GTAMP.com

Grand Theft Auto Media Press
It is currently Thu Oct 23, 2014 5:53 am

All times are UTC




Post new topic Reply to topic  [ 12 posts ] 
Author Message
PostPosted: Sun Mar 10, 2013 9:12 pm 
Offline
Boss
User avatar

Joined: Tue Mar 04, 2008 6:51 am
Posts: 1079
Location: GTAMP.com
Post any known bugs in the official mission scripts:

This gtaforums topic alerted me that some of the official missions use DUMMY occupation instead of ARMY.

One of the Redneck crane powerup generators was placed at the wrong coordinates.


Top
 Profile  
 
PostPosted: Sun Mar 10, 2013 10:28 pm 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
I replied there but what crane? Where it is?
And how it could be at wrong pos?

I fixed some crane stuff (destructor or something) already at rednecks but is there more to fix?

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
PostPosted: Sun Mar 10, 2013 10:55 pm 
Offline
Boss
User avatar

Joined: Tue Mar 04, 2008 6:51 am
Posts: 1079
Location: GTAMP.com
The one you fixed is what I was talking about. You patched it on an old version of the SCR. v10.3 included some different SCR files that I included with v11.43.


Top
 Profile  
 
PostPosted: Mon Mar 11, 2013 1:47 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
Sektor i once uploaded Redneck crane fix in that forum but now im unable to find the dvd or cd where the whole thing is. I have too many of them here. Some of them are in the other house, maybe it's there. Will go probably tomorrow and will take a look.
It was in january of 2010 when i did this, but i have very few cd's / dvd's from that year around here.

If you have that fixed cranes .scr file somewhere, could you please attach it?
I the meantime i will search more ofc. I have to find it. There were also instructions, screenshots and lots of other things about how i did this.

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
PostPosted: Mon Mar 11, 2013 3:23 am 
Offline
Boss
User avatar

Joined: Tue Mar 04, 2008 6:51 am
Posts: 1079
Location: GTAMP.com
The crane is in the correct position, it was just the powerup generator that needs to be changed from 83.5 to 82.5 in ste.scr and res-6p.scr.

GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80
GENERATOR gen1 = (4.50, 82.50, 3.00) 0 MOVING_COLLECT_01 80 80


Top
 Profile  
 
PostPosted: Mon Mar 11, 2013 10:46 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
Nope, these do not seem correct to me, the car wreck just disappears from conveyor before even going under the roof. I don't think that i even changed the MP5-6P.scr.
Or did i?
I don't remember.

Only thing i slightly remember is that Z was wrong and i modified it.

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
PostPosted: Mon Mar 11, 2013 11:01 am 
Offline
Boss
User avatar

Joined: Tue Mar 04, 2008 6:51 am
Posts: 1079
Location: GTAMP.com
The original makes the reward appear at 4.50, 83.50 which is stuck in a wall. 4.50, 82.50 starts it on the conveyor. I'm sure that was the only change made. The wreck goes under the roof here.

I meant res-6p.scr. That's the multiplayer version of ste.scr. I can actually compile and see that it works since it doesn't have any IF/WHILE structures. Just need the same change done to ste.scr.


Top
 Profile  
 
PostPosted: Mon Mar 11, 2013 11:16 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
I actually see that it stucks at 9.5, 82.8, 3.0 Dunno...
I checked the "Skip Lid" in Debug tab and i see it. I will move it a bit backward.
To 82.0 or 82.5 as you said. Should fix the bug

EDIT: this didn't do anything except i die if i go to under the roof on the conveyor now.

EDIT2: nvm, i see the problem already.

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
PostPosted: Tue Mar 12, 2013 12:54 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
Sorry it took so long. I attached the fixed versions of ste.scr and ste_rm3.scr
I took them from 11.43

Try them out.


Attachments:
File comment: Fixed scripts
PATCHED.7z [13 KiB]
Downloaded 53 times

_________________
Always wear safety glasses while programming.
Top
 Profile  
 
PostPosted: Tue Mar 12, 2013 1:50 am 
Offline
Boss
User avatar

Joined: Tue Mar 04, 2008 6:51 am
Posts: 1079
Location: GTAMP.com
Thanks. Both fixes work fine in my quick tests. ARMY don't shoot each other like DUMMY.

I noticed the ste.gmp needs fixing near that conveyor since you can walk into a building and can't walk out. I'm not asking anyone to fix it, I can do it. I'm sure it's not the only hole in the map.


Top
 Profile  
 
PostPosted: Tue Mar 12, 2013 1:57 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
Good.

Btw, i also fixed a small bug with destructor.
When you don't pick up the generated weapons they were by default just stacked on each other and were not destroyed. Because again destructor was in wrong place.

So i decided to fix it also. So game destroys these objects you don't pick up.


Dunno what the guy was thinking when he coded this stuff. So buggy.

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
PostPosted: Tue Mar 12, 2013 11:22 am 
Offline
User avatar

Joined: Fri Apr 24, 2009 9:43 pm
Posts: 449
Location: Estonia
As requested by one user in gtaforums i altered wanted level for Downtown from 4 to 5.
http://www.gtaforums.com/index.php?show ... 1062288155

If anybody wants that, i will attach the .scr file.

_________________
Always wear safety glasses while programming.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 12 posts ] 

All times are UTC


Who is online

Users browsing this forum: Google [Bot] and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group