//Script by CarThief, thanks for usefull suggestion by Maxaxle in forum; http://www.gtatwo.fora.pl/index.php .
//My site is http://carthief.come2me.nl/. Occasionally updated. Map completed in Monday 20 August 2007 21:52.
PLAYER_PED PlayerRed = ( 126.5 , 121.5 , 4.0 ) 10 0
PLAYER_PED PlayerBlue = ( 126.5 , 149.5 , 4.0 ) 5 180
PLAYER_PED PlayerOrange = ( 112.5 , 135.5 , 4.0 ) 9 90
//PLAYER_PED PlayerGreen = ( 140.5 , 135.5 , 4.0 ) 11 270
DECLARE_POLICELEVEL ( 4 )
///////////////////////////
CAR_DATA RedDementia
CAR_DATA RedJeep
CAR_DATA RedGTA
CAR_DATA RedBulwark
///////////////////////////
CAR_DATA BlueDementia
CAR_DATA BlueJeep
CAR_DATA BlueGTA
CAR_DATA BlueBulwark
///////////////////////////
CAR_DATA GreenDementia
CAR_DATA GreenJeep
CAR_DATA GreenGTA
CAR_DATA GreenBulwark
///////////////////////////
CAR_DATA OrangeDementia
CAR_DATA OrangeJeep
CAR_DATA OrangeGTA
CAR_DATA OrangeBulwark
//////////////////////////////////////////////////////
//////////////////////////////////////////////////////
OBJ_DATA RedSpeed1 = ( 128.5 , 122.5 , 5.0 ) 0 COLLECT_36 1
OBJ_DATA RedPower1 = ( 127.5 , 123.5 , 5.0 ) 0 COLLECT_35 1
OBJ_DATA RedFire1 = ( 125.5 , 123.5 , 5.0 ) 0 COLLECT_08 1
OBJ_DATA RedOil1 = ( 124.5 , 122.5 , 5.0 ) 0 COLLECT_16 1
//////////////////////////////////////////////////////
OBJ_DATA BlueSpeed1 = ( 124.5 , 148.5 , 5.0 ) 0 COLLECT_36 1
OBJ_DATA BluePower1 = ( 125.5 , 147.5 , 5.0 ) 0 COLLECT_35 1
OBJ_DATA BlueFire1 = ( 127.5 , 147.5 , 5.0 ) 0 COLLECT_08 1
OBJ_DATA BlueOil1 = ( 128.5 , 148.5 , 5.0 ) 0 COLLECT_16 1
//////////////////////////////////////////////////////
OBJ_DATA OrangeSpeed1 = ( 113.5 , 133.5 , 5.0 ) 0 COLLECT_36 1
OBJ_DATA OrangePower1 = ( 114.5 , 134.5 , 5.0 ) 0 COLLECT_35 1
OBJ_DATA OrangeFire1 = ( 114.5 , 136.5 , 5.0 ) 0 COLLECT_08 1
OBJ_DATA OrangeOil1 = ( 113.5 , 137.5 , 5.0 ) 0 COLLECT_16 1
//////////////////////////////////////////////////////
OBJ_DATA GreenSpeed1 = ( 139.5 , 137.5 , 5.0 ) 0 COLLECT_36 1
OBJ_DATA GreenPower1 = ( 138.5 , 136.5 , 5.0 ) 0 COLLECT_35 1
OBJ_DATA GreenFire1 = ( 138.5 , 134.5 , 5.0 ) 0 COLLECT_08 1
OBJ_DATA GreenOil1 = ( 139.5 , 133.5 , 5.0 ) 0 COLLECT_16 1
//////////////////////////////////////////////////////
COUNTER Loop = 1
GENERATOR FastReload1 = ( 126.5 , 126.5 , 2.0 ) 0 COLLECT_36 2 3 1
GENERATOR FastReload2 = ( 117.5 , 135.5 , 2.0 ) 0 COLLECT_36 2 3 1
GENERATOR FastReload3 = ( 135.5 , 135.5 , 2.0 ) 0 COLLECT_36 2 3 1
GENERATOR FastReload4 = ( 126.5 , 144.5 , 2.0 ) 0 COLLECT_36 2 3 1
