-- *** Example map loader ***
-- Since: v0.3.1b
-- Load custom map on start game

-- Wait update frame
while (GetGameFrame() == 0) do end

-- Write default map info
WriteInLog(string.format("Default map ----------\nSCR name: %s\nMMP name: %s\nSTY name: %s\nGMP name: %s\n----------------------\n", GetSCRName(), GetMMPName(), GetSTYName(), GetGMPName()))

-- Load new map
SetSCRName("data/STAGEC.SCR")
SetSCRName("data/Industrial-6P.scr")
SetMMPName("Industrial-6P.mmp")
SetSTYName("data/bil.sty")
SetGMPName("data/bil-multi.gmp")

-- Write loaded map info
WriteInLog(string.format("Changed map ----------\nSCR name: %s\nMMP name: %s\nSTY name: %s\nGMP name: %s\n----------------------\n", GetSCRName(), GetMMPName(), GetSTYName(), GetGMPName()))	
