Search found 11 matches

by petr0
16 Jan 2011, 13:53
Forum: Maps
Topic: Tiny Town petr0's edition
Replies: 1
Views: 5951

Tiny Town petr0's edition

http://petr0.ovh.org/up/pliki/petro.zip Changes: * mines and oil slicks explode/vanish after ~60 seconds * truck cabs are faster and stronger * containers can endure 2 direct rocket hits * player 2 spawn point moved to the east into more balanced location * added respawning container in the southwe...
by petr0
16 Jan 2011, 07:48
Forum: Modding forum
Topic: Cleaning up mines and oil slicks
Replies: 9
Views: 16698

Re: Cleaning up mines and oil slicks

Works great, Sektor! But it should bo slower, not faster, so this is what I ended with: WHILE_EXEC (loop = 1) //the main loop SET cleaner = (cleaner + 1) IF (cleaner = 10) // here you can balance objects time to live, 10 works for me - its about half a minute SET cleaner = 1 theoil = CREATE_OBJ ( 0....
by petr0
15 Jan 2011, 16:03
Forum: Modding forum
Topic: Cleaning up mines and oil slicks
Replies: 9
Views: 16698

Re: Cleaning up mines and oil slicks

Sektor wrote:If you place many of them then the old ones vanish. You could try creating many oil slicks using script to see if that clears old ones.
Can I create 100 mines with a nice little loop or do I have to write CREATE_OBJ 100 times?
by petr0
15 Jan 2011, 05:05
Forum: Modding forum
Topic: Cleaning up mines and oil slicks
Replies: 9
Views: 16698

Cleaning up mines and oil slicks

Mines and oil are OK when used dynamicly, during the pursuit. But with oil you can for example permanently block access to electrogun on tiny town and mines can turn GTA2 into mine sweaper game. So I wonder if it's posible on the script level to: a) make mines and oil disappear X seconds after plant...
by petr0
12 Jan 2011, 18:44
Forum: Modding forum
Topic: A car with random or sequential color
Replies: 6
Views: 9051

Re: A car with random or sequential color

BTW, can I set a counter to random value somehow?
by petr0
12 Jan 2011, 18:27
Forum: Modding forum
Topic: A car with random or sequential color
Replies: 6
Views: 9051

Re: A car with random or sequential color

Yes, but it's not a problem since I must write multiple create_car lines anyway.
by petr0
12 Jan 2011, 18:14
Forum: Modding forum
Topic: A car with random or sequential color
Replies: 6
Views: 9051

Re: A car with random or sequential color

Too bad... I'll make the location of respawn sequential also then!
Thanks.
by petr0
12 Jan 2011, 18:07
Forum: Modding forum
Topic: The .mmp file standard
Replies: 34
Views: 51013

Re: The .mmp file standard

Awesome! So I can boost my favorite trukcabs without spoiling the default nyc.gci :mrgreen:
Thanks for fast answer.
by petr0
12 Jan 2011, 17:44
Forum: Modding forum
Topic: A car with random or sequential color
Replies: 6
Views: 9051

A car with random or sequential color

Hi, I added a respawning trailer to Tiny Town and I want it to have different color every respawn. How can i acomplish that? I tried this way: ... COUNTER col = 6 ... LEVELSTART ... SET col = ( col + 1 ) tr = CREATE_CAR ( 61.45 , 196.5 ) col 180 TRUKCONT END //here is an error, if there is a number ...
by petr0
12 Jan 2011, 17:29
Forum: Modding forum
Topic: The .mmp file standard
Replies: 34
Views: 51013

Re: The .mmp file standard

GCI File - custom car handling
Is this available already?
by petr0
12 Jan 2011, 17:06
Forum: Modding forum
Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
Replies: 399
Views: 914046

Re: Vike's enhanced GTA2

Hi, is that just me, or random disconnects in multiplayer games happens a lot more often on patch 11.41 than on 11.39?