Compiler crash with Rocket Chamber
Posted: 15 Sep 2010, 12:22
while developing rocket chamber i discovered a very strange behavior: when deoutcommenting the first destructor it compiles but the script seems to be messed up ingame. when activating the second too the compiler crashes. I don't need the destructor anymore because i found another way but i thought this could be interesting.
I have an unsolved bug on this map. The game crashes after some time (i guess when too many bots have been created). Does anyone know how to solve this?
I have an unsolved bug on this map. The game crashes after some time (i guess when too many bots have been created). Does anyone know how to solve this?