Search found 889 matches

by BenMillard
02 Sep 2013, 21:30
Forum: Modding forum
Topic: IF logic .scr files
Replies: 24
Views: 40105

Re: IF logic .scr files

If ELSE only errors while nested then Ben's understanding equals true.

A cookie for whomever can write that as a .mis sample!
by BenMillard
02 Sep 2013, 21:27
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Re: Jailbreak Development

Back from festivals, family and so forth! Looks like the original power cord for my laptop is nearly dead. Luckily I got another one at Xmas for work, so I've switched to that. All working again. Now starting a full backup of the laptop, just in case! Speaking of the case, I took it all apart while ...
by BenMillard
29 Aug 2013, 15:03
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 989
Views: 971128

Re: Epic GTA2 Map Editor (0.6.6.6) Beta

T.M. wrote:I'll see what i can do. Why do you need it? Isn't it a bit awkward to edit traffic directions and then using my editor to see where they are set?
That's still a huge improvement over never being able to see them. 8-)
by BenMillard
23 Aug 2013, 19:31
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 989
Views: 971128

Cooooooombo breaker!

Please display traffic directions in your map editor. There is no tool which does this for GTA2 on current operating systems, AFAIK. (And then prioritise the myriad other things suggested throughout this topic based on the cost/benefit to the community, balanced against your personal interest in cre...
by BenMillard
23 Aug 2013, 19:29
Forum: Modding forum
Topic: GTA2 ScriptPad
Replies: 281
Views: 374551

Re: GTA2 ScriptPad

If it worked we would use it.
by BenMillard
19 Aug 2013, 16:15
Forum: Offtopic
Topic: Taken 2
Replies: 8
Views: 18341

Re: Taken 2

It is the same font. As your own pictures show, the number and the letters have been stretched.

It's a crude typographic effect to make the super-bold weight seem ultra-bold.

Or even...

M-M-M-MONSTER BOLD!!!
by BenMillard
15 Aug 2013, 22:16
Forum: Modding forum
Topic: gta2mis gta2gci gta2mmp Syntax Highlighting for Notepad++
Replies: 11
Views: 13680

Re: gta2mis gta2gci gta2mmp Syntax Highlighting for Notepad+

B-$hep, you have a thread about your tool already. Keep announcements about it there.
by BenMillard
15 Aug 2013, 22:11
Forum: Offtopic
Topic: Taken 2
Replies: 8
Views: 18341

Re: Taken 2

It's bold and red and the same font in the same general palette.
by BenMillard
15 Aug 2013, 22:04
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Re: Jailbreak Development

Development of this is will slow down for a while as I have lots of lovely Summery vacation stuff lined up! I'll be at a festival in South Wales until next week. W00t! Should be back on 19th August 2013. From Sunday 25th to Wednesday 28th August 2013 I'll be out of town again. On Thursday 29th I sha...
by BenMillard
11 Aug 2013, 10:49
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Screenshots from Jailbreak: Army Base

Not finished but this is my first pass at the scenery. A big military compound using Residential's ste.sty . http://projectcerbera.com/gta/2/jailbreak/small-base-ship.jpg http://projectcerbera.com/gta/2/jailbreak/small-gate-1.jpg http://projectcerbera.com/gta/2/jailbreak/small-ship-base.jpg
by BenMillard
08 Aug 2013, 22:37
Forum: Modding forum
Topic: gta2mis gta2gci gta2mmp Syntax Highlighting for Notepad++
Replies: 11
Views: 13680

Re: gta2mis gta2gci gta2mmp Syntax Highlighting for Notepad+

There are 2 or 3 empty boxes for more keywords.

From the menu, go to Language > Define Your Language. Open the User language list and select gta2mis. Change to the Keywords Lists tab and there are 8 groups to choose from.

I only use one colour for commands, another for constants.
by BenMillard
07 Aug 2013, 21:06
Forum: Modding forum
Topic: gta2mis gta2gci gta2mmp Syntax Highlighting for Notepad++
Replies: 11
Views: 13680

It mostly works well but is not complete

This year I started using Notepad++ for writing HTML and CSS instead of my own editor. Highlighting is great but I change all the colours to Mozilla style, based on the way "View Source" looks in Firefox. I turn off code folding, bookmarks and nearly all the 'dynamic' or 'smart' features, although I...
by BenMillard
05 Aug 2013, 18:21
Forum: Maps
Topic: Columns-DeathMatch
Replies: 14
Views: 20795

Re: Columns-DeathMatch

Interesting concept but has been done in a few different ways before. In Dusk mode, the effect of the pillars disappearing into space is great. I haven't seen that in GTA2 before. The problem with high objects is it makes the camera super tight, shorter than the range of some pretty deadly weapons. ...
by BenMillard
01 Aug 2013, 22:25
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Re: Jailbreak Development

You can now play through 4 objectives to complete the level. Respawn points now advance into the base after both gates have been destroyed. At some point I will make them advance to the ship area after the mountain RADAR array has been reached. A pro attacker could just about beat two new players b...
by BenMillard
29 Jul 2013, 22:36
Forum: Modding forum
Topic: GTA2 Tile Selektor
Replies: 52
Views: 65572

Re: GTA2 Tile Selektor

Making the editor update the Selektor isn't an essential feature, imho. If you could make the pipette update the Selektor that would be awesome. But as long as we can see the tile number in the editor, we can find it in the Selektor. The main advantage to your code was the rendering speed. And avoid...
by BenMillard
29 Jul 2013, 22:29
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Re: Jailbreak Development

Both the first gates are playable! Only player 1 can open them, at the moment.

I'll allow player 4 and 6 to open them once I start seeing enough testers are available.
by BenMillard
28 Jul 2013, 23:22
Forum: Maps
Topic: Jailbreak Development
Replies: 84
Views: 108323

Re: Jailbreak Development

Jailbreak: Army Base has been released as a very early test version. Andrej, Jedras and Sequential have all tested it with me so far. The first gate is now in place and can be destroyed with a carbomb. The carbomb is fitted when you park close enough to the gate. It's stable but the gate will somet...
by BenMillard
27 Jul 2013, 16:10
Forum: Modding forum
Topic: GTA2 Tile Selektor
Replies: 52
Views: 65572

Re: GTA2 Tile Selektor

Please finish this! I just tried fixing some missing page glitches in the VB6 one I hacked together from Sektor's code. Got nowhere with. Have to render it twice at large sizes and small sizes make the later tiles impossible to access. Doesn't re-render when window changes size because the code is s...
by BenMillard
22 Jul 2013, 21:13
Forum: Offtopic
Topic: Happy birthday BenMillard!
Replies: 5
Views: 8595

Re: Happy birthday BenMillard!

No way?!
by BenMillard
22 Jul 2013, 21:13
Forum: Modding forum
Topic: DMA Scripting Documentation in HTML
Replies: 31
Views: 46899

Re: DMA Scripting Documentation in HTML

Oh yeah, that's a simple mistake. Fixed. The big scripting document was a pet project for a while. It had a lot of time spent on it. As you can imagine, it gets boring so I forget about it for months at a time, then make a load of updates. The main task is arranging the content to match the table of...