Search found 33 matches
- 01 Jul 2014, 22:59
- Forum: Maps
- Topic: MultiSlayer 6 (Arenas & Team Games)
- Replies: 45
- Views: 98054
Re: MultiSlayer 6 (Arenas & Team Games)
Yes. I didn´t find any better searching for "camera bug". Found out that an item_onscreen-check can improve it at least IF (CHECK_CHARACTER_HEALTH (p, 0)) IF (IS_ITEM_ACCURATELY_ONSCREEN (p))//this check prevents the camera bug in most cases IF (LOCATE_CHARACTER_ON_FOOT(p, 153.50, 107.50, ...
- 25 Jun 2014, 23:39
- Forum: Maps
- Topic: MultiSlayer 6 (Arenas & Team Games)
- Replies: 45
- Views: 98054
Re: MultiSlayer 6 (Arenas & Team Games)
Now I am having the same respawn camera bug problem. I use warps at the restart zones to spawn in a specific area only. (because of different maps in one GMP file and different scripts) Works fine while on foot. But after dying in the only car on that map the screen shows the respawn point (the one ...
- 28 Sep 2013, 11:48
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1429344
Re: Epic GTA2 Map Editor (0.6.6.6) Beta
Please display traffic directions in your map editor. There is no tool which does this for GTA2 on current operating systems, AFAIK. Well ok it´s not a current os (I use XP), but maybe it´s helpful somehow: The DMA Map Editor does not if you directly open a *.gmp in Windows, but it does if you open...
- 29 Jul 2013, 16:06
- Forum: Modding forum
- Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
- Replies: 400
- Views: 916336
Re: Vike's enhanced GTA2
Another idea for the RC issue:
A script command -> ADD_FRAG_POINT (player)
so after each check IS_CAR_WRECKED this new command could be used and give the frag point back after the "selfkill".
This command is probably also good for other scripting possibilities.
A script command -> ADD_FRAG_POINT (player)
so after each check IS_CAR_WRECKED this new command could be used and give the frag point back after the "selfkill".
This command is probably also good for other scripting possibilities.
- 17 Jul 2013, 08:31
- Forum: Modding forum
- Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
- Replies: 400
- Views: 916336
Re: Vike's enhanced GTA2
Wrecking RC Cars counts as selfkill in MP. I guess also in SP, but there you keep your number of lives?? I wonder how hard it is to create a workaround in the exe? I tried so hard to get a workaround with the script but i didnt find a solution. :cry: Maybe you can make "WARP_FROM_CAR_TO_POINT&q...
- 15 Dec 2012, 19:29
- Forum: Modding forum
- Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
- Replies: 400
- Views: 916336
Re: Vike's enhanced GTA2
Sure there are none - it´s a wish list. I thought to access the check box in the gtamanager network section would be the easiest of them. But of course i don´t know which ones are possible and worth considering - for me they all are. I read about the hard work here... Is it still worth to ask Rockst...
- 13 Dec 2012, 14:17
- Forum: Modding forum
- Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
- Replies: 400
- Views: 916336
Re: Vike's enhanced GTA2
Already read it here but this one would be nice indeed: :arrow: Possibility to uncheck "Show Playernames" function for every player for new gaming possibilities :arrow: Selectable dusk or noon setting for all Players May be these can also be done via GH. :arrow: REPAIR_CAR (carname) comman...
- 09 Mar 2012, 18:24
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Re: Newbe has some questions..
No there´s no objective. It is intended to be a simple frag map. You can try to steal a tank inside the base, but you dont need to. Yes I had the same idea with the army only traffic in the area. I tried to cope it with gang cars but i didnt get it to work, there was not even ONE gang car in the are...
- 07 Mar 2012, 13:59
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Re: Newbe has some questions..
Thanks Ben! Yes i have already set it back to regular flashing (had irregular, like a broken lamp before) and i guess it is better now. I did not test a lot, though. I am Sequential in GH and you asked me if I was releasing that armybase style map. Yes it´s here http://gta2dare.omnitude.net/maplist/...
- 27 Feb 2012, 17:52
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Re: Newbe has some questions..
I have learnd that flashing lights can cause desync.
Is it only caused by flashing with random timing or with flashing simple?
Face Off has one flashing light source in the westend at the flamer as well.
So it must be possible somehow.
Is it only caused by flashing with random timing or with flashing simple?
Face Off has one flashing light source in the westend at the flamer as well.
So it must be possible somehow.
- 30 Jan 2012, 17:30
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Re: Newbe has some questions..
Thanks!
Hehe is there another community?
I will have a look into it!
Hehe is there another community?
I will have a look into it!
- 30 Jan 2012, 16:26
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Re: Newbe has some questions..
Thanks!
Can I just type LEVELSTART at the beginning and LEVELEND at the end of the script or is it getting more complicated now?
Can I just type LEVELSTART at the beginning and LEVELEND at the end of the script or is it getting more complicated now?
- 30 Jan 2012, 15:18
- Forum: Modding forum
- Topic: Newbe has some questions..
- Replies: 14
- Views: 25215
Newbe has some questions..
Hi! I am new here and I played GTA2 online a couple of years ago and now I am back and also want to try to create a map with the DMA Map Editor. Works fine so far, but I could use a little help with scripting. I simply took the Tiny Town multiplayer script (guess it´s name was MP1-2P.scr - not sure)...