MISSIONSTART

SET_CHAR_GRAPHIC_TYPE ( p6 , GANG_GRAPHIC , 5 )

p6_gangbot1 = CREATE_CHAR_INSIDE_CAR ( p6_v ) 5  PSYCHO END
ADD_GROUP_TO_CHARACTER ( p6_gangbot1 , 0 )
MAKE_NEW_LEADER_OF_GROUP ( p6_gangbot1 , p6 )

p6_gangbot2 = CREATE_CHAR_INSIDE_CAR ( p6_v ) 5  PSYCHO END
ADD_EXISTING_CHAR_TO_GROUP(p6, p6_gangbot2)

GIVE_WEAPON( p6_gangbot1, GRENADE )
GIVE_WEAPON( p6_gangbot1, SHOTGUN )

SET p6_gangtype = 3

MISSIONEND