It also doesn't make sense to have "Deathmatch" in the map name, since people can play Points or Tag as well as Frag.
Re-arranging weapons, respawns and tweaking the maps is something I've considered doing. But I think they would be better by being a lot, smaller and having the boring areas completely removed. Face off, for example, has as much unused area as the whole original Tiny Town level, IIRC. They would also benefit from respawning weapons with maximum ammo, too!

Also, the use of textures is mostly uninspired and repetitive in the multiplayer levels. They only use about 4 out of 10 building types, which lacks variety.
This adds up to so much work that it might be better to improve the atmosphere and gameplay of existing user-made levels?