Search found 414 matches

by Pyro
22 Oct 2012, 19:07
Forum: Maps
Topic: Army Base War Games
Replies: 10
Views: 16617

Re: Army Base War Games

BenMillard wrote:Did you get permission from Sequential to distribute that file?
You beat me to saying it :P
by Pyro
16 Oct 2012, 05:20
Forum: Modding forum
Topic: Code Snippets Discussion
Replies: 21
Views: 50094

Re: Code Snippets Discussion

elypter wrote:http://gtamp.com/forum/viewtopic.php?p=7189#p7189

good to have that in the code snippets but could you at least post the author of the script...
Not only that, I believe you'd end up killing yourself too at that range unless you make the player invincible for that brief period.
by Pyro
02 Oct 2012, 16:38
Forum: Modding forum
Topic: Map Editing Coop
Replies: 7
Views: 12763

Re: Map Editing Coop

A long time ago back when I first started doing GTA2 mapping I did a co-op map with someone and we basically divided the city in two separated by a river and transferred it between us every few days. More recently though, I helped Ben with some parts of the Jailbreak map (seen here ), but it was dif...
by Pyro
02 Oct 2012, 08:41
Forum: GTA1/GTA2 chat
Topic: Interesting things of GTA2...
Replies: 1
Views: 9196

Re: Interesting things of GTA2...

I believe most of what you'll be looking for is in this thread.
by Pyro
26 Sep 2012, 21:20
Forum: Offtopic
Topic: :(
Replies: 6
Views: 10917

Re: :(

The only zombie maps I know are the first two that elypter linked in the last post. I've thought about such zombie maps for a long time but never liked the options to do them mainly because of: If you make a zombie 'gang', only four (4) gang members on-screen will try and chase you and the rest will...
by Pyro
23 Sep 2012, 15:52
Forum: Offtopic
Topic: :(
Replies: 6
Views: 10917

Re: :(

We all take breaks from things like this at times, I for one took a 'break' of about 5 years before and currently I haven't done much GTA2 stuff for a few months now, just don't feel inspired to right now but I know that'll change. Like Ben said, there are loads of scripting, mapping tutorials and a...
by Pyro
23 Aug 2012, 22:21
Forum: Offtopic
Topic: My SSD transformed into HDD over night!
Replies: 18
Views: 26466

Re: My SSD transformed into HDD over night!

Yaptadong? Sounds kinda rude to me! :P Even worse, it's a company (is it?) I've never heard of... Even though I don't own an SSD myself (still too pricey imo) I've never heard of something like that happening. I think I'll stick to classic HDD's for a little longer! Either way, good luck getting it ...
by Pyro
22 Aug 2012, 18:14
Forum: Offtopic
Topic: Useful programs and websites
Replies: 4
Views: 10369

Useful programs and websites

Hey, just thought I'd start a topic like this where we can share some useful programs and websites (apart from the most obvious like YouTube, Google etc which we all know). If you can include the link and a small description that'd be great, maybe I can add them to this post too for a nice collectio...
by Pyro
06 Aug 2012, 14:41
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

Basic IF example (scroll down) - http://gtamp.com/forum/viewtopic.php?f=4&t=491 . Uses similar example with a power generator being destroyed. Just add to it using various door commands. Make the door manual first using "MAKE_DOOR_MANUAL (door_name)" and then use "OPEN_DOOR (door_...
by Pyro
23 Jul 2012, 19:19
Forum: Maps
Topic: Macau, Monaco & Suzuka Race
Replies: 10
Views: 23585

Re: Macau, Monaco & Suzuka Race

BenMillard wrote:Respawning objects tutorial is now complete. Well, complete enough for people to re-use the code and techniques.
You forgot to add a link to the main tutorial page :P

PS - Off-topic but, any progress on the other tutorial updates?
by Pyro
22 Jul 2012, 17:02
Forum: Modding forum
Topic: GIVE_WEAPON after dead.
Replies: 4
Views: 10451

Re: GIVE_WEAPON after dead.

Like Sektor said, I'm surprised you don't just give 99 straight away. Inside that loop you'll get ammo so quickly you might as well make it 99 anyway! Still, Sektors' code will work for what you need for limited ammo after death.
by Pyro
18 Jul 2012, 18:06
Forum: Offtopic
Topic: Happy Birthday, Sektor!
Replies: 12
Views: 20789

Re: Happy Birthday, Sektor!

Yes, I am willing to pay a massive 100 Ugandan Shillings to you Vike if you can get road block tank man to work in Gunjeeps :P
by Pyro
17 Jul 2012, 14:10
Forum: Offtopic
Topic: Happy Birthday, Sektor!
Replies: 12
Views: 20789

Re: Happy Birthday, Sektor!

Congratulations on surviving another trip around the sun, Sektor!

Always good to see some of us old-schoolers still around for this (now ancient) game, and even bigger kudos to you for making GH and these forums for us rabble on and keeping it up/going over these years!

[respect]
by Pyro
13 Jul 2012, 21:03
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

Not sure what you mean by hiding it. A subway is normally underground so there should be no problems there. Can you explain what you mean? To edit GXT files, download the GTA2 GXT Editor v3.0.1 from here . Open up one of the GXT files (usually e.gxt for English text) and look up a line number to cha...
by Pyro
12 Jul 2012, 19:15
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

I also have a tutorial on trains here , goes into a bit more detail than the WikiGTA version, but definitely read both since setting up a working train system can cause a LOT of problems if done incorrectly. I was probably the first person to have trains in a custom GTA2 map all those years ago, hen...
by Pyro
11 Jul 2012, 22:52
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

Pretty sure this has been talked about before. For example, you make a zone in the map editor called 'Zone01' and then you use the MAP_ZONE command in the script for the same name so it'd be MAP_ZONE Zone01 = (a,b,c..). You can only use the MAP_ZONE command with zones that actually exist in your map...
by Pyro
10 Jul 2012, 02:57
Forum: GTA1/GTA2 movies, audio, images and replays
Topic: Grand Theft Auto 2 Singleplayer #1 in HD!
Replies: 10
Views: 22610

Re: Grand Theft Auto 2 Singleplayer #1 in HD!

You have to remember as well how old GTA2 is, so to have some kind of community after this long is impressive by any means. As elypter said, there are basically two distinct communities here; one on these forums and the other on GH itself, and the forums is the smaller one (obviously with people on ...
by Pyro
07 Jul 2012, 21:15
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

Sorry, I just now noticed I missed an 'S' on the command, should have been MAKE_ALL_CHARS_MUGGERS (ON) like CarThief listed. Also as CarThief mentioned, I now realise you meant traffic lights. Like he said, best way of learning is looking at the official maps (wil.gmp, ste.gmp and bil.gmp) using TM'...
by Pyro
06 Jul 2012, 20:46
Forum: Maps
Topic: GTA2 DTD Version 1.0
Replies: 74
Views: 119340

Re: GTA2 DTD Version 1.0

To make people fight each other, use the MAKE_ALL_CHARS_MUGGER (ON) command. This will make everyone , including peds and gang members, shoot or punch each other and will also try and shoot/hit you too. Gang members will still try and shoot you even with maximum respect so be careful. Not sure what ...
by Pyro
02 Jul 2012, 00:38
Forum: Maps
Topic: Mafia Wars Games
Replies: 18
Views: 41425

Re: Mafia Wars Games

Alberto wrote:The Map CRASHES
That's very helpful, not. Maybe try to explain what/where it crashes so he can fix it perhaps instead of a useless comment?

Edit - Nice stealth edit there.