//                        TINY LOONY TOWN                          
// first betatest's! 19.12.2008 20:48 ! :D                         
// Official relased  24.12.2008                                    
// Map created by MR. Ziommal ! For beloved Loony Clan!            
// GTATWO.FORA.PL                                                  
// Thanks: Ziommal & Loony Clan for more ideas                     



//plajercie - players 
PLAYER_PED player1 = ( 62.5, 193.5, 2.0 )  11 180 
PLAYER_PED player2 = ( 83.5 , 180.5 , 2.0 ) 11 180 
PLAYER_PED player3 = ( 110.5 , 171.5 , 2.0 ) 11 000 
PLAYER_PED player4 = ( 88.5, 192.5, 2.0 ) 11 000 
PLAYER_PED player5 = ( 51.5 , 177.5 , 2.0) 11 090  
PLAYER_PED player6 = ( 76.0, 173.0, 2.0) 11 090 

//auta - cars 
car_data paj
car_data dem
car_data dem2
car_data dem3
car_data dem4
car_data dem5
car_data dem6
car_data dem7
car_data dem8
car_data dem9
car_data dem10
car_data dem11
car_data dem12
car_data bu
car_data mor
car_data spr
car_data zta
car_data g1
car_data bem


//dzwieki/smiech - sound/laughs ;) 
SOUND smiech = ( 61.5 , 199.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech2 = ( 63.5 , 196.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech3 = ( 115.5 , 193.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech4 = ( 114.5 , 197.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech5 = ( 60.5 , 182.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech6 = ( 65.5 , 185.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech7 = ( 48.5 , 176.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech8 = ( 86.5 , 173.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech9 = ( 79.5 , 173.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech10 = ( 74.5 , 160.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech11 = ( 112.5 , 167.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech12 = ( 124.5 , 178.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech13 = ( 86.5 , 186.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech14 = ( 95.5 , 180.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech15 = ( 92.5 , 188.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech16 = ( 89.5 , 190.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech17 = ( 69.5 , 194.5 , 4.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech18 = ( 59.5 , 170.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech19 = ( 76.5 , 182.5 , 6.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech20 = ( 72.5 , 180.5 , 6.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech21 = ( 115.5 , 167.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER
SOUND muza = ( 76.5 , 183.5 , 5.0 ) COUNTRY_CLUB PLAY_FOREVER
SOUND muza2 = ( 76.5 , 183.5 , 5.0 ) COUNTRY_CLUB PLAY_FOREVER
SOUND muza3 = ( 76.5 , 183.5 , 5.0 ) COUNTRY_CLUB PLAY_FOREVER

//gang loony - loony gang 
SET_GANG_INFO ( lgang , 11 , pistol , pistol , pistol , 0 , 0.0 , 0.0 , 0.0 , 0 , ISETTA , -1 )

//strefy - zones 
MAP_ZONE lgangzone = ( 1000 , 0, 0 , 0 , 1000 , 0 , 0 , 0, 1000 , 0 , 100 )

LEVELSTART

//bronie - weapons 
GENERATOR zooka1 = ( 114.0 , 195.0 , 2.0 ) 0 COLLECT_02 6000 6000 5  //rocket launcher
GENERATOR elka = ( 98.0 , 159.0 , 2.0 ) 0 COLLECT_03 6000 6000 6     //electro gun
GENERATOR pist = ( 92.5 , 176.5 , 2.0 ) 0 COLLECT_00 6000 6000 40    //pistol
GENERATOR pist2 = ( 61.0 , 195.0 , 2.0 ) 0 COLLECT_00 6000 6000 40   //pistol
GENERATOR niesmier = ( 89.5 , 185.5 , 2.0 ) 0 COLLECT_34 6000 6000 0 //invulnerability
GENERATOR karab = ( 71.5 , 170.4 , 3.0 ) 0 COLLECT_01 6000 6000 15   //machine gun
GENERATOR karab2 = ( 111.5 , 170.5 , 2.0 ) 0 COLLECT_01 6000 6000 15 //machine gun
GENERATOR arm = ( 100.5 , 172.5 , 2.0 ) 0 COLLECT_31 6000 6000 0     //armour
GENERATOR healt = ( 62.5 , 171.5 , 4.0 ) 0 COLLECT_30 6000 6000 0    //health
GENERATOR gang = ( 63.0 , 184.0 , 2.0 ) 0 COLLECT_40 6000 6000 0     //instant gang
GENERATOR flajm = ( 60.0 , 186.5 , 4.0 ) 0 COLLECT_08 6000 6000 10   //flame thrower
GENERATOR shotg = ( 78.0 , 192.5 , 2.0 ) 0 COLLECT_06 6000 6000 12   //shotgun
GENERATOR kok = ( 68.0 , 194.5 , 4.0 ) 0 COLLECT_04 6000 6000 8      //molotov coctails
GENERATOR karabv = ( 118.5 , 177.5 , 2.0 ) 0 COLLECT_18 6000 6000 10 //vechicle machine gun
GENERATOR granat = ( 98.5 , 188.5 , 2.0 ) 0 COLLECT_05 6000 6000 12  //grenades
GENERATOR miny = ( 73.5 , 179.5 , 5.0 ) 0 COLLECT_17 6000 6000 4     //vehicle mine
GENERATOR ojl = ( 61.5 , 175.5 , 2.0 ) 0 COLLECT_16 6000 6000 6      //vehicle oil
GENERATOR kok2 = ( 50.5 , 172.5 , 4.0 ) 0 COLLECT_04 6000 6000 8     //molotov coctails
GENERATOR fr = ( 85.0 , 173.0 , 2.0 ) 0 COLLECT_36 6000 6000 0       //double damage
GENERATOR bomba = ( 77.5 , 185.5 , 2.0 ) 0 COLLECT_15 6000 6000 0    //bomb
GENERATOR efing = ( 65.5 , 186.5 , 6.0 ) 0 COLLECT_37 6000 6000 0    //electro fingers

