MISSIONSTART

SET_CHAR_GRAPHIC_TYPE ( p2 , GANG_GRAPHIC , 5 )

p2_gangbot1 = CREATE_CHAR_INSIDE_CAR ( p2_v ) 5  PSYCHO END
ADD_GROUP_TO_CHARACTER ( p2_gangbot1 , 0 )
MAKE_NEW_LEADER_OF_GROUP ( p2_gangbot1 , p2 )

p2_gangbot2 = CREATE_CHAR_INSIDE_CAR ( p2_v ) 5  PSYCHO END
ADD_EXISTING_CHAR_TO_GROUP(p2, p2_gangbot2)

GIVE_WEAPON( p2_gangbot1, GRENADE )
GIVE_WEAPON( p2_gangbot1, SHOTGUN )

SET p2_gangtype = 3

MISSIONEND