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 Post subject: Medic Reviving Me
PostPosted: Thu Jun 29, 2017 11:37 pm 
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Car Jacker

Joined: Fri Oct 14, 2016 1:32 am
Posts: 22
Found the Value Combo to allow medics to revive you. [respect]


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 Post subject: Re: Medic Reviving Me
PostPosted: Thu Jun 29, 2017 11:44 pm 
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Joined: Sat Dec 26, 2009 11:53 pm
Posts: 1060
wow, what happens if they revive you?

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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 12:01 am 
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Hitman

Joined: Tue Dec 06, 2011 4:54 pm
Posts: 115
Could this be used to make medics revive armed gang members & scripted characters?
More importantly could armed support characters be made in groups that revive fallen comrades? I think that'd be awesome for some mission based maps, especially zombie ones (Necromancers [frenzy] [respect] )


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 12:45 am 
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Car Jacker

Joined: Fri Oct 14, 2016 1:32 am
Posts: 22
elypter wrote:
wow, what happens if they revive you?

When you get revived you get up, and turn into a BOT walking ped. I had to change to occupation number back to player default value (0) to regain control.


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 12:59 am 
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Car Jacker

Joined: Fri Oct 14, 2016 1:32 am
Posts: 22
Devastator wrote:
Could this be used to make medics revive armed gang members & scripted characters?
More importantly could armed support characters be made in groups that revive fallen comrades? I think that'd be awesome for some mission based maps, especially zombie ones (Necromancers [frenzy] [respect] )

If someone could show me how to translate pointers from Cheat Engine into Gta 2 scripts I could probably do a lot of cool things and then make mods for downloading.


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 1:12 am 
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Boss
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Joined: Tue Mar 04, 2008 6:51 am
Posts: 1274
Location: GTAMP.com
That's cool. What happens if you already respawned before they revive?


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 1:54 am 
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Car Jacker

Joined: Fri Oct 14, 2016 1:32 am
Posts: 22
Sektor wrote:
That's cool. What happens if you already respawned before they revive?

I don't respawn, I blocked the respawn section simply by turn a 1 into a 0. If they don't come then I just sit there flat and dead, but i can use the debug keys to prop me back up if needed.


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 2:12 am 
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Joined: Sat Dec 26, 2009 11:53 pm
Posts: 1060
it would be cool if the electrogun worked like this. if you are lying on the floor the opponent got 2 seconds to finish you, otherwise you get up again. that should be scriptable with that information.

could you please post all those cool addresses you found. im not actively developing but other modders could take use of that information in various ways

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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 9:19 am 
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Hitman

Joined: Tue Dec 06, 2011 4:54 pm
Posts: 115
elypter wrote:
it would be cool if the electrogun worked like this. if you are lying on the floor the opponent got 2 seconds to finish you, otherwise you get up again.


Do you mean like when someone zaps you when you're already stunned on the ground?


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 Post subject: Re: Medic Reviving Me
PostPosted: Fri Jun 30, 2017 9:57 am 
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Boss
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Joined: Tue Mar 04, 2008 6:51 am
Posts: 1274
Location: GTAMP.com
Pretty sure lying on the ground protects you from electrogun but you will stay there until the attacker stops shooting and if they still have ammo, they can just fry you again.


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 Post subject: Re: Medic Reviving Me
PostPosted: Sat Jul 01, 2017 2:40 pm 
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Joined: Fri Jan 29, 2010 3:03 pm
Posts: 895
Would this also work in multi-player? Would be cool if you could revive your partner / team-mate. :)

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 Post subject: Re: Medic Reviving Me
PostPosted: Sat Jul 01, 2017 6:46 pm 
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Joined: Sat Dec 26, 2009 11:53 pm
Posts: 1060
it shouldnt be that difficult if you can keep the player laying down and from respawning. this was als my first guess

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