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PostPosted: Wed Sep 15, 2010 12:22 pm 
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Joined: Sat Dec 26, 2009 11:53 pm
Posts: 933
while developing rocket chamber i discovered a very strange behavior: when deoutcommenting the first destructor it compiles but the script seems to be messed up ingame. when activating the second too the compiler crashes. I don't need the destructor anymore because i found another way but i thought this could be interesting.

I have an unsolved bug on this map. The game crashes after some time (i guess when too many bots have been created). Does anyone know how to solve this?

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