Search found 3 matches
- 18 Feb 2018, 14:04
- Forum: Modding forum
- Topic: Wall in less-than-texture size
- Replies: 7
- Views: 13279
Re: Wall in less-than-texture size
You need to have a collision of 0.5 blocks, do you mean? Yes. Just as the side of bus stop is 0,5 block length x 0 width, or 1 pixel (1/64 block) width max. there is no alpha channel support. Lol. So how i made those bus stops? There even can be completely transparent texture too, useful for making...
- 18 Feb 2018, 11:48
- Forum: Modding forum
- Topic: Wall in less-than-texture size
- Replies: 7
- Views: 13279
Re: Wall in less-than-texture size
Yeah i thought about objects, but as you said u can jump over them and i don't want that. And they have width more than 0 so it would not look good.
Logofero, you misunderstood. I want them to be collidable, but only the non-transparent half of texture.
Logofero, you misunderstood. I want them to be collidable, but only the non-transparent half of texture.
- 17 Feb 2018, 13:21
- Forum: Modding forum
- Topic: Wall in less-than-texture size
- Replies: 7
- Views: 13279
Wall in less-than-texture size
Hi I've got a bus stop which is 0,5 texture wide (32px) and I would like sides of it to be collidable like in screen: http://i63.tinypic.com/141jl06.png I saw similar bus stops in multislayer, and there sides are non collidable, so i assumed it's impossble, but GTA2 got lots of surprises, so maybe s...