//player//
PLAYER_PED P1 = (8.5, 6.5, 4.0) 13 0
PLAYER_PED P2 = (14.5, 6.5, 4.0) 22 0
PLAYER_PED P3 = (8.5, 14.5, 4.0) 11 0
PLAYER_PED P4 = (14.5, 14.5, 4.0) 5 0
//Weapon's
GENERATOR Egun1 = ( 7.5 , 6.5 , 4.0 ) 10 COLLECT_03 0000 0000 99
GENERATOR Egun2 = ( 15.5 , 6.5 , 4.0 ) 10 COLLECT_03 0000 0000 99
GENERATOR Egun3 = ( 15.5 , 14.5 , 4.0 ) 10 COLLECT_03 0000 0000 99
GENERATOR Egun4 = ( 7.5 , 14.5 , 4.0 ) 10 COLLECT_03 0000 0000 99
GENERATOR Zo = ( 9.5 , 6.5 , 4.0 ) 10 COLLECT_02 0000 0000 99
GENERATOR Zo2 = ( 13.5 , 6.5 , 4.0 ) 10 COLLECT_02 0000 0000 99
GENERATOR Zo3 = ( 13.5 , 14.5 , 4.0 ) 10 COLLECT_02 0000 0000 99
GENERATOR Zo4 = ( 9.5 , 14.5 , 4.0 ) 10 COLLECT_02 0000 0000 99


SAVED_COUNTER true = 1 
SAVED_COUNTER false = 0


LEVELSTART

SWITCH_GENERATOR ( Egun1 , ON )
SWITCH_GENERATOR ( Egun2 , ON )
SWITCH_GENERATOR ( Egun3 , ON )
SWITCH_GENERATOR ( Egun4 , ON )
SWITCH_GENERATOR ( Zo , ON ) 
SWITCH_GENERATOR ( Zo2 , ON ) 
SWITCH_GENERATOR ( Zo3 , ON ) 
SWITCH_GENERATOR ( Zo4 , ON )  

LEVELEND
