1 	PLAYER_PED		EXEC 2	(7274496,7405568,16711680)	180	10	
2 	PLAYER_PED		EXEC 3	(7569408,8028160,16711680)	270	7	
3 	PLAYER_PED		EXEC 4	(7569408,8650752,16711680)	180	11	
4 	CHAR_DEC_SET_3D		 5	(7110656,7372800,131072)	180	10	
5 	CHAR_DEC_SET_3D		 6	(7438336,7176192,131072)	180	7	
6 	CHAR_DEC_SET_3D		 7	(7634944,7700480,131072)	0	11	
7 	CHAR_DEC_SET_3D		 8	(7045120,8749056,131072)	180	13	
8 	CHAR_DEC_SET_3D		 9	(7045120,8355840,131072)	180	8	
9 	CHAR_DEC_SET_3D		 10	(7110656,7766016,131072)	180	12	
10 	DECLARE POLICE		 11	Set PoliceLevel
11 	COUNTER			EXEC 12	1	loop 
12 	COUNTER			EXEC 13	10	player_deaths 
13 	COUNTER			EXEC 14	30	bot_deaths 
14 	COUNTER			EXEC 15	0	failed 
15 	DEC ONSCREEN CNT	 16	
16 	DEC ONSCREEN CNT	 17	
17 	LEVEL_START			 18	
18 	ADD ONSCREEN CNT	 19	player_death_count, player_deaths	
19 	ADD ONSCREEN CNT	 20	bot_death_count, bot_deaths	
20 	DISPLAY MESSAGE		 21	5051 
21 	SET CHAR SHOOT		 22	p1_killer	2 
22 	SET CHAR SHOOT		 23	p2_killer	2 
23 	SET CHAR SHOOT		 24	p3_killer	2 
24 	SET CHAR SHOOT		 25	p4_killer	2 
25 	SET CHAR SHOOT		 26	p5_killer	2 
26 	SET CHAR SHOOT		 27	p6_killer	2 
27 	SET THREATSEARCH	 28	p1_killer	2 
28 	SET THREATSEARCH	 29	p2_killer	2 
29 	SET THREATSEARCH	 30	p3_killer	2 
30 	SET THREATSEARCH	 31	p4_killer	2 
31 	SET THREATSEARCH	 32	p5_killer	2 
32 	SET THREATSEARCH	 33	p6_killer	2 
33 	SET THREAT REACT	 34	p1_killer	2 
34 	SET THREAT REACT	 35	p2_killer	2 
35 	SET THREAT REACT	 36	p3_killer	2 
36 	SET THREAT REACT	 37	p4_killer	2 
37 	SET THREAT REACT	 38	p5_killer	2 
38 	SET THREAT REACT	 39	p6_killer	2 
39 	SET CHAR OBJ		 40	p1_killer	19 p1	
40 	SET CHAR OBJ		 41	p2_killer	19 p2	
41 	SET CHAR OBJ		 42	p3_killer	19 p3	
42 	WORD ==INT		EXEC 232	loop	1	
43 	WORD ==INT		EXEC 60	failed	0	
44 	WORD ==INT		EXEC 49	player_deaths	0	
45 	DISPLAY MESSAGE	EXEC 46	1125 
46 	CLEAR COUNTER	EXEC 47	
47 	SET COUNTER INT	EXEC 50	failed	1 
49 	IF_JUMP			EXEC 45	50	FALSE 
50 	WORD ==INT		EXEC 58	bot_deaths	0	
51 	DISPLAY MESSAGE	EXEC 52	1124 
52 	CLEAR COUNTER	EXEC 53	
53 	ADD SCORE		EXEC 54	p1	999999 
54 	ADD SCORE		EXEC 55	p2	999999 
55 	ADD SCORE		EXEC 56	p3	999999 
56 	SET COUNTER INT	EXEC 61	failed	1 
58 	IF_JUMP			EXEC 51	61	FALSE 
60 	IF_JUMP			EXEC 44	61	FALSE 
61 	HAS CHAR DIED?	EXEC 89	p1	
62 	DELAY			EXEC 63	60	
63 	NOT				EXEC 69	
64 	WORD ==INT		EXEC 67	failed	0	
65 	DECREMENT		EXEC 70	player_deaths 
67 	IF_JUMP			EXEC 65	70	FALSE 
69 	IF_JUMP			EXEC 64	70	FALSE 
70 	SET CHAR OBJ	EXEC 71	p1_killer	19 p1	
71 	SET CHAR OBJ	EXEC 72	p1_killer	19 p2	
72 	SET CHAR OBJ	EXEC 73	p1_killer	19 p3	
73 	SET CHAR OBJ	EXEC 74	p2_killer	19 p1	
74 	SET CHAR OBJ	EXEC 75	p2_killer	19 p2	
75 	SET CHAR OBJ	EXEC 76	p2_killer	19 p3	
76 	SET CHAR OBJ	EXEC 77	p3_killer	19 p1	
77 	SET CHAR OBJ	EXEC 78	p3_killer	19 p2	
