BMPs with alpha channel?
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- Car Jacker
- Posts: 20
- Joined: 01 May 2014, 11:37
- GH nick: Nightstalker
BMPs with alpha channel?
Is it possible to extract tiles already transparent? If yes, then now
Re: BMPs with alpha channel?
I think the first color in the palet is transparent. If you want to programmatically read the BMP's, then it should be easy for your purpose.
My GTA2 related projects:
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- Car Jacker
- Posts: 20
- Joined: 01 May 2014, 11:37
- GH nick: Nightstalker
Re: BMPs with alpha channel?
But what about GTACars? I'm remaking London and I don't really want to make everything transparent myself.T.M. wrote:I think the first color in the palet is transparent. If you want to programmatically read the BMP's, then it should be easy for your purpose.
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- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
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Re: BMPs with alpha channel?
We already re-made London.
Remember to do a web search before starting a 3 year project. You know, just in case someone already did it.
Remember to do a web search before starting a 3 year project. You know, just in case someone already did it.
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- Car Jacker
- Posts: 20
- Joined: 01 May 2014, 11:37
- GH nick: Nightstalker
Re: BMPs with alpha channel?
I know about this one, but textures are lower quality and some are edited, like Fags instead of Groovy Gear.BenMillard wrote:We already re-made London.
Remember to do a web search before starting a 3 year project. You know, just in case someone already did it.