//Hidden Surprise 180 by Kamil 
//04-07-2011

//Players
PLAYER_PED player1 = (109.5, 238.5, 255.0) 11 180
PLAYER_PED player2 = (111.5, 219.5, 255.0) 13 270
PLAYER_PED player3 = (73.5, 222.5, 255.0) 8 0
PLAYER_PED player4 = (51.5, 228.5, 255.0) 10 270
PLAYER_PED player5 = (27.5, 211.5, 255.0) 9 180
PLAYER_PED player6 = (5.5, 218.5, 255.0) 0 270

//Radio stations
RADIO_STATION rockstar = STATION_DOWNTOWN (43.5, 233.5)
RADIO_STATION futuro = STATION_ZAIBATSU (100.5, 251.5)
RADIO_STATION funami = STATION_YAKUZA (8.5, 228.5)
RADIO_STATION lithium = STATION_LOONIE (105.5, 216.5)

//Weapons
GENERATOR pistol1 = (112.5, 217.5) 180 COLLECT_00 6000 6000 40
GENERATOR pistol2 = (112.5, 238.5) 180 COLLECT_00 6000 6000 40
GENERATOR pistol3 = (64.5, 232.5) 180 COLLECT_00 6000 6000 40
GENERATOR dualpistol1 = (96.5, 211.5) 180 COLLECT_10 6000 6000 30
GENERATOR dualpistol2 = (57.5, 226.5) 180 COLLECT_10 6000 6000 30
GENERATOR dualpistol3 = (66.5, 215.5) 180 COLLECT_10 6000 6000 30
GENERATOR mac1 = (104.5, 249.5) 180 COLLECT_01 6000 6000 10
GENERATOR mac2 = (37.5, 217.0) 180 COLLECT_01 6000 6000 10
GENERATOR mac3 = (59.5, 210.5) 180 COLLECT_01 6000 6000 10
GENERATOR shotgun1 = (102.5, 229.5) 180 COLLECT_06 6000 6000 12
GENERATOR shotgun2 = (58.5, 238.5) 180 COLLECT_06 6000 6000 12
GENERATOR shotgun3 = (7.5, 252.5) 180 COLLECT_06 6000 6000 12
GENERATOR flamer = (14.5, 216.5) 180 COLLECT_08 6000 6000 10
GENERATOR electro = (92.5, 247.5) 180 COLLECT_03 6000 6000 6
GENERATOR rockets1 = (47.5, 249.5) 180 COLLECT_02 6000 6000 5
GENERATOR rockets2 = (27.5, 224.5, 2.0) 180 COLLECT_02 6000 6000 5
GENERATOR molotovs = (39.5, 237.5) 180 COLLECT_04 6000 6000 8
GENERATOR grenades1 = (23.5, 229.5) 180 COLLECT_05 6000 6000 12
GENERATOR grenades2 = (71.5, 222.5) 180 COLLECT_05 6000 6000 12

//Vehicle weapons
GENERATOR vehbomb = (26.5, 243.5) 180 COLLECT_15 6000 6000 1
GENERATOR vehoil = (9.5, 233.5) 180 COLLECT_16 6000 6000 6
GENERATOR vehmines = (55.5, 221.0) 180 COLLECT_17 6000 6000 4
GENERATOR vehmac = (85.5, 228.0) 180 COLLECT_18 6000 6000 10

//Powerups
GENERATOR armor = (61.5, 238.5) 180 COLLECT_31 6000 6000 -1
GENERATOR dd = (37.0, 223.5, 2.0) 180 COLLECT_35 6000 6000 -1
GENERATOR fr = (104.5, 240.5) 180 COLLECT_36 6000 6000 -1
GENERATOR health = (56.5, 221.5) 180 COLLECT_30 6000 6000 -1 // Used to be Invisibility, replaced with unexistent health in original
GENERATOR gang1 = (32.5, 217.0) 180 COLLECT_40 6000 6000 -1
GENERATOR gang2 = (80.5, 247.5) 180 COLLECT_40 6000 6000 -1

DECLARE_POLICELEVEL ( 6 )

LEVELSTART

//Shading and brightness level
SET_SHADING_LEVEL  ( 27 )
SET_AMBIENT_LEVEL  ( 0.3 , 3 )

//Make the weapons spawn!
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( pistol2 , ON )
SWITCH_GENERATOR ( pistol3 , ON )
SWITCH_GENERATOR ( dualpistol1 , ON )
SWITCH_GENERATOR ( dualpistol2 , ON )
SWITCH_GENERATOR ( dualpistol3 , ON )
SWITCH_GENERATOR ( mac1 , ON )
SWITCH_GENERATOR ( mac2 , ON )
SWITCH_GENERATOR ( mac3 , ON )
SWITCH_GENERATOR ( shotgun1 , ON )
SWITCH_GENERATOR ( shotgun2 , ON )
SWITCH_GENERATOR ( shotgun3 , ON )
SWITCH_GENERATOR ( flamer , ON )
SWITCH_GENERATOR ( electro , ON )
SWITCH_GENERATOR ( rockets1 , ON )
SWITCH_GENERATOR ( rockets2 , ON )
SWITCH_GENERATOR ( molotovs , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( grenades2 , ON )

//Make the vehicle weapons spawn!
SWITCH_GENERATOR ( vehbomb , ON )
SWITCH_GENERATOR ( vehoil , ON )
SWITCH_GENERATOR ( vehmines , ON )
SWITCH_GENERATOR ( vehmac , ON )

//Make the powerups respawn!
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( dd , ON )
SWITCH_GENERATOR ( fr , ON )
SWITCH_GENERATOR ( health , ON ) //Used to be invisibility in original
SWITCH_GENERATOR ( gang1 , ON )
SWITCH_GENERATOR ( gang2 , ON )

LEVELEND
