Tiny Tiny Town Army
It is largely based on Tiny Tiny Town
which was designed to concentrate action in a smaller space. Besides that it is also designed for Swat up to Army wanted levels. It also turned out to be a good place to implement many of the features i was thinking of. So it is well playable without army too. Some features even turn out to be more useful in a calmer environment.
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Most of the features are not tied to the the map and could be regarded as inspiration for other maps. If someone wants to use something from this map for his own map i can help porting it.Feature list
(I probably forgot some features. It is not easy to keep track over everything.)General
- Most cars are replaced by modded versions or completely different ones. (none of the cars was created by me but some of them took)
- traffic doesn't brake for you. so be careful on roads.
- cop chase speed has been reduced a bit. this minimizes some of these über rage attacts where they push you back 100 meters sometimes.
- when siren is on in a car you immediately get back in after trying to exit. this is good for car rocket. but you could kill yourself easily too. maybe gonna fix this but not sure.
- mines and oil disappears after certain time
- player starts with wanted level 4 and gets equipped with dual pistol.
- Tanker trailer that explodes large after a little damage
- Transporter trailer that is swirling around when pushed. it kills everything that is not in a car
- bankvan: your score rises when you are in it. and you are not being chased while you're in it ("bribe van")
- Hot Dog Van: VMG + "death to ice cream vans"
- Ice-Cream Van explodes when entering + "taste my wrath ice cream boy"
- Pickup,U-Jerk, Van, TV Van: turned into trailers: peds still drive around in them but they can be hooked up and used as bomb carriers.
- Taxi1 & 2 drive you around the city when you press horn
- Bus has jammed accelerator. it will explode when it gets too slow
- Box Truck: made it stronger (antistrength: f0.510) and changed carhandling that turns it into a ped killer when pressing hand brake.
- Powerup GTA2 logo: car repair
- Powerup Respekt: No collision
- Powerup Bribe: bribe
- Powerup kill frenzy: army wanted level
- Powerup Fist: explode punch
- Garbage Truck: changed door type, planed: garbage gang gang with shotguns and pistols
Pacifier: can drive over cars, withstands 3 rockets, bullet proof, planed: army gang: machinegun
- Fire Truck: withstands 1 rocket, is flame proof, gives you flamethrower and vehicle flame thrower, fire gang: flamethrower and you will be extinguished when on fire.
- medicar: planed: medi gang: electro baton and punching, makes you invincible while the gang is alive.
- Limo1 & 2: gives you an elvis gang: they are dressed correctly, follow you, dont die, but don't attac either to make them not too strong.
simple car modifications
- USAF nuclear truck, the one in the map has 1 instant bomb (KRSBUS/Karma Bus)
- Hummer, can drive over cars (Minx/dart)
- plane, cannot fly yet (Morgan/Morton)
- urbania, a very small car (Morris/Maurice)
- Speedy Limo, very vulnerable to any damage but bullet, flame and rocket proof ----------- (Messer/Schmidt)
- Neudrag, car with extreme thrust (JEFFREY)
random old and new ideas or already complete code for tiny tiny town armageddon
- big bug: can drive over cars, changed car handling so it can steer very fast and it withstands 1 rocket (f0.900)(good in combination with vmg)
- b type: modified car handling
- Tow Truck: changed carhandling and axis position to make it possible to attach trailers to it.
- BOXTRUCK, TOWTRUCK, TRUKCAB1, TRUKCAB2: vehicle mines and carbomb
- Armed Land Roamer: more thrust and strength
- Special Agent Car: bullet proof
- Swat van: no collision
- Tank: gives you Rocket launcher.
- Dementia: changed car handling and door type
-Bus: planed: hooligan that is vandalizing after being thrown out by pressing horn.
-helping taxi passenger
-scripted wanted levels:
-wanted levels are triggered by the time you have wanted level 6. i will maybe add a bot death trigger and individual wanted levels. (for testing the time periods are very short)
-scripted wanted level 7: you're being chased by an apc with 4 rocket launcher members, 4 flamethrower members and 4 punchers. its a bit hard to make one working gang out of them and put them into a vehicle, so please report strange behaviors.
-scripted wanted level 8: you're being chased by a driven nuclear load that will blow up when it comes close enough.
-i also have ideas for more wanted levels
-a civil tanker truck that blows up when you shoot it. (atm the trailer only gets attached when you are near it and not near enough and it can only drive in one direction)
-a modified version of sektors supertank. you activate & rearrange the turrets by pressing the horn.
-a flying plane
-Land Roamer: planed: turn it into a super jeep like sektors supertank
-make the doors usable
//for tyty army:
-bikes and convertibles
-electro gun protection
-car passenger weapon
//both are hardly possible without mis2