Search found 10 matches

by jibby
26 Mar 2011, 18:46
Forum: Modding forum
Topic: trouble creating a custom instant gang
Replies: 8
Views: 11093

Re: trouble creating a custom instant gang

Ah, that's what it is! I figured it disabled automatically since the phone stops ringing after you pick it up. Thanks a million!
by jibby
25 Mar 2011, 21:23
Forum: Modding forum
Topic: team multiplayer
Replies: 5
Views: 7916

Re: team multiplayer

About getting into passenger door: didn't Scearezt show a hack that can do this here?

Not sure if it would work how I described it or in multiplayer, but one can dream....

Another request:
[*]team members' gangs should not attack teammates
by jibby
25 Mar 2011, 20:46
Forum: Modding forum
Topic: team multiplayer
Replies: 5
Views: 7916

team multiplayer

I think that the gta community should collaborate on a mode for team multiplayer. Possible features could include: [*] friendly-fire on/off options [*] if trying to get into vehicle with team-mate already in, the player rides as passenger [*] counters for teams Sounds like this is all doable with sc...
by jibby
25 Mar 2011, 18:11
Forum: Modding forum
Topic: trouble creating a custom instant gang
Replies: 8
Views: 11093

Re: trouble creating a custom instant gang

Hmm, ++counter1 does not fix it for me. I attached the file. I appreciate the help, guys, this community is awesome.
by jibby
25 Mar 2011, 05:56
Forum: Modding forum
Topic: trouble creating a custom instant gang
Replies: 8
Views: 11093

Re: trouble creating a custom instant gang

Ah, I figured out how to use the phone thread. After deleting it and create a new phone, you have to reenable the thread by calling ENABLE_THREAD_TRIGGER (thr_p1_group). However, my if statement, meant to delay the respawn by a couple minutes or so, ends up being ~10s no matter what the counter valu...
by jibby
25 Mar 2011, 04:35
Forum: Modding forum
Topic: trouble creating a custom instant gang
Replies: 8
Views: 11093

Re: trouble creating a custom instant gang

Excellent. Thanks for helping me with that. I'm now running into another problem. What I would like, ideally, is to respawn this custom instant gang after a certain amount of time (like a real weapon). I tried the following code, but for some reason more than one gang spawns and it crashes. It proba...
by jibby
24 Mar 2011, 07:05
Forum: Modding forum
Topic: trouble creating a custom instant gang
Replies: 8
Views: 11093

trouble creating a custom instant gang

I'm trying to create a custom "instant gang". I tried using Dafe's Death Valley as an example, but I'm getting a bug. When I go on the designated spot, I either get killed (if walking) or get transported elsewhere (if in car). Not sure what could be causing this in my code. I copied the re...
by jibby
24 Mar 2011, 05:11
Forum: Modding forum
Topic: remote control cars?
Replies: 4
Views: 8077

Re: remote control cars?

Ay, that's too bad. It would have been a good addition to multiplayer maps, especially if you could randomize the type of car. Imagine not knowing if the car following you is real or remote. Adds an element of uncertainty.

I guess add it to the giant list of things to fix, Vike =).
by jibby
23 Mar 2011, 19:40
Forum: Modding forum
Topic: changing effects of weapons
Replies: 2
Views: 4686

changing effects of weapons

Is it possible to change the characteristics of a weapon, like Damage per bullet, etc? I want to make the shotgun much more powerful (a 2 shot KO).
by jibby
23 Mar 2011, 04:12
Forum: Modding forum
Topic: remote control cars?
Replies: 4
Views: 8077

remote control cars?

I want to add remote control cars to my multilayer map. But it seems that the remote car blown up counts as a suicide and therefore a negative point. Is there a way to get around this?