PLAYER_PED player1 = ( 250.5 , 4.5 , 2.0 ) 25 0
PLAYER_PED player2 = ( 188.5 , 60.5 , 3.0 ) 25 90

GENERATOR generator_armour_police = ( 220.5 , 7.5 , 2.0 ) 0 collect_31 1000 1000
GENERATOR generator_health_police = ( 220.5 , 11.5 , 2.0 ) 0 collect_30 1000 1000
GENERATOR generator_start_rl = ( 252.5 , 9.5 , 2.0 ) 0 collect_02 1300 1300 30
GENERATOR generator_start_flame = ( 247.5 , 4.5 , 2.0 ) 0 collect_08 1300 1300 30
GENERATOR generator_tocker = ( 250.5 , 15.5 , 2.0 ) 0 collect_03 1300 1300 30
GENERATOR generator_shutgun = ( 217.0 , 48.0 , 2.0 ) 0 collect_06 1300 1300 30
GENERATOR generator_molotov = ( 221.0 , 44.0 , 5.0 ) 0 collect_04 1300 1300 30
GENERATOR generator_smg = ( 216.4 , 7.7 , 3.0 ) 0 collect_09 1300 1300 30
GENERATOR generator_gr = ( 218.0 , 30.0 , 7.0 ) 0 collect_05 1300 1300 30
GENERATOR generator_plus = ( 230.5 , 25.5 , 2.0 ) 0 collect_28 2300 2300
GENERATOR generator_bolnica_automg = ( 233.5 , 3.5 , 2.0 ) 0 collect_18 6000 6000 10
GENERATOR generator_gradka_mg = ( 239.5 , 43.5 , 2.0 ) 0 collect_01 1300 1300 30
GENERATOR generator_plita_godmode = ( 228.5 , 66.5 , 2.0 ) 0 collect_34 6000 6000
GENERATOR generator_dp1 = ( 214.5 , 57.5 , 2.0 ) 0 collect_10 1300 1300 50
GENERATOR generator_dp2 = ( 214.5 , 54.5 , 2.0 ) 0 collect_10 1300 1300 50
GENERATOR generator_x2_1 = ( 206.5 , 52.5 , 2.0 ) 0 collect_35 1000 1000
GENERATOR generator_x2_2 = ( 206.5 , 55.5 , 2.0 ) 0 collect_36 1000 1000
GENERATOR generator_flame_isle = ( 205.5 , 43.5 , 2.0 ) 0 collect_08 500 500 15
GENERATOR generator_mine = ( 250.0 , 67.5 , 3.0 ) 0 collect_17 6000 6000 5
GENERATOR generator_oil = ( 194.5 , 60.5 , 7.0 ) 0 collect_16 6000 6000 10
GENERATOR generator_bolnica_armour = ( 199.5 , 53.5 , 5.0 ) 0 collect_31 1000 1000
GENERATOR generator_copbride = ( 181.5 , 53.5 , 3.0 ) 0 collect_33 6000 6000
GENERATOR generator_firedep_godmode = ( 186.5 , 88.5 , 2.0 ) 0 collect_34 6000 6000

OBJ_DATA shop_1 = ( 219.5 , 21.5 , 2.0 ) 0 car_shop 21
OBJ_DATA shop_2 = ( 183.5 , 45.5 , 3.0 ) 0 car_shop mines_shop
OBJ_DATA shop_3 = ( 183.5 , 49.5 , 3.0 ) 0 car_shop oilslick_shop
OBJ_DATA machinegunshop_1 = ( 183.5 , 47.5 , 3.0 ) 0 car_shop machinegun_shop 

OBJ_DATA powerup_1 = ( 253.5 , 3.5 , 2.0 ) 0 collect_02 50
OBJ_DATA powerup_25 = ( 253.5 , 5.5 , 2.0 ) 0 COLLECT_04 50
OBJ_DATA powerup_33 = ( 253.5 , 7.5 , 2.0 ) 0 COLLECT_06 50 
OBJ_DATA powerup_34 = ( 205.5 , 54.0 , 6.0 ) 0 COLLECT_08 99 