//////////////////////////////////////////////////////
CRANE_DATA Crane1 = ( 119.5 , 128.5 ) 180 NO_HOMECRANE FIRST ( 119.5 , 132.5 ) 0
CRANE_DATA Crane2 = ( 126.5 , 129.5 ) 0 NO_HOMECRANE FIRST ( 123.5 , 129.5 ) 270
CRANE_DATA Crane3 = ( 133.5 , 128.5 ) 90 NO_HOMECRANE FIRST ( 133.5 , 132.5 ) 0
CRANE_DATA Crane4 = ( 120.5 , 135.5 ) 90 NO_HOMECRANE FIRST ( 120.5 , 138.5 ) 0
CRANE_DATA Crane5 = ( 132.5 , 135.5 ) 270 NO_HOMECRANE FIRST ( 132.5 , 138.5 ) 0
CRANE_DATA Crane6 = ( 119.5 , 142.5 ) 0 NO_HOMECRANE FIRST ( 123.5 , 142.5 ) 90
CRANE_DATA Crane7 = ( 126.5 , 141.5 ) 180 NO_HOMECRANE FIRST ( 129.5 , 141.5 ) 90
CRANE_DATA Crane8 = ( 133.5 , 142.5 ) 90 NO_HOMECRANE FIRST ( 133.5 , 138.5 ) 180
//////////////////////////////////////////////////////
CONVEYOR Conveyor1 = ( 123.5 , 126.5 , 4.0 ) ( 1.0 , 10.0 ) 0 -4
CONVEYOR Conveyor2 = ( 123.5 , 126.5 , 2.0 ) ( 1.0 , 7.0 ) 0 -4
CONVEYOR Conveyor3 = ( 129.5 , 126.5 , 4.0 ) ( 1.0 , 10.0 ) 0 -4
CONVEYOR Conveyor4 = ( 129.5 , 126.5 , 2.0 ) ( 1.0 , 7.0 ) 0 -4
CONVEYOR Conveyor5 = ( 134.5 , 132.5 , 4.0 ) ( 10.0 , 1.0 ) 4 0
CONVEYOR Conveyor6 = ( 134.5 , 132.5 , 2.0 ) ( 9.0 , 1.0 ) 4 0
CONVEYOR Conveyor7 = ( 134.5 , 138.5 , 4.0 ) ( 10.0 , 1.0 ) 4 0
CONVEYOR Conveyor8 = ( 134.5 , 138.5 , 2.0 ) ( 9.0 , 1.0 ) 4 0
CONVEYOR Conveyor9 = ( 129.5 , 144.5 , 4.0 ) ( 1.0 , 10.0 ) 0 4
CONVEYOR Conveyor10 = ( 129.5 , 144.5 , 2.0 ) ( 1.0 , 7.0 ) 0 4
CONVEYOR Conveyor11 = ( 123.5 , 144.5 , 4.0 ) ( 1.0 , 10.0 ) 0 4
CONVEYOR Conveyor12 = ( 123.5 , 144.5 , 2.0 ) ( 1.0 , 7.0 ) 0 4
CONVEYOR Conveyor13 = ( 118.5 , 138.5 , 4.0 ) ( 10.0 , 1.0 ) -4 0
CONVEYOR Conveyor14 = ( 118.5 , 138.5 , 2.0 ) ( 9.0 , 1.0 ) -4 0
CONVEYOR Conveyor15 = ( 118.5 , 132.5 , 4.0 ) ( 10.0 , 1.0 ) -4 0
CONVEYOR Conveyor16 = ( 118.5 , 132.5 , 2.0 ) ( 9.0 , 1.0 ) -4 0
RADIO_STATION ST1 = STATION_REDNECK ( 126.5 , 135.5 )
RADIO_STATION ST2 = STATION_RESIDENTIAL ( 126.5 , 135.5 )
RADIO_STATION ST3 = STATION_RUSSIAN ( 126.5 , 135.5 )
RADIO_STATION ST4 = STATION_DOWNTOWN ( 126.5 , 135.5 )
GENERATOR VehicleMGuns1 = ( 126.5 , 138.5 , 2.0 ) 0 COLLECT_18 1800 2990 20
GENERATOR VehicleMGuns2 = ( 123.5 , 135.5 , 2.0 ) 0 COLLECT_18 1800 2990 20
GENERATOR VehicleMGuns3 = ( 126.5 , 132.5 , 2.0 ) 0 COLLECT_18 1800 2990 20
GENERATOR VehicleMGuns4 = ( 129.5 , 135.5 , 2.0 ) 0 COLLECT_18 1800 2990 20
OBJ_DATA Spray1 = ( 118.5 , 130.5 , 2.0 ) 0 CAR_SHOP 2
OBJ_DATA Spray2 = ( 134.5 , 130.5 , 2.0 ) 0 CAR_SHOP 2
OBJ_DATA Spray3 = ( 118.5 , 140.5 , 2.0 ) 0 CAR_SHOP 2
OBJ_DATA Spray4 = ( 134.5 , 140.5 , 2.0 ) 0 CAR_SHOP 2

