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directx 6 convertor

Posted: 09 Jul 2015, 00:53
by Pizzadox
sup u doods

i heard about some directx 6 convertors (dx6>newer dx version or opengl)
so i wanted to ask if somebody tried to use them cuze i have no idea how to use them
theres some convertors out there like zeckensack's Glide wrapper-http://www.zeckensack.de/glide/ or nGlide-http://www.zeus-software.com/downloads/nglide and they support gta2 far as i know
Image
left= opengl, 32 bit##right= directx 6, 16 bit (dx6 got some glitched font rendering)

Re: directx 6 convertor

Posted: 10 Jul 2015, 02:46
by Pizzadox
never mind guys i use dgVoodoo 2

its some kickass graphics mod http://dege.freeweb.hu/dgVoodoo2.html

Re: directx 6 convertor

Posted: 10 Jul 2015, 10:01
by Cuban-Pete
What does it do? Give smoother graphics like the opengl example you gave?

Re: directx 6 convertor

Posted: 10 Jul 2015, 16:17
by Pizzadox
Cuban-Pete wrote:What does it do? Give smoother graphics like the opengl example you gave?
in few days i will release enhanced graphics mod for gta2
i already ported the game to directx 11 which means x100 better performance in terms of fps, up-to-date 2012 rendering system, bug fixes for 2009+ hardware and best of all is the major graphical improvements
wait and see

Re: directx 6 convertor

Posted: 14 Jul 2015, 14:26
by Sektor
not-sure.jpg
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