//player//
PLAYER_PED P1 = (8.5, 7.5, 255.0) 5 225
PLAYER_PED P2 = (15.5, 13.5, 255.0) 6 45
PLAYER_PED P3 = (6.5, 15.5, 3.0) 7 0
PLAYER_PED P4 = (17.5, 5.5, 3.0) 8 0
PLAYER_PED P5 = (8.5, 13.5, 255.0) 14 315
PLAYER_PED P6 = (15.5, 7.5, 255.0) 20 135

GENERATOR KM = (5.5, 5.5, 1.0) 10 COLLECT_04 1000 1000 99
GENERATOR KM2 = (5.5, 15.5, 1.0) 10 COLLECT_04 1000 1000 99
GENERATOR KM3 = (17.5, 16.5, 1.0) 10 COLLECT_04 1000 1000 99
GENERATOR KM4 = (17.5, 4.5, 1.0) 10 COLLECT_04 1000 1000 99
GENERATOR sgun = (6.5, 16.5, 1.0) 10 COLLECT_06 1000 1000 99
GENERATOR sgun2 = (18.5, 5.5, 1.0) 10 COLLECT_06 1000 1000 99
GENERATOR sgun3 = (6.5, 4.5, 1.0) 10 COLLECT_06 1000 1000 99
GENERATOR sgun4 = (18.5, 15.5, 1.0) 10 COLLECT_06 1000 1000 99

GENERATOR pistol = (5.5, 16.5) 0 COLLECT_00 1000 1000 99
GENERATOR armor = (18.5, 4.5) 0 COLLECT_31 1000 1000 99
GENERATOR ddamage = (5.5, 4.5) 0 COLLECT_35 1000 1000 99
GENERATOR freload = (18.5, 16.5) 0 COLLECT_36 1000 1000 99

SAVED_COUNTER true = 1
SAVED_COUNTER false = 0


LEVELSTART

SWITCH_GENERATOR ( KM , ON )
SWITCH_GENERATOR ( KM2 , ON )
SWITCH_GENERATOR ( KM3 , ON )
SWITCH_GENERATOR ( KM4 , ON )
SWITCH_GENERATOR ( sgun , ON )
SWITCH_GENERATOR ( sgun2 , ON )
SWITCH_GENERATOR ( sgun3 , ON )
SWITCH_GENERATOR ( sgun4 , ON )

SWITCH_GENERATOR ( pistol , ON )
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( ddamage , ON )
SWITCH_GENERATOR ( freload , ON )

LEVELEND
