// Decompiled from "tiny_ra2z.scr" Using Epic GTA2 Script Decompiler by T.M.

PLAYER_PED p1 = (104.5, 238.5, 255.0) 8 225
PLAYER_PED p2 = (104.5, 230.5, 255.0) 13 315
PLAYER_PED p3 = (96.5, 230.5, 255.0) 11 45
PLAYER_PED p4 = (96.5, 238.5, 255.0) 10 135
PLAYER_PED p5 = (109.5, 235.5, 255.0) 6 90
PLAYER_PED p6 = (95.5, 234.5, 255.0) 9 90
GENERATOR gen1 = (103.5, 237.5) 0 COLLECT_02 0 0 99
GENERATOR gen2 = (103.5, 231.5) 0 COLLECT_02 0 0 99
GENERATOR gen3 = (97.5, 231.5) 0 COLLECT_02 0 0 99
GENERATOR gen4 = (97.5, 237.5) 0 COLLECT_02 0 0 99
GENERATOR gen5 = (109.5, 235.5) 0 COLLECT_02 0 0 99
GENERATOR gen6 = (95.5, 234.5) 0 COLLECT_02 0 0 99
GENERATOR gen7 = (110.5, 241.5) 0 COLLECT_02 0 0 99
GENERATOR gen8 = (101.5, 242.5) 0 COLLECT_04 0 0 99
PARKED_CAR_DATA auto1 = (91.5, 237.5) 17 90 BUS
PARKED_CAR_DATA auto2 = (91.5, 239.5) 17 90 BUS
PARKED_CAR_DATA auto3 = (91.5, 230.5) 17 90 BUS
PARKED_CAR_DATA auto4 = (91.5, 232.5) 17 90 BUS
PARKED_CAR_DATA auto5 = (111.5, 228.5) 17 270 BUS
PARKED_CAR_DATA auto6 = (111.5, 236.5) 17 180 BUS
PARKED_CAR_DATA auto7 = (100.5, 241.5) 17 180 BUS
PARKED_CAR_DATA auto8 = (112.5, 233.5) 17 180 BUS
COUNTER count1 = 1
LEVELSTART
SET_AMBIENT_LEVEL (0.30, 3)
DECLARE_POLICELEVEL (5)
SWITCH_GENERATOR (gen1, ON)
SWITCH_GENERATOR (gen2, ON)
SWITCH_GENERATOR (gen3, ON)
SWITCH_GENERATOR (gen4, ON)
SWITCH_GENERATOR (gen5, ON)
SWITCH_GENERATOR (gen6, ON)
SWITCH_GENERATOR (gen7, ON)
SWITCH_GENERATOR (gen8, ON)
GIVE_WEAPON (auto1, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto2, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto3, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto4, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto5, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto6, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto7, CAR_MACHINE_GUN, 50)
GIVE_WEAPON (auto8, CAR_MACHINE_GUN, 50)
LEVELEND