LEVELSTART

SWITCH_GENERATOR ( FastReload1 , ON )
SWITCH_GENERATOR ( FastReload2 , ON )
SWITCH_GENERATOR ( FastReload3 , ON )
SWITCH_GENERATOR ( FastReload4 , ON )
SWITCH_GENERATOR ( VehicleMGuns1 , ON )
SWITCH_GENERATOR ( VehicleMGuns2 , ON )
SWITCH_GENERATOR ( VehicleMGuns3 , ON )
SWITCH_GENERATOR ( VehicleMGuns4 , ON )

WHILE ( Loop = 1 )

IF ( IS_CHAR_IN_ZONE ( PlayerRed , RedSpeed ) )
//RedSpeed
ADD_SCORE  ( PlayerRed , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerRed , 10000 )
RedDementia = CREATE_CAR ( 126.5 , 126.5 , 4.0 ) 28 0 ISETTA MINI_CAR END
GIVE_WEAPON ( RedDementia , CAR_MACHINE_GUN )
GIVE_WEAPON ( RedDementia , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerRed , RedDementia )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerRed , RedPower ) )
//RedPower
ADD_SCORE  ( PlayerRed , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerRed , 10000 )
RedBulwark = CREATE_CAR ( 126.5 , 126.5 , 4.0 ) 28 0 BUICK MINI_CAR END
GIVE_WEAPON ( RedBulwark , CAR_MACHINE_GUN )
GIVE_WEAPON ( RedBulwark , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerRed , RedBulwark )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerRed , RedFire ) )
//RedFire
ADD_SCORE  ( PlayerRed , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerRed , 10000 )
RedJeep = CREATE_CAR ( 126.5 , 126.5 , 4.0 ) -1 0 GUNJEEP MINI_CAR END
GIVE_WEAPON ( RedJeep , CAR_FLAMETHROWER )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerRed , RedJeep )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerRed , RedOil ) )
//RedOil
ADD_SCORE  ( PlayerRed , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerRed , 10000 )
RedGTA = CREATE_CAR ( 126.5 , 126.5 , 4.0 ) 28 0 GT24640 MINI_CAR END
GIVE_WEAPON ( RedGTA , CAR_MACHINE_GUN )
GIVE_WEAPON ( RedGTA , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerRed , RedGTA )
ENDIF

//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

IF ( IS_CHAR_IN_ZONE ( PlayerBlue , BlueSpeed ) )
//BlueSpeed
ADD_SCORE  ( PlayerBlue , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerBlue , 10000 )
BlueDementia = CREATE_CAR ( 126.5 , 144.5 , 4.0 ) 15 180 ISETTA MINI_CAR END
GIVE_WEAPON ( BlueDementia , CAR_MACHINE_GUN )
GIVE_WEAPON ( BlueDementia , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerBlue , BlueDementia )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerBlue , BluePower ) )
//BluePower
ADD_SCORE  ( PlayerBlue , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerBlue , 10000 )
BlueBulwark = CREATE_CAR ( 126.5 , 144.5 , 4.0 ) 15 180 BUICK MINI_CAR END
GIVE_WEAPON ( BlueBulwark , CAR_MACHINE_GUN )
GIVE_WEAPON ( BlueBulwark , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerBlue , BlueBulwark )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerBlue , BlueFire ) )
//BlueFire
ADD_SCORE  ( PlayerBlue , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerBlue , 10000 )
BlueJeep = CREATE_CAR ( 126.5 , 144.5 , 4.0 ) -1 180 GUNJEEP MINI_CAR END
GIVE_WEAPON ( BlueJeep , CAR_FLAMETHROWER )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerBlue , BlueJeep )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerBlue , BlueOil ) )
//BlueOil
ADD_SCORE  ( PlayerBlue , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerBlue , 10000 )
BlueGTA = CREATE_CAR ( 126.5 , 144.5 , 4.0 ) 15 180 GT24640 MINI_CAR END
GIVE_WEAPON ( BlueGTA , CAR_MACHINE_GUN )
GIVE_WEAPON ( BlueGTA , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerBlue , BlueGTA )
ENDIF