78 	SET CHAR OBJ	EXEC 79	p3_killer	19 p3	
79 	SET CHAR OBJ	EXEC 80	p4_killer	19 p1	
80 	SET CHAR OBJ	EXEC 81	p4_killer	19 p2	
81 	SET CHAR OBJ	EXEC 82	p4_killer	19 p3	
82 	SET CHAR OBJ	EXEC 83	p5_killer	19 p1	
83 	SET CHAR OBJ	EXEC 84	p5_killer	19 p2	
84 	SET CHAR OBJ	EXEC 85	p5_killer	19 p3	
85 	SET CHAR OBJ	EXEC 86	p6_killer	19 p1	
86 	SET CHAR OBJ	EXEC 87	p6_killer	19 p2	
87 	SET CHAR OBJ	EXEC 90	p6_killer	19 p3	
89 	IF_JUMP			EXEC 62	90	FALSE 
90 	HAS CHAR DIED?	EXEC 118	p2	
91 	DELAY			EXEC 92	60	
92 	NOT				EXEC 98	
93 	WORD ==INT		EXEC 96	failed	0	
94 	DECREMENT		EXEC 99	player_deaths 
96 	IF_JUMP			EXEC 94	99	FALSE 
98 	IF_JUMP			EXEC 93	99	FALSE 
99 	SET CHAR OBJ	EXEC 100	p1_killer	19 p2	
100 	SET CHAR OBJ	EXEC 101	p1_killer	19 p1	
101 	SET CHAR OBJ	EXEC 102	p1_killer	19 p3	
102 	SET CHAR OBJ	EXEC 103	p2_killer	19 p2	
103 	SET CHAR OBJ	EXEC 104	p2_killer	19 p1	
104 	SET CHAR OBJ	EXEC 105	p2_killer	19 p3	
105 	SET CHAR OBJ	EXEC 106	p3_killer	19 p2	
106 	SET CHAR OBJ	EXEC 107	p3_killer	19 p1	
107 	SET CHAR OBJ	EXEC 108	p3_killer	19 p3	
108 	SET CHAR OBJ	EXEC 109	p4_killer	19 p2	
109 	SET CHAR OBJ	EXEC 110	p4_killer	19 p1	
110 	SET CHAR OBJ	EXEC 111	p4_killer	19 p3	
111 	SET CHAR OBJ	EXEC 112	p5_killer	19 p2	
112 	SET CHAR OBJ	EXEC 113	p5_killer	19 p1	
113 	SET CHAR OBJ	EXEC 114	p5_killer	19 p3	
114 	SET CHAR OBJ	EXEC 115	p6_killer	19 p2	
115 	SET CHAR OBJ	EXEC 116	p6_killer	19 p1	
116 	SET CHAR OBJ	EXEC 119	p6_killer	19 p3	
118 	IF_JUMP			EXEC 91	119	FALSE 
119 	HAS CHAR DIED?	EXEC 147	p3	
120 	DELAY			EXEC 121	60	
121 	NOT				EXEC 127	
122 	WORD ==INT		EXEC 125	failed	0	
123 	DECREMENT		EXEC 128	player_deaths 
125 	IF_JUMP			EXEC 123	128	FALSE 
127 	IF_JUMP			EXEC 122	128	FALSE 
128 	SET CHAR OBJ	EXEC 129	p1_killer	19 p3	
129 	SET CHAR OBJ	EXEC 130	p1_killer	19 p2	
130 	SET CHAR OBJ	EXEC 131	p1_killer	19 p1	
131 	SET CHAR OBJ	EXEC 132	p2_killer	19 p3	
132 	SET CHAR OBJ	EXEC 133	p2_killer	19 p2	
133 	SET CHAR OBJ	EXEC 134	p2_killer	19 p1	
134 	SET CHAR OBJ	EXEC 135	p3_killer	19 p3	
135 	SET CHAR OBJ	EXEC 136	p3_killer	19 p2	
136 	SET CHAR OBJ	EXEC 137	p3_killer	19 p1	
137 	SET CHAR OBJ	EXEC 138	p4_killer	19 p3	
138 	SET CHAR OBJ	EXEC 139	p4_killer	19 p2	
139 	SET CHAR OBJ	EXEC 140	p4_killer	19 p1	
140 	SET CHAR OBJ	EXEC 141	p5_killer	19 p3	
141 	SET CHAR OBJ	EXEC 142	p5_killer	19 p2	
142 	SET CHAR OBJ	EXEC 143	p5_killer	19 p1	
143 	SET CHAR OBJ	EXEC 144	p6_killer	19 p3	
144 	SET CHAR OBJ	EXEC 145	p6_killer	19 p2	
145 	SET CHAR OBJ	EXEC 148	p6_killer	19 p1	
147 	IF_JUMP			EXEC 120	148	FALSE 
148 	HAS CHAR DIED?	EXEC 161	p1_killer	
149 	WORD ==INT		EXEC 152	failed	0	
150 	DECREMENT		EXEC 153	bot_deaths 
152 	IF_JUMP			EXEC 150	153	FALSE 
153 	DELETE ITEM		EXEC 154	p1_killer	