PARKED_CAR_DATA car_1 = ( 247.5 , 2.5 , 2.0 ) 34 90 spider
PARKED_CAR_DATA car_2 = ( 231.5 , 13.5 , 6.0 ) 1 36 T2000GT
PARKED_CAR_DATA car_3 = ( 226.0 , 42.0 , 2.0 ) -1 45 copcar
PARKED_CAR_DATA car_4 = ( 217.0 , 6.0 , 2.0 ) -1 90 copcar
PARKED_CAR_DATA car_5 = ( 228.0 , 42.0 , 2.0 ) -1 45 copcar
PARKED_CAR_DATA car_6 = ( 242.5 , 30.5 , 2.0 ) -1 270 medicar
PARKED_CAR_DATA car_7 = ( 189.5 , 43.5 , 3.0 ) 4 0 bmw
PARKED_CAR_DATA car_8 = ( 190.5 , 43.5 , 3.0 ) 35 0 miura
PARKED_CAR_DATA car_9 = ( 245.5 , 42.5 , 2.0 ) 34 270 JEFFREY
PARKED_CAR_DATA car_10 = ( 243.5 , 43.5 , 2.0 ) 21 90 STINGRAY
PARKED_CAR_DATA car_11 = ( 243.5 , 45.5 , 2.0 ) 2 90 EDSEL
PARKED_CAR_DATA car_12 = ( 200.5 , 42.5 , 3.0 ) 34 0 WBTWIN 
PARKED_CAR_DATA car_13 = ( 189.5 , 86.5 , 2.0 ) -1 180 FIRETRUK
PARKED_CAR_DATA car_14 = ( 191.5 , 86.5 , 2.0 ) -1 180 FIRETRUK

RADIO_STATION mainradio  =  STATION_DOWNTOWN  (  234.5  , 41.5 ) 
RADIO_STATION zaibradio  =  STATION_ZAIBATSU  (  214.5  , 15.5 ) 
RADIO_STATION russradio  =  STATION_RUSSIAN  (  200.5  , 53.5 ) 
RADIO_STATION scienradio  =  STATION_SCIENTIST  (  206.0  , 82.5 ) 

LEVELSTART

SWITCH_GENERATOR ( generator_start_rl , ON )
SWITCH_GENERATOR ( generator_start_flame , ON )
SWITCH_GENERATOR ( generator_health_police , ON )
SWITCH_GENERATOR ( generator_armour_police , ON )
SWITCH_GENERATOR ( generator_tocker , ON )
SWITCH_GENERATOR ( generator_shutgun , ON )
SWITCH_GENERATOR ( generator_molotov , ON )
SWITCH_GENERATOR ( generator_smg , ON )
SWITCH_GENERATOR ( generator_gr , ON )
SWITCH_GENERATOR ( generator_plus , ON )
SWITCH_GENERATOR ( generator_bolnica_automg , ON )
SWITCH_GENERATOR ( generator_gradka_mg , ON )
SWITCH_GENERATOR ( generator_plita_godmode , ON )
SWITCH_GENERATOR ( generator_dp1 , ON )
SWITCH_GENERATOR ( generator_dp2 , ON )
SWITCH_GENERATOR ( generator_x2_1 , ON )
SWITCH_GENERATOR ( generator_x2_2 , ON )
SWITCH_GENERATOR ( generator_flame_isle , ON )
SWITCH_GENERATOR ( generator_mine , ON )
SWITCH_GENERATOR ( generator_oil , ON )
SWITCH_GENERATOR ( generator_bolnica_armour , ON )
SWITCH_GENERATOR ( generator_copbride , ON )
SWITCH_GENERATOR ( generator_firedep_godmode , ON )


SET_DEATHARREST_STATE ( player1 , ON )
SET_DEATHARREST_STATE ( player2 , ON )

LEVELEND