR END
//GIVE_WEAPON ( minigta6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minigta6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minigta6 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , minigta6 )
//SET_CAR_BULLETPROOF ( minigta6 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrold ) )
//DELAY_HERE ( 80 )
//minitruck6 = CREATE_CAR ( 237.5 , 83.5 , 6.0 ) -1 180 FIRETRUK MINI_CAR END
//GIVE_WEAPON ( minitruck6 , CAR_FLAMETHROWER )
//GIVE_WEAPON ( minitruck6 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , minitruck6 )
//SET_CAR_BULLETPROOF ( minitruck6 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrole ) )
//DELAY_HERE ( 80 )
//minibenson6 = CREATE_CAR ( 184.5 , 48.5 , 6.0 ) 1 0 MERC MINI_CAR END
//GIVE_WEAPON ( minibenson6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minibenson6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( minibenson6 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , minibenson6 )
//SET_CAR_BULLETPROOF ( minibenson6 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrolf ) )
//DELAY_HERE ( 80 )
//datank6 = CREATE_CAR ( 117.5 , 47.5 , 6.0 ) -1 0 TANK END
//GIVE_WEAPON ( datank6 , TANK_GUN )
//GIVE_WEAPON ( datank6 , TANK_GUN )
//GIVE_WEAPON ( datank6 , CAR_BOMB )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , datank6 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , remotecontrolg ) )
//DELAY_HERE ( 70 )
//miniicecreamtruck6 = CREATE_CAR ( 59.5 , 157.5 , 6.0 ) -1 0 ICECREAM MINI_CAR END
//GIVE_WEAPON ( miniicecreamtruck6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( miniicecreamtruck6 , CAR_MACHINE_GUN )
//GIVE_WEAPON ( miniicecreamtruck6 , CAR_MINE )
//GIVE_WEAPON ( miniicecreamtruck6 , CAR_MINE )
//GIVE_WEAPON ( miniicecreamtruck6 , CAR_BOMB_INSTANT )
//TAKE_REMOTE_CONTROL_OF_CAR ( player6 , miniicecreamtruck6 )
//SET_CAR_BULLETPROOF ( miniicecreamtruck6 , ON )
//SET_CAR_ROCKETPROOF ( miniicecreamtruck6 , ON )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , prisontrapa ) )
//traprocket1 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket2 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 15 )
//traprocket3 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket4 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 15 )
//traprocket5 = CREATE_OBJ ( 227.5 , 207.5 , 2.0 ) 270 ROCKET END
//traprocket6 = CREATE_OBJ ( 220.5 , 207.5 , 2.0 ) 90 ROCKET END
//DELAY_HERE ( 40 )
//ENDIF

//IF ( IS_CHAR_IN_ZONE ( player6 , storagebasetrap ) )
//storagerocket1 = CREATE_OBJ ( 170.5 , 84.5 , 2.0 ) 90 ROCKET END
//storagerocket2 = CREATE_OBJ ( 170.5 , 85.5 , 2.0 ) 90 ROCKET END
//storagerocket3 = CREATE_OBJ ( 170.5 , 86.5 , 2.0 ) 90 ROCKET END
//storagerocket4 = CREATE_OBJ ( 170.5 , 87.5 , 2.0 ) 90 ROCKET END
//storagerocket5 = CREATE_OBJ ( 182.5 , 84.5 , 2.0 ) 270 ROCKET END
//storagerocket6 = CREATE_OBJ ( 182.5 , 85.5 , 2.0 ) 270 ROCKET END
//storagerocket7 = CREATE_OBJ ( 182.5 , 86.5 , 2.0 ) 270 ROCKET END
//storagerocket8 = CREATE_OBJ ( 182.5 , 87.5 , 2.0 ) 270 ROCKET END
//DELAY_HERE ( 60 )
//ENDIF

ENDWHILE

LEVELEND