154 	CREATE_CHAR3D	EXEC 155	(7110656,7372800,131072)	180	10	
155 	SET THREATSEARCHEXEC 156	p1_killer	2 
156 	SET THREAT REACTEXEC 157	p1_killer	2 
157 	SET CHAR SHOOT	EXEC 158	p1_killer	2 
158 	SET CHAR OBJ	EXEC 159	p1_killer	19 p1	
159 	SET RUN SPEED	EXEC 162	
161 	IF_JUMP			EXEC 149	162	FALSE 
162 	HAS CHAR DIED?	EXEC 175	p2_killer	
163 	WORD ==INT		EXEC 166	failed	0	
164 	DECREMENT		EXEC 167	bot_deaths 
166 	IF_JUMP			EXEC 164	167	FALSE 
167 	DELETE ITEM		EXEC 168	p2_killer	
168 	CREATE_CHAR3D	EXEC 169	(7438336,7176192,131072)	180	7	
169 	SET THREATSEARCHEXEC 170	p2_killer	2 
170 	SET THREAT REACTEXEC 171	p2_killer	2 
171 	SET CHAR SHOOT	EXEC 172	p2_killer	2 
172 	SET CHAR OBJ	EXEC 173	p2_killer	19 p2	
173 	SET RUN SPEED	EXEC 176	
175 	IF_JUMP			EXEC 163	176	FALSE 
176 	HAS CHAR DIED?	EXEC 189	p3_killer	
177 	WORD ==INT		EXEC 180	failed	0	
178 	DECREMENT		EXEC 181	bot_deaths 
180 	IF_JUMP			EXEC 178	181	FALSE 
181 	DELETE ITEM		EXEC 182	p3_killer	
182 	CREATE_CHAR3D	EXEC 183	(7634944,7700480,131072)	0	11	
183 	SET THREATSEARCHEXEC 184	p3_killer	2 
184 	SET THREAT REACTEXEC 185	p3_killer	2 
185 	SET CHAR SHOOT	EXEC 186	p3_killer	2 
186 	SET CHAR OBJ	EXEC 187	p3_killer	19 p3	
187 	SET RUN SPEED	EXEC 190	
189 	IF_JUMP			EXEC 177	190	FALSE 
190 	HAS CHAR DIED?	EXEC 203	p4_killer	
191 	WORD ==INT		EXEC 194	failed	0	
192 	DECREMENT		EXEC 195	bot_deaths 
194 	IF_JUMP			EXEC 192	195	FALSE 
195 	DELETE ITEM		EXEC 196	p4_killer	
196 	CREATE_CHAR3D	EXEC 197	(7045120,8749056,131072)	180	13	
197 	SET THREATSEARCHEXEC 198	p4_killer	2 
198 	SET THREAT REACTEXEC 199	p4_killer	2 
199 	SET CHAR SHOOT	EXEC 200	p4_killer	2 
200 	SET CHAR OBJ	EXEC 201	p4_killer	19 p3	
201 	SET RUN SPEED	EXEC 204	
203 	IF_JUMP			EXEC 191	204	FALSE 
204 	HAS CHAR DIED?	EXEC 217	p5_killer	
205 	WORD ==INT		EXEC 208	failed	0	
206 	DECREMENT		EXEC 209	bot_deaths 
208 	IF_JUMP			EXEC 206	209	FALSE 
209 	DELETE ITEM		EXEC 210	p5_killer	
210 	CREATE_CHAR3D	EXEC 211	(7045120,8355840,131072)	180	8	
211 	SET THREATSEARCHEXEC 212	p5_killer	2 
212 	SET THREAT REACTEXEC 213	p5_killer	2 
213 	SET CHAR SHOOT	EXEC 214	p5_killer	2 
214 	SET CHAR OBJ	EXEC 215	p5_killer	19 p1	
215 	SET RUN SPEED	EXEC 218	
217 	IF_JUMP			EXEC 205	218	FALSE 
218 	HAS CHAR DIED?	EXEC 231	p6_killer	
219 	WORD ==INT		EXEC 222	failed	0	
220 	DECREMENT		EXEC 223	bot_deaths 
222 	IF_JUMP			EXEC 220	223	FALSE 
223 	DELETE ITEM		EXEC 224	p6_killer	
224 	CREATE_CHAR3D	EXEC 225	(7110656,7766016,131072)	180	12	
225 	SET THREATSEARCHEXEC 226	p6_killer	2 
226 	SET THREAT REACTEXEC 227	p6_killer	2 
227 	SET CHAR SHOOT	EXEC 228	p6_killer	2 
228 	SET CHAR OBJ	EXEC 229	p6_killer	19 p2	
229 	SET RUN SPEED	EXEC 235	
231 	IF_JUMP			EXEC 219	235	FALSE 
232 	IF_JUMP				 43	236	FALSE 
235 	GOTO			EXEC 42	
236 	LEVEL_END			 -1	
