MISSIONSTART

SET_CHAR_GRAPHIC_TYPE ( p1 , GANG_GRAPHIC , 5 )

p1_gangbot1 = CREATE_CHAR_INSIDE_CAR ( p1_v ) 5  PSYCHO END
ADD_GROUP_TO_CHARACTER ( p1_gangbot1 , 0 )
MAKE_NEW_LEADER_OF_GROUP ( p1_gangbot1 , p1 )

p1_gangbot2 = CREATE_CHAR_INSIDE_CAR ( p1_v ) 5  PSYCHO END
ADD_EXISTING_CHAR_TO_GROUP(p1, p1_gangbot2)

GIVE_WEAPON( p1_gangbot1, GRENADE )
GIVE_WEAPON( p1_gangbot1, SHOTGUN )

SET p1_gangtype = 3

MISSIONEND