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Army Base Survivor Games
Posted: 03 Feb 2013, 19:12
by Galactic Boy
Army Base Survivor has got 5 singleplayer maps: Army Base Survivor 1 - 2 - 3 - 4 and extreme. 12 bots
(Remaps 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 34 - 41) take place in first map. Be careful! Bots exploding when they killed by any means.
(Explodes large in ABS Extreme.) 12 bots
(4 army bots, 4 barricade soldiers, 4 army guards) takes place in second map. Only one difference of third map is floor is snowy. It adds a train and railway in fourth map. And extreme map... It's very extreme. 12 bots
(Remaps "-1" (SWAT) - "-1" (FBI) - 0 - 4 - 14 - 15 - 16 - 17 - 18 - 22 - 24 - 26) and their guards take place in this map.
Be careful against bots and their guards as I write at first: Bots explodes large when they killed by any means. And automatic bullets and rockets... Be careful them too. Good lucks.

Re: Army Base Survivor Games
Posted: 03 Feb 2013, 19:15
by Galactic Boy
And the download link. I put other images of maps in the ".zip" file.
Re: Army Base Survivor Games
Posted: 05 Feb 2013, 03:09
by BenMillard
Jones says these modes have potential. I haven't tried it yet. BOT matches can be quite interesting if you script them well.
Automatic rockets and bullets sounds like turrets from Unreal Tournament and similar games. Tank shooters are a good feature in army levels, I think.
Who made the snowy textures?
The layout looks rather boring. Smaller buildings in more complex shapes, made of different pieces, it's more interesting.
Looks like you used proper edges to make parts of the road, which is a good thing.
Re: Army Base Survivor Games
Posted: 05 Feb 2013, 09:23
by Galactic Boy
I made the map but snowy textures are belong to Sequential. There are smaller buildings in army bases like there I know. Thank you.
Re: Army Base Survivor Games
Posted: 06 Feb 2013, 01:46
by BenMillard
Let me cross-reference this with
Snowy City, which also contains Rick_Army.sty. Discussion about ownership can continue there.
This topic can focus on the good things about your game modes and how they can be improved.