PLAYER_PED player1 = ( 132.5 , 136.5 , 2.0 ) 10 0
PLAYER_PED player2 = ( 133.5 , 136.5 , 2.0 ) 11 0
PLAYER_PED player3 = ( 134.5 , 136.5 , 2.0 ) 8 0
PLAYER_PED player4 = ( 132.5 , 138.5 , 2.0 ) 7 0
//PLAYER_PED player5 = ( 133.5 , 138.5 , 2.0 ) 13 0
//PLAYER_PED player6 = ( 134.5 , 138.5 , 2.0 ) 9 0
/////////
RADIO_STATION ST1 = STATION_REDNECK ( 40.5 , 55.5 )
RADIO_STATION ST2 = STATION_RESIDENTIAL ( 180.5 , 72.5 )
RADIO_STATION ST3 = STATION_RUSSIAN ( 21.5 , 173.5 )
RADIO_STATION ST4 = STATION_KRISHNA ( 166.5 , 152.5 )
DECLARE_POLICELEVEL ( 4 )
OBJ_DATA bollard1 = ( 169.1 , 146.5 , 2.0 ) 90 BOLLARD
OBJ_DATA bollard2 = ( 169.1 , 147.5 , 2.0 ) 90 BOLLARD
/////////
OBJ_DATA bollard4 = ( 106.1 , 145.5 , 2.0 ) 90 BOLLARD
OBJ_DATA bollard5 = ( 106.1 , 146.5 , 2.0 ) 90 BOLLARD
OBJ_DATA bollard6 = ( 106.5 , 134.9 , 2.0 ) 90 BOLLARD
//////////
OBJ_DATA bollard7 = ( 113.9 , 133.5 , 2.0 ) 90 BOLLARD
//////////
////CARSHOPS////
OBJ_DATA bombshop = ( 134.5 , 125.5 , 2.0 ) 0 CAR_SHOP BOMB_SHOP
OBJ_DATA oilshop = ( 132.5 , 125.5 , 2.0 ) 0 CAR_SHOP OILSLICK_SHOP
OBJ_DATA paintshop = ( 130.5 , 125.5 , 2.0 ) 0 CAR_SHOP 2
////////////////
///Cars///
CAR_DATA beamer = ( 137.0 , 138.3 , 2.0 ) 2 135 BMW
CAR_DATA truckcab = ( 129.5 , 139.5 , 2.0 ) 17 90 TRUKCAB2 TRUKTRNS
CAR_DATA bus1 = ( 133.5 , 129.5 , 2.0 ) -1 90 KRSNABUS
CAR_DATA benson1 = ( 107.5 , 145.5 , 2.0 ) 3 0 MERC
//truckcabs and trailers//
CAR_DATA parkedcab1 = ( 160.5 , 162.5 , 2.0 ) 1 0 TRUKCAB1 TANKER
CAR_DATA parkedcab2 = ( 162.5 , 162.5 , 2.0 ) 16 0 TRUKCAB2 TRUKTRNS
CAR_DATA parkedcab3 = ( 164.5 , 162.5 , 2.0 ) 15 0 TRUKCAB1 TANKER
CAR_DATA parkedcab4 = ( 161.5 , 164.5 , 2.0 ) 21 0 TRUKCAB2 TRUKTRNS
CAR_DATA parkedcab5 = ( 163.5 , 164.5 , 2.0 ) 3 0 TRUKCAB1 TANKER
//////weapons//////
GENERATOR machinegun1 = ( 155.5 , 142.5 , 2.0 ) 0 COLLECT_01 1800 2990 20
GENERATOR machinegun2 = ( 155.5 , 142.5 , 2.0 ) 0 COLLECT_01 1800 2990 20
GENERATOR shotgun1 = ( 111.5 , 140.5 , 5.0 ) 0 COLLECT_06 1800 2990 20
GENERATOR molotov1 = ( 109.5 , 119.5 , 5.0 ) 0 COLLECT_04 1800 2990 30
GENERATOR grenades1 = ( 171.5 , 126.5 , 2.0 ) 0 COLLECT_05 1800 2990 30
GENERATOR Smachinegun1 = ( 146.5 , 131.5 , 5.0 ) 0 COLLECT_09 1800 2990 20
GENERATOR pistol1 = ( 103.5 , 133.5 , 4.0 ) 0 COLLECT_00 1800 2990 40
GENERATOR machinegun3 = ( 110.5 , 144.5 , 2.0 ) 0 COLLECT_01 1800 2990 20
GENERATOR doubledamage1 = ( 155.5 , 146.5 , 5.0 ) 0 COLLECT_35 1800 2990 1
GENERATOR fastreload1 = ( 119.5 , 142.5 , 5.0 ) 0 COLLECT_36 1800 2990 1
GENERATOR shotgun2 = ( 137.5 , 156.5 , 4.0 ) 0 COLLECT_06 1800 2990 20
GENERATOR shotgun3 = ( 144.5 , 169.5 , 2.0 ) 0 COLLECT_06 1800 2990 20
GENERATOR molotov2 = ( 165.5 , 166.5 , 2.0 ) 0 COLLECT_04 1800 2990 30
GENERATOR copbribe1 = ( 92.5 , 156.5 , 4.0 ) 0 COLLECT_33 1800 2990 30
GENERATOR carbomb1 = ( 133.5 , 135.5 , 2.0 ) 0 COLLECT_15 1800 2990 40
GENERATOR armor1 = ( 166.5 , 144.5 , 6.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR armor2 = ( 116.5 , 124.5 , 5.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR health1 = ( 153.5 , 142.5 , 2.0 ) 0 COLLECT_30 1800 2990 1
