//                                Loony Zooka                                
// first betatest's! 07.02.2009                                              
// Official relased  07.02.2009                                              
// Map created by MR. Ziommal! And Again! For beloved Loony Clan!            
// http://www.GTATWO.FORA.PL                                                 
// http://www.loonyclan.yoyo.pl/                                             
// Thanks: Ziommal                                                           


//plajercie - players 
PLAYER_PED player1 = ( 128.5 , 121.5 , 3.0 ) 11 000 
PLAYER_PED player2 = ( 144.5 , 137.5 , 3.0 ) 11 180 
PLAYER_PED player3 = ( 144.5 , 121.5 , 3.0 ) 11 270
PLAYER_PED player4 = ( 128.5 , 137.5 , 3.0 ) 11 000 



//gang loony - loony gang 
SET_GANG_INFO ( lgang , 11 , Shotgun , Shotgun , Shotgun , 0 , 0.0 , 0.0 , 0.0 , 0 , ISETTA , -1 )

//strefy - zones 
MAP_ZONE lgangzone = ( 1000 , 0, 0 , 0 , 1000 , 0 , 0 , 0, 1000 , 0 , 100 )

//smiech - laughs ;) 
SOUND smiech = ( 136.5 , 120.5 , 4.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech2 = ( 145.5 , 133.5 , 4.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech3 = ( 133.5 , 138.5 , 4.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech4 = ( 127.5 , 129.5 , 4.0 ) FUNNY_FARM PLAY_FOREVER
SOUND smiech5 = ( 136.5 , 129.5 , 3.0 ) FUNNY_FARM PLAY_FOREVER


LEVELSTART

//bronie - weapons 
GENERATOR zooka1 = ( 128.5 , 122.5 , 3.0 ) 0 COLLECT_02 500 500 99   //rocket launcher
GENERATOR zooka2 = ( 144.5 , 136.5 , 3.0 ) 0 COLLECT_02 500 500 99   //rocket launcher
GENERATOR zooka3 = ( 143.5 , 121.5 , 3.0 ) 0 COLLECT_02 500 500 99   //rocket launcher
GENERATOR zooka4 = ( 129.5 , 137.5 , 3.0  ) 0 COLLECT_02 500 500 99   //rocket launcher
GENERATOR fr = ( 136.5 , 129.5 , 5.0 ) 0 COLLECT_36 1000 1000 0  //fast reload 
GENERATOR fr2 = ( 136.5 , 129.5 , 3.0 ) 0 COLLECT_36 1000 1000 0 //fast reload 

//generatorki broni - weapon generator's 
switch_GENERATOR (zooka1 , on)
switch_GENERATOR (zooka2 , on)
switch_GENERATOR (zooka3 , on)
switch_GENERATOR (zooka4 , on)
switch_GENERATOR (fr , on)
switch_GENERATOR (fr2 , on)

//max poziom policji - max police level 
DECLARE_POLICELEVEL ( 5 )

//jasnosc, ciemnosc - brigthness 
SET_AMBIENT_LEVEL ( 0.4, 3 )
SET_SHADING_LEVEL (20)

LEVELEND


