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BC gang bang Revised

Posted: 31 Jul 2010, 14:58
by elypter
Blast City - Gang Bang
by Elypter
gta2dare.tk

Contributors:
-Creators of all official and fan made tools (DMA Editor, DMA GTA2ScriptCompiler,
TMs MapEditor, Zone Editor & STYTool by Jernej L., GXTFlash by Tobias Weigel, gmp optimizer
-Sektor if desyncs are gone now

Instructions:
-Extract everything in that archive into your gta2\data folder

Legal:
http://creativecommons.org/licenses/by-sa/3.0/


[MapFiles]
GMPFile = bc_gb.gmp
STYFile = bc_gb.sty
SCRFile = bc_gb.scr
Description = Blast_City Gang_Bang #p

GXTFile = bc_gb_e.gxt
GCIFile = bc_gb.gci

[Map]
Date = 31.07.10
Longdesc = Two Gangs and you in the middle ;)
Author = elypter
Readme = bc_gang_bang_readme.txt
Homepage = http://gta2dare.tk
Update = http://elypter.net84.net/gta2.tk/maps/bc_gang_bang.7z
Dusksupport = true
SizeX = 36
SizeY = 23
PosX = 98
PosY = 98
Tags = gang,tiny,scipt
GTAVersion = all

[Host]
Police = false
Type = frag

[Client]
ShowNames = true
Textspeed = 2

Re: BC gang bang Revised

Posted: 01 Aug 2010, 09:56
by Sektor
It still goes out of sync.

Re: BC gang bang Revised

Posted: 01 Aug 2010, 19:37
by elypter
i'm not sure. maybe it does'nt happen that often anymore. When i played it yesterday it ran ~15 min without desyncs. I don't know if it is possible to solve this issue without removing features anyway. I let it this way for a while until we know if it is playable or not.