Tiny Tiny Town Arena
Posted: 21 Jan 2010, 23:02
Get it here: Tiny Tiny Town Arena.
This is based on Elypter's Tiny Tiny Town. But it uses arena-style weapons and respawn points, along with lots of map refinements.
Screenshots
My Progress
Compile-Time Crash
Needed to tweak locations of some powerups due to map changes. But now Mis Pad was hanging every time at the "checking script output" stage. The filename was tytytown_b1_arena.mis.
(EDIT: I'm now using tinytiny-arena.mis and this is working fine. So the whole release is named like this.)
This is based on Elypter's Tiny Tiny Town. But it uses arena-style weapons and respawn points, along with lots of map refinements.
Screenshots



My Progress
- Started by randomly zooming around, tweaking stuff which caught my attention.
- Took 2 hours to do not very much.
- Adding traffic through the middle works really well.
- Traffic around Eastern loop is useful when you respawn there or get chased by cops.
- Play-testing in single player shows mistakes can be very costly...but the fights between pros are epic.
- Made refinements, more testing, cycled through this several times over Saturday.
- Lots of tiles are now more correct than original Tiny Town! Construction of buildings is cleaner, too.
Compile-Time Crash
Needed to tweak locations of some powerups due to map changes. But now Mis Pad was hanging every time at the "checking script output" stage. The filename was tytytown_b1_arena.mis.
(EDIT: I'm now using tinytiny-arena.mis and this is working fine. So the whole release is named like this.)