//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

IF ( IS_CHAR_IN_ZONE ( PlayerOrange , OrangeSpeed ) )
//OrangeSpeed
ADD_SCORE  ( PlayerOrange , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerOrange , 10000 )
OrangeDementia = CREATE_CAR ( 117.5 , 135.5 , 4.0 ) 24 90 ISETTA MINI_CAR END
GIVE_WEAPON ( OrangeDementia , CAR_MACHINE_GUN )
GIVE_WEAPON ( OrangeDementia , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerOrange , OrangeDementia )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerOrange , OrangePower ) )
//OrangePower
ADD_SCORE  ( PlayerOrange , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerOrange , 10000 )
OrangeBulwark = CREATE_CAR ( 117.5 , 135.5 , 4.0 ) 24 90 BUICK MINI_CAR END
GIVE_WEAPON ( OrangeBulwark , CAR_MACHINE_GUN )
GIVE_WEAPON ( OrangeBulwark , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerOrange , OrangeBulwark )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerOrange , OrangeFire ) )
//OrangeFire
ADD_SCORE  ( PlayerOrange , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerOrange , 10000 )
OrangeJeep = CREATE_CAR ( 117.5 , 135.5 , 4.0 ) -1 90 GUNJEEP MINI_CAR END
GIVE_WEAPON ( OrangeJeep , CAR_FLAMETHROWER )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerOrange , OrangeJeep )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerOrange , OrangeOil ) )
//OrangeOil
ADD_SCORE  ( PlayerOrange , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerOrange , 10000 )
OrangeGTA = CREATE_CAR ( 117.5 , 135.5 , 4.0 ) 24 90 GT24640 MINI_CAR END
GIVE_WEAPON ( OrangeGTA , CAR_MACHINE_GUN )
GIVE_WEAPON ( OrangeGTA , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerOrange , OrangeGTA )
ENDIF

//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
/*
IF ( IS_CHAR_IN_ZONE ( PlayerGreen , GreenSpeed ) )
//GreenSpeed
ADD_SCORE  ( PlayerGreen , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerGreen , 10000 )
GreenDementia = CREATE_CAR ( 135.5 , 135.5 , 4.0 ) 20 270 ISETTA MINI_CAR END
GIVE_WEAPON ( GreenDementia , CAR_MACHINE_GUN )
GIVE_WEAPON ( GreenDementia , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerGreen , GreenDementia )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerGreen , GreenPower ) )
//GreenPower
ADD_SCORE  ( PlayerGreen , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerGreen , 10000 )
GreenBulwark = CREATE_CAR ( 135.5 , 135.5 , 4.0 ) 20 270 BUICK MINI_CAR END
GIVE_WEAPON ( GreenBulwark , CAR_MACHINE_GUN )
GIVE_WEAPON ( GreenBulwark , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerGreen , GreenBulwark )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerGreen , GreenFire ) )
//GreenFire
ADD_SCORE  ( PlayerGreen , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerGreen , 10000 )
GreenJeep = CREATE_CAR ( 135.5 , 135.5 , 4.0 ) -1 270 GUNJEEP MINI_CAR END
GIVE_WEAPON ( GreenJeep , CAR_FLAMETHROWER )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerGreen , GreenJeep )
ENDIF

IF ( IS_CHAR_IN_ZONE ( PlayerGreen , GreenOil ) )
//GreenOil
ADD_SCORE  ( PlayerGreen , -10000 )
DELAY_HERE ( 40 )
ADD_SCORE  ( PlayerGreen , 10000 )
GreenGTA = CREATE_CAR ( 135.5 , 135.5 , 4.0 ) 20 270 GT24640 MINI_CAR END
GIVE_WEAPON ( GreenGTA , CAR_MACHINE_GUN )
GIVE_WEAPON ( GreenGTA , CAR_MACHINE_GUN )
TAKE_REMOTE_CONTROL_OF_CAR ( PlayerGreen , GreenGTA )
ENDIF
*/

ENDWHILE

LEVELEND