GENERATOR health2 = ( 163.5 , 160.5 , 2.0 ) 0 COLLECT_30 1800 2990 1
GENERATOR instantcarbomb1 = ( 124.5 , 154.5 , 2.0 ) 0 COLLECT_23 1800 2990 1
GENERATOR instantcarbomb2 = ( 177.5 , 177.5 , 2.0 ) 0 COLLECT_23 1800 2990 1
GENERATOR health3 = ( 119.5 , 144.5 , 2.0 ) 0 COLLECT_30 1800 2990 1
GENERATOR health4 = ( 108.5 , 124.5 , 2.0 ) 0 COLLECT_30 1800 2990 1
GENERATOR health5 = ( 128.5 , 136.5 , 2.0 ) 0 COLLECT_30 1800 2990 1
GENERATOR armor3 = ( 108.5 , 140.5 , 2.0 ) 0 COLLECT_31 1800 2990 1
GENERATOR dualpistol1 = ( 140.5 , 130.5 , 2.0 ) 0 COLLECT_10 1800 2990 25
GENERATOR dualpistol2 = ( 170.5 , 147.5 , 2.0 ) 0 COLLECT_10 1800 2990 25
GENERATOR instantgang1 = ( 120.5 , 152.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR instantgang2 = ( 163.5 , 173.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR instantgang3 = ( 144.5 , 173.5 , 2.0 ) 0 COLLECT_40 1800 2990 1
GENERATOR Smachinegun2 = ( 139.5 , 126.5 ) 0 COLLECT_09 1800 2990 20
GENERATOR Smachinegun3 = ( 96.5 , 118.5 , 5.0 ) 0 COLLECT_09 1800 2990 20
GENERATOR carbomb2 = ( 110.5 , 119.5 , 2.0 ) 0 COLLECT_15 1800 2990 40
CRANE_DATA basiccrane1 = ( 161.5 , 173.5 ) 0 NO_HOMECRANE
CRANE_DATA basiccrane2 = ( 118.5 , 146.5 ) 0 NO_HOMECRANE

LEVELSTART
GIVE_WEAPON ( player1 , MACHINE_GUN , 10 )
GIVE_WEAPON ( player2 , MACHINE_GUN , 10 )
GIVE_WEAPON ( player3 , MACHINE_GUN , 10 )
GIVE_WEAPON ( player4 , MACHINE_GUN , 10 )
//GIVE_WEAPON ( player5 , MACHINE_GUN , 10 )
//GIVE_WEAPON ( player6 , MACHINE_GUN , 10 )
///////////////
SET_CAR_BULLETPROOF ( truckcab , ON )
SET_CAR_BULLETPROOF ( parkedcab1 , ON )
SET_CAR_BULLETPROOF ( parkedcab2 , ON )
SET_CAR_BULLETPROOF ( parkedcab3 , ON )
SET_CAR_BULLETPROOF ( parkedcab4 , ON )
SET_CAR_BULLETPROOF ( parkedcab5 , ON )
SET_CAR_ROCKETPROOF ( bus1 , ON )
///////////////
SWITCH_GENERATOR ( machinegun1 , ON )
SWITCH_GENERATOR ( machinegun2 , ON )
SWITCH_GENERATOR ( shotgun1 , ON )
SWITCH_GENERATOR ( molotov1 , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( Smachinegun1 , ON )
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( machinegun3 , ON )
SWITCH_GENERATOR ( doubledamage1 , ON )
SWITCH_GENERATOR ( fastreload1 , ON )
SWITCH_GENERATOR ( shotgun2 , ON )
SWITCH_GENERATOR ( shotgun3 , ON )
SWITCH_GENERATOR ( molotov2 , ON )
SWITCH_GENERATOR ( copbribe1 , ON )
SWITCH_GENERATOR ( carbomb1 , ON )
SWITCH_GENERATOR ( armor1 , ON )
SWITCH_GENERATOR ( armor2 , ON )
SWITCH_GENERATOR ( health1 , ON )
SWITCH_GENERATOR ( health2 , ON )
SWITCH_GENERATOR ( instantcarbomb1 , ON )
SWITCH_GENERATOR ( instantcarbomb2 , ON )
SWITCH_GENERATOR ( health3 , ON )
SWITCH_GENERATOR ( health4 , ON )
SWITCH_GENERATOR ( health5 , ON )
SWITCH_GENERATOR ( armor3 , ON )
SWITCH_GENERATOR ( dualpistol1 , ON )
SWITCH_GENERATOR ( dualpistol2 , ON )
SWITCH_GENERATOR ( instantgang1 , ON )
SWITCH_GENERATOR ( instantgang2 , ON )
SWITCH_GENERATOR ( instantgang3 , ON )
SWITCH_GENERATOR ( Smachinegun2 , ON )
SWITCH_GENERATOR ( Smachinegun3 , ON )
LEVELEND
