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Need help for testing cars

Posted: 08 Aug 2010, 15:57
by Cuban-Pete
Hi,

I'm making my own mod/edition for GTA2 and I would like to test the cars I changed in-game, but going to downtown and running around for the just edited car is crazy.

How do I solve this? Custom map? Script that quickly turns off other cars or?

I need walls to test damage of the car.

Re: Need help for testing cars

Posted: 08 Aug 2010, 16:26
by BenMillard
Use a script to create a PARKED_CAR_DATA. You could add one line of code to my minimum multiplayer test script for fast testing.

Adapting the .mmp from my test script lets you use Create Game > Play Alone in GTA2 Game Hunter. Much friendlier than entering filenames into GTA2 Manager...much faster and less desktop clutter as well!

Re: Need help for testing cars

Posted: 08 Aug 2010, 17:08
by Cuban-Pete
Thanks a lot, I got it working. I just parked the car right in front of me when I spawn in Downtown 2p.