//autka - cars 
paj = CREATE_CAR ( 106.5 , 196.5 , 2.0 ) 20 180 SPIDER END
dem = CREATE_CAR ( 104.5 , 196.5 , 2.0 ) 20 180 ISETTA END
dem2 = CREATE_CAR ( 60.5 , 196.5 , 2.0 ) 20 112 ISETTA END
dem3 = CREATE_CAR ( 61.5 , 197.5 , 2.0 ) 20 237 ISETTA END
dem4 = CREATE_CAR ( 113.5 , 170.5 , 2.0 ) 20 109 ISETTA END
dem5 = CREATE_CAR ( 90.5 , 191.5 , 2.0 ) 20 200 ISETTA END
dem6 = CREATE_CAR ( 51.0 , 176.0 , 2.0 ) 20 130 ISETTA END
dem7 = CREATE_CAR ( 78.0 , 173.0 , 2.0 ) 20 039 ISETTA END
dem8 = CREATE_CAR ( 86.5 , 182.5 , 2.0 ) 20 129 ISETTA END
dem9 = CREATE_CAR ( 122.0 , 171.0 , 2.0 ) 20 237 ISETTA END
dem10 = CREATE_CAR ( 77.2 , 158.0 , 2.0 ) 20 315 ISETTA END
dem11 = CREATE_CAR ( 59.5 , 175.5 , 2.0 ) 20 100 ISETTA END
dem12 = CREATE_CAR ( 97.5 , 179.5 , 2.0 ) 20 159 ISETTA END
mor = CREATE_CAR ( 103.5 , 193.5 , 2.0 ) 20 000 MORGAN END
bem = CREATE_CAR ( 105.5 , 193.5 , 2.0 ) 20 000 BMW END
bu = CREATE_CAR ( 88.5 , 182.5 , 2.0 ) 20 180 BUS END
zta = CREATE_CAR ( 81.6 , 182.5 , 2.0 ) 20 090 VTYPE END
g1 = CREATE_CAR ( 81.6 , 181.5 , 2.0 ) 20 090 GT24640 END
spr = CREATE_CAR ( 81.6 , 183.5 , 2.0 ) 20 090 SPRITE END

//generatorki broni - weapon generator's 
switch_GENERATOR (zooka1 , on)
switch_GENERATOR (ojl , on)
switch_GENERATOR (kok , on)
switch_GENERATOR (kok2 , on)
switch_GENERATOR (karabv , on)
switch_GENERATOR (karab , on)
switch_GENERATOR (karab2 , on)
switch_GENERATOR (healt , on)
switch_GENERATOR (arm , on)
switch_GENERATOR (flajm , on)
switch_GENERATOR (shotg , on)
switch_GENERATOR (niesmier , on)
switch_GENERATOR (pist , on)
switch_GENERATOR (pist2 , on)
switch_GENERATOR (elka , on)
switch_GENERATOR (gang , on)
switch_GENERATOR (granat , on)
switch_GENERATOR (miny , on )
switch_GENERATOR (fr , on )
switch_GENERATOR (bomba , on)
switch_GENERATOR (efing , on)


//ibomby w dementiach - instant bomb's in Dementia car! 
GIVE_WEAPON ( dem, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem2, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem3, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem4, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem5, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem6, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem7, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem8, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem9, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem10, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem11, CAR_BOMB_INSTANT, 1 )
GIVE_WEAPON ( dem12, CAR_BOMB_INSTANT, 1 )

//alarmy - car alarm 
GIVE_CAR_ALARM( dem )
GIVE_CAR_ALARM( dem2 )
GIVE_CAR_ALARM( dem3 )
GIVE_CAR_ALARM( dem4 )
GIVE_CAR_ALARM( dem5 )
GIVE_CAR_ALARM( dem6 )
GIVE_CAR_ALARM( dem7 )
GIVE_CAR_ALARM( dem8 )
GIVE_CAR_ALARM( dem9 )
GIVE_CAR_ALARM( dem10 )
GIVE_CAR_ALARM( dem11 )
GIVE_CAR_ALARM( dem12 )

//anetniaki tv wanuf! - directions of tv van antenna 
SET_DIR_OF_TV_VANS ( 85.0 , 182.5 )


//jasnosc, ciemnosc - brigthness 
SET_AMBIENT_LEVEL ( 0.3, 3 )
SET_SHADING_LEVEL (20)

//max poziom policji - max police level 
DECLARE_POLICELEVEL ( 5 )

LEVELEND

//loffciam cie Areen :* D:
